#Solo Hunters Tier Checklist – Class, Weapon, Energy & Extra – Destructoid

#Solo Hunters Tier Checklist – Class, Weapon, Energy & Extra – Destructoid

Up to date on January 27, 2026: Up to date Weapons tier listing and added Finest Rings and FAQ.

Making the most effective construct in Solo Hunters is all about choosing out the most effective class, weapon, powers, armor set and rings. Under I’ll go into every class individually and rank all of them with particular person rating explanations, drop areas and stats. Right here’s my full Solo Hunters tier listing.

Solo Hunters Class Tier Checklist

solo hunters class tier list
Picture by Destructoid

Lessons in Solo Hunters are simply bonuses to statistics and you may at the moment solely get them through Class Rerolls which you should purchase or get from codes (all codes linked on the finish of the article). One of the best class is Tank for a Energy/Weapons construct and Mage for a Magic/Energy/Rune construct. Under I’ll clarify all class stat bonuses and every class individually.

You will get your class within the Stats menu within the high proper.

S-Tier Lessons

S-Tier Rating Clarification Class Stats

Tank Class
Legendary
• One of the best class for a Weapon construct and total the most effective class within the recreation
• It’s because weapons offer you extra dependable DPS and fewer reliance on cooldowns
• Additionally the best HP bonus
• Try the most effective Weapons to make use of under of their tier listing
+40% Well being
+20% M1 Injury

Mage Class
Legendary
• One of the best class for a Energy/Rune construct
• Tank/Weapon builds are extra dependable since for Energy/Rune builds you need to farm mastery for strikes to be efficient whereas Weapons all the time have M1s
• Nonetheless Mage may be fairly first rate with all strikes and mastery farmed but it surely’s extra for late recreation the place AOE is extra necessary
• Try the most effective Powers/Runes to make use of under of their tier listing
+40% Magic Injury

A-Tier Lessons

A-Tier Rating Clarification Notes

Murderer
Mythic
• General, going for a hybrid construct is barely weaker when it comes to uncooked DPS than going for a single stat construct
• However you get the pliability of getting each single goal DPS with weapons and AOE DPS with Powers/Runes
• For those who’re going for a hybrid Energy/Magic stat construct then Murderer is the best choice
+20% M1 Injury
+20% Magic Injury
+20% Well being

B-Tier Lessons

B-Tier Rating Clarification Notes

Elf
Epic
• Each Elf and Summoner are for Magic/Energy/Rune builds
• Elf simply offers 5% extra injury however doesn’t get HP
• So it’s solely a matter should you worth that 5% extra DPS over HP however total Summoner is barely higher solo as a result of HP increase
+25% Magic Injury

Summoner
Epic
• See Elf +20% Well being
+20% Magic Injury

C-Tier Lessons

C-Tier Rating Clarification Notes

Knight
Uncommon
• Only a weaker model of Murderer
• The stats are so low that’s it not value it
• Solely good for newbie weapon builds should you can’t get Knight or Murderer
+10% M1 Injury
+10% Well being
+10% Magic Injury

Solo Hunters Weapon Tier Checklist

solo hunters weapon tier list
Picture by Destructoid

One of the best weapons in Solo Hunters are the Thunder Axe for farming and Shadow Scythe and Twin Dagger for end-game. I desire the Thunder Axe for the reason that R ability Stormcall Throw is god-tier for AOE farming in any respect levels of the sport. That mentioned the opposite two outdamage it will definitely. Under I’ll dive into every weapon individually and their drop areas.

Mix with maxing Energy, Serpent/Venomspike set and the Tank class for the most effective DPS.

S-Tier Weapons

S-Tier Notes

Shadow Scythe
Solely obtainable on the Summon Energy NPC

• Arguably the most effective late-game weapon within the recreation
• That is due to the long-range abilities within the ability tree permitting you to kite end-game raids
• Can’t be grinded in dungeons since you’ll be able to solely get it by means of luck on the Summon Energy station


Twin Dagger
Drops in Spider Cave or get from Summon Energy NPC

• Excessive S together with Scythe for end-game boss-killing
• A extremely versatile and quick weapon with a few of the greatest abilities within the recreation
• Daggers share the ability tree with swords


Thunder Axe
Drops in Jungle

• One of the best weapon for farming though it falls behind the Shadow Scythe and Daggers within the late-game
• The R is likely one of the greatest abilities within the recreation and superb for grinding and offers you each a ranged and an AOE possibility

A-Tier Weapons

A-Tier Notes

Venom Fang
Drops in Subway

• Simple to grind whereas having nice abilities and the ability tree is identical as your beginning weapon


