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#Weekly Kusoge – Mad Panic Coaster

Weekly Kusoge – Mad Panic Coaster

One among my strategies of preliminary analysis for my kusoge column–my dumpster scouting, if you’ll–entails looking via outdated discussion board threads of individuals describing unhealthy video games they performed. You type of should sift via the plain mentions of Too Human and the philistines who say one thing like King’s Subject, however typically I come throughout one thing I’ve by no means heard of, and I am going into it largely sight-unseen.

A quick synopsis, the declare that it’s horrible, and bonus factors if somebody says “for some purpose.” This may be, “The sport is about X, for some purpose.” Or, alternatively, “My good friend and I couldn’t cease taking part in it, for some purpose.

Mad Panic Coaster was a type of video games. Developed by an organization not identified for sport improvement, launched solely in Japan, a few idea that hasn’t had its time within the highlight. It’s excellent.

And it additionally occurs to be my favourite type of kusoge (crap sport), the sort that I actually get into.

Mad Panic Coaster Gentle Curve
Screenshot by Destructoid

Sufferer of gravity

Mad Panic Coaster was launched in 1997, completely in Japan, by an organization known as Hakuhodo. Usually, Hakuhodo is an promoting firm, however they appear to have very briefly dabbled with sport publishing. Except for Mad Panic Coaster, they did 1999’s Himiko-Den Renge. Nonetheless, they only revealed that one. Mad Panic Coaster doesn’t have a improvement firm listed, and most people concerned aren’t actually linked to another firm.

If it was developed in-house, it’s fairly unusual subject material to choose. Primarily, Mad Panic Coaster is a reverse of Curler Coaster Tycoon. Somebody has designed a curler coaster so that you can die on, and also you’re in all probability going to. It is best to have waited till a security ranking was established earlier than you bought on the experience, however you didn’t.

The story informed within the handbook (with some great-looking artwork) tells of a man who needed to create the world’s greatest curler coaster for his little one. An accident leaves him horribly disfigured, and in addition his little one grows as much as be a disgusting wealthy one that is now not taken with curler coasters.

That’s it. That’s what I obtained. I felt like I used to be lacking a few pages, however they’re numbered and undoubtedly all there. To fill within the blanks, I’m going to guess that the heroes, Bakuyan and Kyako, had been kidnapped and are getting used as surrogate-children-slash-crash-test-dummies. The pair is positioned on some hellish homicide coasters, and easily should survive. Which might in all probability be simpler if the cart was truly on a monitor.

Mad Panic Coaster after Crash
Screenshot by Destructoid

White knuckles

Mad Panic Coaster type of seems like a cross between F-Zero and a rail shooter. The entire thing strikes at mach velocity, and also you’re continuously combating to maintain your self from sliding off the sting of the monitor. In the meantime, enemies and different hazards drop in forward of you, and you must both keep away from them or blow them up.

It a fantastic combine of wonderful and disturbing. The sport strikes so rapidly, and the {hardware} by no means slows down. You’ll be able to assault by throwing bombs and avoiding obstacles, however you may have so little response time accessible that it’s troublesome to hit something. Bombs are thrown at three completely different distances, and gauging distance within the brief period of time between the enemy showing, a curve obscuring them, and your cart merely smashing into them could be very troublesome. Simply staying on the monitor is a large battle at first.

Once you begin, the entire thing can really feel unattainable as you’re tossed round helplessly. Finally, you would possibly get the texture for it. Nonetheless, the additional I obtained into the sport, the extra I relied on simply mashing the assault button to try to take out enemies. It’s so troublesome to purpose, but when an enemy drives into an explosion, they die.

Mad Panic Coaster Lucky
Screenshot by Destructoid

The way in which the Gods of Momentum supposed

It’s the aesthetic that actually makes Mad Panic Coaster value testing at the moment. Each the artwork and music workforce clearly had an actual ardour for the title. The entire thing kicks off with a monster-led live performance. The characters are extraordinarily expressive, and each degree has an pointless variety of distinctive enemies that you just barely glimpse as you velocity by.

Whereas the environments are largely rendered with 3D polygons, the characters are all stylized 2D sprites. The hazy backgrounds and sporadic, nightmarish surroundings actually seize the sensation and spirit of a carnival experience, whereas the characters have an edgy, cartoonish type to them. It additionally appears distinctly PS1. I really feel like, if a sequel was ever made, attempting to improve the graphics to one thing cleaner, the entire sport wouldn’t work fairly as properly. It wants that unpolished look.

The music is a thrashy punk sound, and whereas it’s not usually the type of sound I take heed to, I can’t assist however suppose it’s probably the most applicable.

Boss battle against Zombie Deer?
Screenshot by Destructoid

Don’t blink

I assumed Mad Panic Coaster could be a fairly fast sport to get via, however that’s undoubtedly not the case. There are 15 particular person tracks to make it via throughout 5 completely different zones. Every zone is capped off with a boss battle, that are type of the low half to all the sport.

Largely the explanation why I figured that it could be a really brief expertise is as a result of Mad Panic Coaster seems like one thing that was meant for the arcade. Form of much like Unbelievable Disaster. One thing in regards to the brief ranges, the fast motion, and the necessity to regularly retry the identical sections repeatedly feels prefer it was meant to eat quarters. It could have been proper at dwelling in a type of full-body expertise cupboards that you might sit in. Possibly they may have even had you lean to regulate it. Sadly, it by no means made it off PS1.

If there’s one a part of the entire expertise that I don’t like, it’s the truth that you begin off being towed up a hill, such as you would on an precise curler coaster. It’s a good suggestion to provide a way of anticipation, however contemplating that dying comes regularly on this sport, you’ll in all probability be sick of seeing it after the third time. It’s fully unskippable.

The issue can be all over. Up and down. Like some type of… amusement park experience. The place I obtained caught for the longest was truly the primary degree within the second world. The monitor is icy and slippery, which proved to be extraordinarily troublesome to regulate for. Each every now and then, I’d ace a whole monitor, whereas others I’d beat my head towards. It may be harsh.

The drop plunge
Screenshot by Destructoid

One hell of a experience

Whereas Mad Panic Coaster is a considerably clunky sport due to its unattainable calls for for quick reactions, it’s exhausting to get previous the workforce’s apparent affection for the challenge. If anybody within the firm was predicting it could be a particularly obscure title that will by no means go away Japan, it undoubtedly doesn’t present. The idea is past weird and intensely restricted, however lots of ardour and energy was poured into making it distinctive.

It’s unlucky that it has by no means made it off the PS1, and even out of Japan. For that matter, truly getting a bodily copy is a somewhat costly endeavor. Contemplating Hakuhodo isn’t actually within the online game enterprise anymore, I’ve to surprise how exhausting it could be for a developer to license it for a re-release. Wouldn’t it be value it? I simply really feel prefer it’s a tragedy that one thing so weird but fascinating isn’t extra accessible.

For earlier Weekly Kusoge, test this hyperlink!

Zoey Handley

Workers Author – Zoey is a gaming gadabout. She obtained her begin running a blog with the neighborhood in 2018 and hit the entrance web page quickly after. Usually discovered exploring indie experiments and retro libraries, she does her greatest to stay chronically uncool.

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