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#McDonald’s Treasure Land Journey is filled with scrumptious minerals

McDonald’s Treasure Land Journey is filled with scrumptious minerals

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McDonald’s is allegedly meals. My tastebuds and my mind have a disagreement on this. My mind says that it each undoubtedly is meals, and it’s rad as heck. In the meantime, my tastebuds say that whereas the mind thinks it’s being fed beef or hen, no matter I’m working throughout them most definitely tastes nothing like these issues. Scrumptious, possibly, like consuming a stick of salted butter. Nevertheless, no animal on earth is able to producing such an enigmatic sensory blob of flavors.

In the meantime, my abdomen simply retains churning away at no matter I drop in there. It’s such a little bit trooper.
McDonald’s Treasure Land Journey was a 1993 Sega Genesis recreation that’s allegedly primarily based on the McDonald’s model. It’s such a wierd recreation and is simply made stranger by the implication that it’s even adjacently associated to alleged meals. Nevertheless, it was created by legendary builders Treasure, who additionally created Gunstar Heroes. That connection elevates what would usually simply be an advergame into the realm of morbid curiosity.

Tomato Boss McDonald's
Screenshot by Destructoid

Seagulls and youngsters

There’s been a number of video games primarily based on the McDonald’s property over time, and most of them don’t have anything to do with meals.

Typically, they star the company pushers, however hardly ever a hamburger. All of them stink like some govt noticed three ghosts one evening. The ghost of quick meals future instructed them that they’d at some point be singled out as a significant explanation for a future weight problems epidemic and that possibly they need to cease concentrating on kids for lifetime memberships. So, this govt tore into all of the builders’ workplaces and mentioned, “You already know what? Let’s not make these video games about consuming scrumptious burgers. What about, I don’t know, gems as an alternative?”
Because of this, you play as Ronald McDonald, the world’s palest Scotsman, however there’s completely no meals anyplace in sight. If I used to be designing a recreation primarily based on a quick meals chain, meals can be all over the place. The degrees would seem like Stage Ate in Earthworm Jim 2, and would simply be platforms made out of varied meals teams. Energy-ups and well being can be meal combos from the eating places. The enemies can be dangerous issues that eat meals, like seagulls and youngsters. There’s completely none of that in McDonald’s Treasure Land Journey. None.

Chex Quest was a recreation about blasting snot, and even they managed to suit a superbly balanced breakfast in there someplace.

McDonald's Treasure Land Adventure
Screenshot by Destructoid

An journey

The narrative has Ronald McDonald discovering precisely one-quarter of a treasure map. He then decides to seek out the opposite items as a result of adventures are enjoyable. Nevertheless, he didn’t take into account that different individuals may already personal the opposite items of the map, and he doesn’t care both. Like every good company mascot, one thing like property isn’t going to get in the way in which of candy lucre, so he decides to bodily assault and forcibly take the opposite elements of the map.
In most elements of the world, that is known as “mugging.” In McDonaldLand, that is known as “an journey.”

On the floor, McDonald’s Treasure Land Journey is a simple platformer. Whereas most know Treasure for its rampant creativity, it’s clear that this can be a licensed recreation first. 1993 was the primary yr of Treasure releases, and it got here out extraordinarily near Gunstar Heroes. Perhaps they knew they wanted to take alternatives like these to maintain the lights on whereas pursuing cooler tasks.
Primarily, you run and soar throughout varied worlds. Ronald can shoot sparkles at enemies and grapple with issues together with his scarf. That’s just about it. You gather power-ups within the setting to increase your life gauge and improve your assault energy, however that’s about it. Nevertheless, that’s to not say that every part is regular in McDonald’s Treasure Land Journey. It’s not fully missing in Treasure’s common aptitude.

McDonald's Treasure Land Adventure pirate
Screenshot by Destructoid

Gems and burgers

The degrees you journey via are a particularly bizarre depiction of McDonaldLand. Not that it was ever regular to start with. Right here, nevertheless, we see issues like pirate ships, trains, and earthquake-ravaged cities with human stays buried of their streets. Every space in McDonald’s Treasure Land Journey consists of extraordinarily transient ranges that construct up into larger worlds, and the number of enemies and obstacles is simply weird. If the gameplay phoned in sick, the precise degree design is choosing up the slack.

The bosses are all fairly easy, however they’re simply as unusual. The primary one is a huge tomato, which is likely one of the few cases of meals you see within the recreation. The second stars a lizard fused with a jet. Every of those abominations can solely be weakened by permitting them to suck the life out of you. As soon as they’re crunching on a gem, you’ll be able to harm them, which is a particularly unusual tradeoff. I’m unsure I do know of some other boss design that requires you to deliberately weaken your self to defeat them.
The gems of your well being bar are unusual on their very own, if solely as a result of they need to be meals. Enemies eat them, Ronald bribes bosses utilizing them, and even the Hamburglar needs his repair of gems. The flowers you gather within the recreation have been initially rings within the Japanese model, however I can’t discover any proof of the gems being precise meals in earlier builds.

There’s no method they couldn’t have been supposed to be McDonald’s meals initially, proper? The builders wouldn’t have integrated a wanted merchandise that enemies eat and never considered making them fries, proper? I can’t recover from it. That is likely to be the strangest a part of the entire expertise.

McDonald's Puzzle
Screenshot by Destructoid

Uncomfortably tasty

There’s additionally this falling-block puzzle minigame that you simply play to win extra continues and lives. I used to be both simply extraordinarily good at it, or it’s terribly simple. I completed McDonald’s Treasure Land Journey with an awesome glut of lives and continues. This was on Regular issue, I ought to add. The sport defaults to “newbie,” however there are three ranges of issue.
McDonald’s Treasure Land Journey isn’t a horrible recreation, however it isn’t Treasure at its highest. Nevertheless, whereas it’s extraordinarily apparent that this isn’t a ardour challenge for them, it’s apparent that they didn’t half-ass it. The gameplay is likely to be about what you’d anticipate from a title primarily based on junk meals mascots, however the design has lots of expertise behind it.

In the event you ever needed to see what an ideal developer can do with a foul license, McDonald’s Treasure Land Journey is one technique to do it. It’s not precisely a must-play recreation – it will possibly die within the obscurity it lives in for all I care – however it’s a completely unusual one. I want I used to be a fly on the wall throughout growth, because it reeks of earnest design being overshadowed by company oversight. But regardless of that, you’ll be able to nonetheless sense that Treasure had enjoyable with it. Regardless of the dearth of direct connections, McDonald’s Treasure Land Journey captures the essence of the chain’s meals: nutrient-devoid, uncomfortably tasty, and existentially disturbing.

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Zoey Handley

Workers Author – Zoey is a gaming gadabout. She bought her begin running a blog with the group in 2018 and hit the entrance web page quickly after. Usually discovered exploring indie experiments and retro libraries, she does her greatest to stay chronically uncool.

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