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#Legacy of Darkness is a worthwhile apology – Destructoid

Legacy of Darkness is a worthwhile apology – Destructoid

Worthwhile-est recreation award

Final time on the Destructoid Institute of Critiquing Kusoge, I checked out Castlevania for the N64. We’ve established that the Castlevania sequence has by no means been excellent relating to its 3D titles, however the N64 video games are possible probably the most worthwhile.

The second title on the N64, Castlevania: Legacy of Darkness, is well the worthwhile-est. That’s principally as a result of it’s basically an apology for Castlevania 64. Like it or hate it, it’s laborious to disclaim that Castlevania 64 had the indicators of rushed improvement. This wasn’t something overly main – most of its evident issues at the moment aren’t atypical for the time interval it was launched – nevertheless it comes all the way down to a scarcity of polish. Extra notably, however much less noticeably, Konami reduce two characters of the deliberate 4.

Legacy of Darkness reimplements one in all these characters, provides a brand new one, then takes a sprucing brush to the quests of the earlier iteration’s essential quests. The result’s a title that’s maybe nearer to the developer’s unique imaginative and prescient. Nonetheless, it’s nonetheless the identical recreation at its bones, with a whole lot of its content material taken immediately from Castlevania 64. When you performed that one, it’ll be laborious to promote you on Legacy of Darkness, and more durable nonetheless in the event you, understandably, didn’t take pleasure in that recreation.

For me, nevertheless, that is the present apex of the 3D Castlevania mashed potato heap.

Castlevania Legacy of Darkness Tower of Sorcery
Screenshot by Destructoid

Further pixels

Let’s begin the place Legacy of Darkness does: choosing your decision. Enlargement pack house owners might activate the particular, VIP-only “Excessive” mode. Like most N64 high-resolution modes, this positively does have an effect on the sport’s visible high quality. There’s actually no getting previous the N64’s aggressive blurriness, however shoving in some additional pixels does assist.

Nonetheless, I wouldn’t suggest it. I performed by the whole lot of the prologue quest with it on, and there have been moments when my N64 virtually let loose an audible “hrrrrng” because it strained to carry the load of every part occurring on display screen. When taking part in on the N64, dangerous framerate is a rule somewhat than an exception, however high-resolution Legacy of Darkness likes to get notably uneven at inopportune instances. When it begins dropping frames, it’s normally throughout moments of exact platforming.

There was one second within the “Tower of Execution” stage of the sport the place there was an impediment that, by all rights, ought to have been simple for me to beat. Nonetheless, as a result of it will flip right into a slideshow every time I bought close to it, it took me a number of makes an attempt to lastly get by.

For reference, any screenshot right here depicting Cornell or Henry was finished in high-resolution mode, whereas Reinhardt will get low-resolution. I captured these immediately from my N64 and upscaled them by a Framemeister.

Castlevania Legacy of Darkness Cornell transformation
Screenshot by Destructoid

Blue Crescent Moon

While you start with Legacy of Darkness, Cornell is your solely playable character. Lower from the unique launch, there actually isn’t sufficient dialogue within the recreation to make Cornell attention-grabbing. Nonetheless, he’s a werewolf which, by default, makes him the most attention-grabbing protagonist in a Castlevania title.

His journey takes place 8 years earlier than Reinhardt and Carrie carry the struggle to Dracula in Castlevania 64. His sister is kidnapped, so he delves into Dracula’s citadel to get her again.

It’s largely the identical Dracula’s citadel we noticed within the earlier title. Most of the places inside are principally the identical as they had been. A few of them are rejiggered variations of earlier places, and a few of them are new. Even when Cornell is in a spot from Reinhardt and Carrie’s journey, he’s normally tackling it in a very new method. Nonetheless, it’s laborious to not get some intense deja vu from taking part in it. It’s particularly laborious to disregard when Cornell is following the identical dance steps in a well-known cutscene.

