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#Warzone gamers are demanding modifications to ‘sick joke’ Rebirth Island audio – Destructoid

Warzone gamers are demanding modifications to ‘sick joke’ Rebirth Island audio – Destructoid

The return of Rebirth Island to Warzone usually been met with reward, however gamers are affected by one main drawback with the map, as the sport’s audio system makes it unimaginable to listen to the place enemies are coming from, and sometimes, to listen to them in any respect.

In a put up on the Warzone subreddit, one annoyed participant labelled the audio as a “sick, sick joke,” claiming that it’s the “worst audio I’ve seen in my 25 years of gaming,” and that the sounds you do get are “fully ineffective.”

“This isn’t how FPS video games are made [or] performed,” they wrote. “I don’t perceive what the confusion is over at Activision, however this isn’t how FPS audio is meant to be. I’ve by no means in my life performed an FPS with this unhealthy audio… This is a humiliation for anybody taking part in this sport.

Rebirth Island
This man most likely didn’t hear the enemy behind him. Picture by way of Activision

The unique poster wasn’t the one one to say it, with one gamer labelling it the “worst audio in gaming historical past,” whereas one other joked that they bought new headphones proper when the season dropped, and have been glad to listen to that their buy “most likely don’t suck, and it’s simply the sport.”

The most important drawback proper now’s that it’s unimaginable to inform the place sounds are coming from, particularly on Rebirth Island. The directional audio is in every single place, and the quantity of instances I’m asking my teammates “Have you learnt the place that noise is coming from?” has skyrocketed. It makes the sport needlessly harder, and exponentially extra annoying.

Sadly, long-time Warzone gamers will know that poor audio isn’t an exception, however relatively the rule in relation to the battle royale. Again when Warzone first launched, I spent my days complaining about noises being muffled, making it unimaginable to understand how distant an opponent was. After that got here the infamous ‘silent footsteps’ period, which made the sport virtually unplayable.

Having performed lots of Counter-Strike over the previous couple of years, audio has change into one of many largest instruments in my arsenal, as listening for enemy cues in that sport is important to success. The distinction after I swap from CS to Warzone is startling.

The sport’s builders have tried to tweak audio a number of instances, however 4 years on, we’re no nearer to a completely purposeful audio system than we have been again in 2020. It doesn’t matter what sound settings I strive, I nonetheless find yourself struggling, so it’s no shock that gamers are begging for a repair.

For the time being, builders have but to handle the complaints, however we’ll preserve you up to date in the event that they do.


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