Carmsei Katana
Drops in Desert

• I’ve been taking part in extra with Carmsei and it’s a lot better than I initially thought
• On par with Venom Fang and Thunder Axe when it comes to uncooked DPS
• That mentioned the Thunder Axe has higher strikes

B-Tier Weapons

B-Tier Notes

King’s Trident
King’s Trident drops in Snow Forest

• Each are good for mid-game however the S-Tiers powercreep them arduous
• Plus the A-Tiers are simpler to get

C-Tier Weapons

C-Tier Rating Clarification

Hyperlink Sword
Drops in Cave

• Weakest weapon within the tier listing however stronger than Demon King Daggers and Diamond Dagger

Solo Hunters Energy Tier Checklist

solo hunters power and rune tier list
Picture by Destructoid

One of the best powers in Solo Hunters are Divine Blade and Goliath for late-game however you need to farm their mastery. No matter energy you decide, all the time go for the boss-killer ability first so you’ll be able to farm mastery for it. Go for abilities like Sword of Future for DB, Blackhole Crash for Goliath, Ghoulstorm Mine for Darkish, and so forth. Let’s analyze all Powers/Runes individually and see which of them are the most effective.

Tip #1: I like to recommend farming Jungle boss for mastery.

Tip #2: Max Magic Energy stat, get Mage class and Astral Set for the most effective Energy/Rune DPS.

S-Tier Powers

S-Tier Rating Clarification

Divine Blade
Mythic
• One of the best Energy/Rune within the recreation with the best DPS
• Sword of Future is a DPS nuke dealing large injury on bosses
• The vary is a bit quick however the injury is god-tier
• You even get invincibility frames on all abilities so you’ll be able to dodge injury whereas DPS-ing

Goliath
Legendary
• Additionally quick ranged like Divine Blade and fewer AOE however nonetheless does actually spectacular injury
• One of the best boss killer within the recreation after DB
• Blackhole Crash is the most effective transfer
• You even have some iFrame abilities to dodge boss telegraphs
• General the second greatest Energy within the recreation

A-Tier Powers

A-Tier Rating Clarification

Darkness
Epic
• Actually sturdy for an Epic regardless of not having iFrames
• Ghoulstorm Mine is a boss killer for farming
• Plus, in contrast to BE and Goliath you have got large vary and AOE so it’s a lot safer in groups

Mild
Legendary
• Much less DPS than the three above but it surely’s long-ranged and does glorious AOE injury
• That mentioned it doesn’t have iFrame strikes

B-Tier Powers

B-Tier Rating Clarification

Crimson
Legendary
• Nice newbie Energy
• Good injury though it has low vary and AOE
• Nice for early farming and has an iFrame ability

Nature
Epic
• One of the best newbie Energy for farming bosses and mastery
• Nice injury, vary and AOE for its rarity
• The primary ability does the most effective injury with R being a detailed second for boss-killing

C-Tier Powers

C-Tier Rating Clarification

Lightning
Uncommon
• Broad AOE assaults however abysmally low DPS
• I wouldn’t use this
• No iFrames so you may get broken throughout channeling strikes

Vines
Uncommon
• A weaker model of Lightning

Solo Hunters Armor Set Tier Checklist

solo hunters armor set tier list
Picture by Destructoid

One of the best armor in Solo Hunters is determined by if you would like Melee or Magic injury. There are a bunch of choices for Melee armor units with the most effective ones being Serpent and Venomspike. For Magic builds the Astral set is the most effective. You possibly can try all of them, their rating notes, stats and drop areas under.

S-Tier Armor Units

S-Tier Rating Clarification Stats & Drop Location

Serpent Armor Set
• One of the best melee injury bonus within the recreation with barely increased HP than Venomspike
• This makes Serpent the most effective armor set within the recreation
• In any other case the melee injury bonus is identical as Venomspike so you should use both should you don’t care about HP
2 Piece Bonus: Achieve 12% additional HP
3 Piece Bonus: +25% Melee Injury

Drops from Subway


Astral Armor Set
• One of the best armor within the recreation for Magic Energy builds
• Mix with Divine Blade or Goliath Energy for the most effective DPS
2 Piece Bonus: Achieve 14% additional HP
3 Piece Bonus: +20% Magic Injury

Drops from Snow Forest


Venomspike Armor Set
• Identical as Serpent besides you get a bit much less HP
• In any other case simply nearly as good for optimum melee DPS
2 Piece Bonus: Achieve 10% additional HP
3 Piece Bonus: +25% Melee Injury

