Ashe |
Harm |
RAPID FIRE – Unscoped pictures acquire 30% elevated assault velocity, however deal 15% much less harm. |
VIPER’S STING – Hitting 2 consecutive scoped pictures on a goal offers 25 additional harm and reloads 2 ammo. |
Bastion |
Harm |
SMARTBOMB – A-36 Tactical Grenade’s self-knockback is elevated by 25% and not damages you. |
SELF-REPAIR – Press E to quickly heal your self. |
Cassidy |
Harm |
2 PAST NOON – Deadeye refunds 30% Final Cost if it totally expires. |
GUN SLINGIN – Important hits with Major Hearth scale back the cooldown of Fight Roll by 3 seconds. |
Echo |
Harm |
FRIENDLY IMAGING – Duplicate may goal allies. |
HIGH BEAMS – Focusing Beam eliminations reset Flight’s cooldown. |
Genji |
Harm |
DRAGON’S THIRST – Dragonblade swings acquire 30% lifesteal. |
MEDITATION – Regenerate 25 well being per second whereas Deflect is energetic. |
Hanzo |
Harm |
SONIC DISRUPTION – Sonic Arrow hacks close by Well being Packs for 12 seconds. |
YAMAGAMI TECHNIQUE – Wall Climb accelerates your Lunge cooldown by 250%. |
Junkrat |
Harm |
ALUMINIUM FRAME – Metal Lure’s throw vary is elevated by 50%. |
TICK TOCK – Concussive Mine arms .5 seconds after touchdown, rising harm by 50%, explosion radius by 50%; and well being by 200%. |
Mei |
Harm |
CHILLING REACH – Major Hearth’s vary is elevated by 30%. |
CRYO-STORM – Cryo-Freeze slows and offers 70 harm per second to close by enemies. |
Pharah |
Harm |
DRIFT THRUSTERS – Pharah can transfer whereas Barrage is energetic. |
FUEL STORES – Jet Sprint grants 50% gasoline. Most overfuel is elevated by 100%. |
Reaper |
Harm |
SOUL REAVING – Acquire Soul Globes from lifeless enemies to revive 50 well being. |
RAVENOUS WRAITH – Leaving Wraith Kind grants 40% extra lifesteal for 3 seconds. |
Sojourn |
Harm |
OVERCHARGED – Railgun’s most vitality is elevated by 50 whereas Overclock is energetic. |
ADHESIVE SIPHON – Disruptor Shot can stick with enemies and generates Railgun vitality when dealing harm. |
Soldier 76 |
Harm |
RECYCLED PULSE MUNITIONS – Helix Rockets reload 15 ammo in the event that they harm an enemy. |
AGILITY TRAINING – Dash’s velocity is elevated by 20% and Reload will be carried out whereas Dash is energetic. |
Sombra |
Harm |
VIRAL EFFICACY – Virus’ cooldown is lowered by 3 seconds when an enemy affected by Virus is eradicated. |
WHITE HAT – Hack can be utilized on allies to revive 100 well being over 2 seconds. |
Symmetra |
Harm |
ADVANCED TELEPORTATION – Teleporter’s vary is elevated by 50%. |
SHIELD BATTERY – Symmetra regenerates 20 shields per second white inside 10 meters of her teleporter. |
Torbjorn |
Harm |
CRAFTSMAN – Forge Hammer can restore armor well being to allies. Turret restore’s heal is elevated by 25%. |
RAPID FIRE – Unscoped pictures acquire 30% elevated assault velocity however deal 15% much less harm. |
Tracer |
Harm |
BLAST FROM THE PAST – Pulse Bomb’s radius is elevated by 50%. |
QUANTUM ENTANGLEMENT – Recall grants 50 overhealth that decays over time. |
Enterprise |
Harm |
SEISMIC SENSE – Whereas underground, Enterprise can sense enemies inside 25 meters. |
SMART-REXCAVATOR – SMART Excavator’s vary is elevated by 25%. |
Widowmaker |
Harm |
SCOPED EFFICIENCY – Scoped pictures price 3 ammo as an alternative of 5. |
DEADLY DEUX – Venom Mine good points 50% elevated harm and a second cost, enabling 2 energetic mines at a Time. |
Doomfist |
Tank |
ONE-TWO – Hitting an enemy with Rocket Punch reloads all Hand Cannon ammo. |
SEISMIC EMPOWERMENT – Hitting 3 or extra enemies with Seismic Slam empowers Rocket Punch. |
D.Va |
Tank |
BUNNY STOMP – Name Mech’s harm radius is elevated by 50%. |
SHIELD SYSTEM – Convert 150 well being to shields. Protection Matrix restores shields based mostly on 25% of its harm absorbed. |
Hazard |
Tank |
OFF THE TOP – Violent Leap’s Slash offers 30% extra harm to enemies above 250 well being. |
DEEP LEAP – Violent Leap’s vary is elevated by 20%. |
Junker Queen |
Tank |
BATTLE SHOUT – Commanding Shout totally reloads Scatter Gun and will increase allied reload velocity by 50%. |
A SAVAGE SATIATION – Carnage’s affect harm good points 100% lifesteal. |
Mauga |
Tank |
