#Star Wars Outlaws finest PC settings – Destructoid
Table of Contents
Star Wars Outlaws is lastly out for everybody on PC and consoles to discover the attractive open world it provides, that includes Kay Vess because the protagonist in a galaxy far, far-off. Amidst all the pieces, you could strike steadiness between frames and high quality.
Why you ask? Effectively, having fun with the story at nice graphic high quality and getting over 60 frames per second is what most gamers would love. And for a sport like Star Wars Outlaws, it makes extra sense than ever contemplating there’s a lot to discover.
With that mentioned, now we have steered a number of the highest quality and efficiency settings for Star Wars Outlaws on PC.
Finest High quality settings for Star Wars Outlaws
To get the very best quality, it’s solely pure to set many of the settings at their most values. Some points such because the Upscaling could be set to High quality as a substitute of Native AA, because the distinction received’t be noticeable. So, listed here are the most effective High quality settings for Star Wars Outlaws:
Video
Show
- Vertical sync: Off
- Show Mode: Unique fullscreen
- Decision: Native decision of monitor (in my case it was 1920×1080)
- Cinematic show mode: Fill display
- Monitor refresh fee: Your monitor’s highest refresh fee (could be 60Hz, 144Hz, or extra)
- Cinematics framerate: Unlocked
- Body fee limiter: Off
- NVIDIA Reflex low latency: On
Upscaling
- Upscaler sort: NVIDIA DLSS
- Body Era: On
- Ray Reconstruction: Off
- Upscaler mode: Mounted
- Upscaler mode: High quality
Graphics
Primary
- Chromatic aberration: On
- Movie grain: On/Off (private choice)
- Depth of area: Excessive
- Movement blur depth: 7
- Digicam movement blur depth: 7
- Per-object movement blur depth: 7
Superior
- Atmosphere reflection high quality: Excessive
- Fog blur: On
- Microdetail high quality: Excessive
- Particle high quality: Excessive
- Scatter density: Extremely
Shadows
- Shadow high quality: Excessive
- Shadow proxies: On
- Highlight shadows: Many
- Highlight shadow high quality: Extremely
Element
- Deformable terrain high quality: Extremely
- Lens and cinematic results high quality: Extremely
- Additional streaming distance: 80
- Object element: 250
Textures
- Destruction high quality: Excessive
- Highlight projection decision: 512
- Terrain tesselation: Extremely
Raytracing
- Raytraced contact shadows: Excessive
- Raytraced subtle reflections: Excessive
- Raytraced subtle reflections decision: Excessive
- Raytraced specular reflections: Excessive
- Raytraced specular reflections decision: Excessive
- BVH high quality: Excessive
Volumetric Results
- Volumetric fog: Extremely
- Volumetric clouds: Excessive
I’ve examined these settings on an RTX 3060Ti (8GB of VRAM) and I managed to get round 45 to 75 (not often 80) frames per second when out within the open world. Whereas inside buildings, there was a slight enhance in frames and I managed to get 70 to 85 FPS persistently.
Finest Efficiency settings for Star Wars Outlaws
Coming to our greatest Efficiency settings, we are going to decrease many of the settings to medium for a lift in frames. Nevertheless, there might be a noticeable degradation in high quality, however it received’t be monumental as a number of the settings are set to Excessive.
Video
Show
- Vertical sync: Off
- Show Mode: Unique fullscreen
- Decision: Native decision of monitor (in my case it was 1920×1080)
- Cinematic show mode: Fill display
- Monitor refresh fee: Your monitor’s highest refresh fee (could be 60Hz, 144Hz, or extra)
- Cinematics framerate: Unlocked
- Body fee limiter: Off
- NVIDIA Reflex low latency: On
Upscaling
- Upscaler sort: NVIDIA DLSS
- Body Era: On
- Ray Reconstruction: Off
- Upscaler mode: Mounted
- Upscaler mode: Balanced
Graphics
Primary
- Chromatic aberration: On
- Movie grain: On/Off (private choice)
- Depth of area: Excessive
- Movement blur depth: 5
- Digicam movement blur depth: 5
- Per-object movement blur depth: 5
Superior
- Atmosphere reflection high quality: Medium
- Fog blur: On
- Microdetail high quality: Medium
- Particle high quality: Medium
- Scatter density: Medium
Shadows
- Shadow high quality: Medium
- Shadow proxies: On
- Highlight shadows: Many
- Highlight shadow high quality: Excessive
Element
- Deformable terrain high quality: Medium
- Lens and cinematic results high quality: Excessive
- Additional streaming distance: 0
- Object element: 100
Textures
- Destruction high quality: Excessive
- Highlight projection decision: 256
- Terrain tesselation: Medium
Raytracing
- Raytraced contact shadows: Low
- Raytraced subtle reflections: Excessive
- Raytraced subtle reflections decision: Medium
- Raytraced specular reflections: Excessive
- Raytraced specular reflections decision: Very low
- BVH high quality: Low
Volumetric Results
- Volumetric fog: Medium
- Volumetric clouds: Low
On my RTX 3060Ti, I acquired round 65 to 85 frames per second exterior and 90 to 105 FPS inside buildings, persistently. The steadiness between frames and high quality was maintained and all these had been examined at 1080p decision.
For those who discover, the soar of FPS from our advisable High quality to Efficiency settings isn’t phenomenal. This implies you possibly can tweak the settings to hit a candy spot in between, with out compromising on high quality over frames.