Drops from Caves

A-Tier Armor Units

A-Tier Rating Clarification Stats & Drop Location

Bloodsteel Armor Set
• Each Bloodsteel and Sunforge are nice options to S-Tier
• It’s simply barely decrease stats however they’re nonetheless nice armor units for melee builds
2 Piece Bonus: Achieve 8% additional HP
3 Piece Bonus: +20% Melee Injury

Drops from Jungle


Sunforge Armor Set
• Identical as Bloodsteel however extra HP 2 Piece Bonus: Achieve 15% additional HP
3 Piece Bonus: +20% Melee Injury

Drops from Spider Cave

B-Tier Armor Units

B-Tier Rating Clarification Stats & Drop Location

Oathkeeper Armor Set
• The passive Burn injury is good for inexperienced persons however in mid-to-late recreation the melee injury bonus will get you far more DPS 2 Piece Bonus: Achieve 18% additional HP
3 Piece Bonus: Burn Passive

Drops from Desert


Iron Armor Set
• Was the most effective as soon as it gave 50% melee injury however now it’s okay for inexperienced persons after the shadow nerf
• Principally the identical as all the opposite melee bonus units besides you don’t get the HP
3 Piece Bonus: Deal 20% extra melee injury

Drops from all Gates

Finest Rings in Solo Hunters

One of the best ring in Solo Hunters like many different gear items is determined by should you’re going for a Weapon or Magic construct. Listed below are the most effective rings for every construct with respective drop areas and stats. Notice that every ring has a Shiny model with a lot better stats.

Regardless that there’s a Protection-oriented Ring class the S-Tier greatest choices are the injury ones for both Weapons (Energy construct) or Skills (Magic Energy construct).

Finest Ring for Every Class Ring Data
Finest Melee DPS Rings Black Iron Ring
+20% Melee Injury
Drops in Desert

Wanwood Ring
+20% Melee Injury
Drops in Jungle

Finest Capacity DPS Rings Darkish Coronary heart Ring
+22% Capacity Injury
Drops in Snow Forest

Ring of Fireplace V2
+21% Capacity Injury
Drops in Spider Cave

Ring of Fireplace
+20% Capacity Injury
Drops in Caves

Finest Protection Rings Serpent Ring
+20% Well being
Drops in Subway

Solo Hunters Finest Construct

One of the best construct in Solo Hunters is determined by whether or not you’re going for a Weapon/Energy loadout or Energy/Magic. Each are good within the late recreation however Weapons are usually extra dependable with M1s whereas Powers are nice for AOE clearing. Right here’s all the pieces you want for each builds.

Finest Weapon Construct Finest Magic Construct
Weapon: Shadow Scythe or Thunder Axe
Armor: Serpent Set or Venomspike
Ring: Wanwood or Black Iron
Class: Tank
Stats: Energy 1000, Protection 600, Agility 400
Agility is a good tertiary stat for doging boss telegraphs
Energy/Rune: Divine Blade or Goliath
Armor: Astral Set
Ring: Darkish Coronary heart Ring
Class: Mage
Stats: Magic Energy 1000, Protection 500, Power 100, Agility 400
Agility is a good tertiary stat for dodging boss telegraphs

Solo Hunters FAQ

What’s the greatest class, weapon, energy, armor and ring in Solo Hunters:

Class: Tank (Melee) or Mage (Magic)
Weapon: Shadow Scythe/Twin Dagger
Energy: Divine Blade
Armor: Serpent Set (Melee) or Astral Set (Magic)
Ring: Wanwood/Black Iron (Melee) or Darkish Coronary heart Ring (Magic)

What do all of the stats do in Solo Hunters?

Magic Energy: Will increase injury from Powers/Runes
Energy: Will increase injury from Weapons
Protection: Will increase Max HP
Power: Will increase Max Power/Mana
Agility: Will increase motion velocity

Easy methods to get class in Solo Hunters?

Go to Stats after which click on on the Reroll within the high proper. You possibly can reroll your class right here or get one if in case you have no class. You get class rerolls from both Codes or Robux by buying them right here.

The place is the Codes NPC in Solo Hunters?

Comply with our information in our SH Codes article to search out the Codes NPC on the backside of the map on the bay previous Titles.

What are the extent/energy necessities for every Gate/Dungeon in Solo Hunters?

L 0+/P 0 for Subway
L 20+/P 2600 for Caves
L 80+/P 11.000 for Jungle
L 200+/P 32.000 for Desert
L 300+/P 80.000 for Snow Forest
L 380+/P 145.000 for Spider Cave

That’s it for my Solo Hunters tier listing of weapons, lessons, powers, armor and my greatest construct information. Try our Solo Hunters codes totally free goodies like Class Rerolls.

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