TWO HEARTS – Whereas on an goal, Mauga counts as 2 heroes and regenerates 20 well being per second. |
COMBAT FUEL – Important hits grant Mauga 2 short-term overhealth on Cardiac Overdrive’s subsequent use, as much as 100 overhealth. |
Orissa |
Tank |
FLEETING BULWARK – Fortify briefly grants a further 100 overhealth when activated. |
PROTECTIVE BARRIER – Convert Javelin Spin to as an alternative launch a barrier. |
Ramattra |
Tank |
PROLONGED BARRIER – Void Barrier’s period is elevated by 25%. |
NANITE REPAIR – Ramattra is healed for 50 well being per second whereas inside Ravenous Vortex. |
Reinhardt |
Tank |
FIERY UPTAKE – Barrier Subject is healed for 100% of Hearth Strikes harm dealt. |
CRUSHING VICTORY – Cost harm grants short-term overhealth for 50% of the harm dealt. |
Roadhog |
Tank |
HOG TOSS – Pig Pen’s throw vary is elevated by 50%. |
HOGDROGEN EXPOSURE – Take A Breather additionally heals close by allies for 50% of its therapeutic. |
Sigma |
Tank |
KINETIC CYCLE – Absorbing projectiles with Kinetic Grasp additionally reduces Accretion’s cooldown. |
HYPER STRIKE – Each 5 direct hits with Hyperspheres, your subsequent profitable Fast Melee levitates and knocks away enemies. |
Winston |
Tank |
HEAVY LANDING – Throughout Primal Rage, Leap Pack’s harm and space enhance by as much as 75% whereas airborne |
REVITALIZING BARRIER – Barrier Projector heals allies inside it for 30 well being per second. |
Wrecking Ball |
Tank |
PACK RAT – Well being Packs heal a further 100 well being. |
TRANSFER EFFICIENCY – Reactivating Adaptive Defend reduces its cooldown by 1.5 seconds per ally affected and ally well being gained is elevated by 33%. |
Zarya |
Tank |
GRAVITON CRUSH – Graviton Surge offers as much as 30% of enemy max well being as harm over time. |
SPOTTER – Projected Barrier prompts ally well being regeneration and will increase their motion velocity by 15%. |
Ana |
Help |
BIOTIC BOUNCE – After exploding, Biotic Grenade bounces and explodes once more for 50 harm and therapeutic. |
HEADHUNTER – Biotic Rifle can crit enemies. |
Baptiste |
Help |
FIELD MEDICINE – Immortality Subject restores 80 well being to close by allies and 40 well being to Baptiste when destroyed. |
ASSAULT BURST – Regenerative Burst grants Baptiste 20% assault velocity for 4 seconds, however not immediately heals. |
Brigitte |
Help |
BARRIER RESTORATION – Defend Bash restores 100 well being to Barrier Defend when it hits an enemy. |
WHIPLASH – Whip Shot’s knockback can slam enemies into partitions, dealing 50 additional harm. |
Illari |
Help |
ANCHOR BOLTS – Deploy Turret’s throw vary is elevated by 50%, and it could possibly now connect to partitions and ceilings. |
SOLARPOWER – Totally charged Photo voltaic Rifle hits grant 12.5% of your most photo voltaic vitality, overfilling as much as 50%. |
Juno |
Help |
FAMILIAR VITALS – Pulsar Torpedoes lock onto allies 35% quicker. |
MASTER BLASTER – Mediblaster can crit enemies. |
Kiriko |
Help |
FORTUNE TELLER – Kunai hits launch 2 Therapeutic Ofuda to an ally in entrance of you. |
FOXTROT – Safety Suzu grants 40% motion velocity to allies for two seconds. |
Lifeweaver |
Help |
LIFE CYCLE – Whereas alive, regenerate 10 well being per second. Upon dying, drop a therapeutic seed that heals allies for 250 well being. |
LIFEWEAVING – Rejuvenating Sprint provides 20 therapeutic to your subsequent Therapeutic Blossom inside 3 seconds. |
Lucio |
Help |
GROOVIN’ – Regenerate 4 ammo per second whereas wall driving. |
NOISE VIOLATION – Crossfade’s vary is elevated by 150% whereas Amp It Up is energetic. |
Mercy |
Help |
ANGELIC RECOVERY – Mercy receives 15 well being per second whereas Caduceus Employees is connected to a full well being ally. |
SUMMER SOLSTICE – Illari’s flight time throughout Captive Solar is elevated by 3 seconds, and her flight velocity is elevated by 20%. |
Moira |
Help |
UPRUSH – Fade’s bounce peak is elevated by 50%. |
ETHICAL NOURISHMENT – Biotic Orb’s first 50 therapeutic is prompt on every ally it encounters. |
Zenyatta |
Help |
ASCENDANCE – Activate and maintain Double Leap to hover for as much as 3 seconds. |
DUALITY – Zenyatta heals Orb of Concord targets for 20% of his harm dealt to Orb of Discord targets. |