Castlevania Legacy of Darkness Reinhardt
Screenshot by Destructoid

Fursona

Cornell isn’t that totally different than the opposite protagonists. The largest distinction is his additional means the place he expends all his collected gems to rework right into a wolf (with the L button, bizarrely). Past simply trying irresistible, this makes him briefly extra highly effective. As a observe, you possibly can’t simply flip this off at will. It’s essential wait till all gems have been used up earlier than it deactivates. On the plus facet, in the event you’ve already killed everybody, you possibly can simply zoom in and admire Cornell’s fursona.

While you end Cornell’s quest, it unlocks Henry, a personality who Cornell saves inside the recreation. Henry’s quest takes place proper behind Reinhardt and Carrie’s, along with his aim being to save lots of 6 youngsters scattered all through the early phases of the sport.

That is bizarre for just a few causes. The primary is that Henry simply has a gun. Overlook whips and magic. These are solely good for transferring horses and making rabbits seem. Henry mows by issues with a six-shooter. It’s too dangerous he isn’t there to kill Dracula, as a result of he’d in all probability have a straightforward time of it.

The strangest half about Henry is that he has to go to ranges after the primary fork within the path for different protagonists. On the finish of the Mansion part, Cornell, Carrie, and Reinhardt all soar right into a gap and journey to totally different ranges. Henry first jumps into the opening for one stage, warps again, then jumps again in to be taken to a different one, repeating till all the youngsters are saved. I can solely assume that the opening results in a slide that branches in numerous methods. In any other case, it’s a magic gap.

Saving six youngsters inside seven days is an attention-grabbing idea, however in execution, it doesn’t dwell as much as the promise.

Castlevania Legacy of Darkness Henry
Screenshot by Destructoid

Moonwalker

When you handle to save lots of all the youngsters earlier than the deadline, you unlock Reinhardt and Carrie’s quests. These are principally the identical as they had been in Castlevania 64, with some delicate rejiggering. Enemies may transfer round, patterns change, and a few ranges obtain updates. Most notably, the sport remixes later ranges. I wouldn’t essentially say they’re “higher,” however they’re positively totally different.

The gameplay itself has been largely unchanged. It’s actually simply smaller tweaks, each visually and in design. That is the primary time I’ve performed the 2 N64 titles again to again, and I beforehand thought Legacy of Darkness had extra quality-of-life enhancements. That basically appears to not be the case. When you weren’t a fan of that sequence the place it’s good to transport the magical nitro with out exploding, then I’ve bought dangerous information for you. It made its option to this title.

Cornell on ship
Screenshot by Destructoid

Polygonal peril

However, taking part in by the sport just a few extra instances has led to a higher appreciation for it. It confirmed to me that their biggest points are principally because of the period of design it got here out in. At its core, it has a whole lot of strengths. There’s an honest quantity of selection, because it often switches between fight, platforming, and puzzle-solving. Most 3D Castlevanias after this don’t swap issues up with the identical frequency, and I discover them fairly uninteresting.

Castlevania: Legacy of Darkness simply has much more life to it than many video games throughout the sequence. I really feel like Konami Pc Leisure Kobe bought a little bit of a nasty rap. Their contributions to the Castlevania sequence (which incorporates Circle of the Moon for GBA) and the Ganbare Goemon sequence are inclined to have a nasty fame. Koji Igarashi was somewhat fast to eject the N64 Castlevania titles (and Circle of the Moon for that matter) from the sequence canon after he took the helm, for instance. Regardless of this, Cornell seems within the spin-off Castlevania Judgment on Wii, so who even is aware of anymore?

But, I’ve grown to actually recognize the developer’s work by Legacy of Darkness. It’s in all probability well beyond time for me to take a look at their Ganbare Goemon video games. You’ll be able to sense the eagerness from the crew that harkens again to Konami’s wonderful Famicom days.

Regardless of that, Castlevania: Legacy of Darkness is a tough recreation to suggest. That’s largely as a result of the early 3D period of video video games has aged poorly. Nonetheless, in the event you’re like me and are largely resistant to the jank that got here from a era of builders studying how you can work round a completely new axis, then yeah, I completely assume you must take a look at Castlevania: Legacy of Darkness. Higher but, in the event you’re a fan of the console, that is one title that completely nails the texture and aesthetics. It virtually utterly renders Castlevania 64 out of date, being the extra definitive expertise of the notorious titles.

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