#All relics and the way they work in Tremendous Fantasy Kingdom – Destructoid

#All relics and the way they work in Tremendous Fantasy Kingdom – Destructoid
Combat scene in Super Fantasy Kingdom

Screenshot through Tremendous Fantasy Video games

Tremendous Fantasy Kingdom has loads of relics so that you can equip your models with to make them extra highly effective.

When outfitted, relics set off particular results on models. Naturally, each unit advantages from a sure sort of relic, however there are generic choices out there as nicely. This information will give you details about all of the relics which might be at the moment out there in Tremendous Fantasy Kingdom.

Full Tremendous Fantasy Kingdom relics listing

The next desk has all of the required data surrounding the relics that you may acquire.

Relic Impact Necessities
Acid -10% Bodily Protection for every stack of Poison ghost
Bloody Knife Hitting a Bleeding Goal with Poison applies one stack of poison Leechmother
Burning Ebook Improve the period of Burn by 5s Jester
Conductor Hitting moist targets with an Electrical assault applies shock to surrounding targets Runescribe
Cube First reroll per day is free Djinn
Eagle Eye +30% Harm in opposition to Shocked Cyclops
Eclipse Improve the period of Worry by 2s Skeleton
Fireplace in a Bottle Burn targets in a 20m radius each time it breaks Jailer
Frost Arrows Ranged Harm applies Freeze Halfling
Fuel Cloud Burning additionally ignites all Poison stacks for 100% harm Dinosaur
Heavenly Harp +30% Space for Holy assaults Selene
Holy Mild +100% Holy in opposition to Taunted Swordsman
Holy Water Holy additionally applies moist Monk
Hourglass -20% for Darkish assaults Lich
Hungry Protect +25 % harm for 5s when blocking an assault Knight
Knock Knock +50% Knockback Satyr
Lacerate Bleeding additionally reduces motion pace by 20% Werewolf
Magic Beans +30% space for Plant assaults Dryad
Steel Arrows +1 max hit for relevant Ranged harm Crossbowman
Steel Mage +30% harm for Magic with protect Knight
Mug of Pleasure First enhance per day is Free Marksman
Necronomicon +50 % harm for Minions Deathpriest
Sleep Powder Sleep all in a 3m radius each time a dies Shaman
Workers of Life +1 to Rejuvenation Treant
Thorny Whip Making use of Stun to a goal with Weak spot causes 25 Selene
Entice Improve the period of Freeze by 2s Lizard
Viper’s Kiss Poison additionally reduces motion by 20% Gremlin
Wrench -25% cooldown for all tanks N/A
Armor +10 Well being N/A
Bow +1 harm for Ranged N/A
Cloak +10 % Magic Protection N/A
Helmet +10 % Bodily Protection N/A
Knife +20 % Essential Likelihood N/A
Protect +5 shields for models with Protect N/A
Workers +1 harm for Magic N/A
Sword +1 harm for Melee N/A
Glasses +10 % Vary N/A

All the time select and use relics based mostly on the models you could have energetic, as that’s going to enhance their in-game results and make it simpler on your kingdom to outlive the challenges.



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