#Roblox Archived All EGO Information & Tips on how to Get Them – Destructoid

#Roblox Archived All EGO Information & Tips on how to Get Them – Destructoid

Mimicry

• Guardbreak
• Imitation
• Inflicts Bleed
• Has E.G.O Weaponry
• Acquire Cube Up
• Hits Grounded

Good day: Manifest an amalgam of flesh that resembles a mace in your arm, then carry out a ravage of strikes, earlier than flourishing with a slam that pins down opponents.
• [Page Cost] 1 Mild
• [On Use] Develop into Unclashable
• [On Hit] Acquire 1 Imitation
• [On Hit] Inflict 1 Bleed
• [Blunt Damage] 5~8 every hit
• [CD] 25s

Goodbye: Manifest an amalgam of flesh that takes the type of a scythe, then swing the blade downwards, bisecting something in it’s vary with immense power.
• [Page Cost] 5 Mild
• [On Use] Hit Grounded
• [On Use] Develop into Unclashable
• [On Hit] Break Block
• [On Hit] Inflict 10 Bleed
• [If Target is Low] Execute
• [On Kill if User has 5+ Imitation] Imitate 2 Random Pages from Goal
• [At 5+ Imitation] Change roll to 40~60
• [Slash Damage] 20~40
• [CD] 70s


Farmwatch

• Guardbreak
• Has E.G.O Weaponry
• No Standing Impact

Facilitate: Wind up your blade, then carry out a fast succession of three slashes that daze off opponents.
• [Slash Damage] 5~8
• [CD] 22s

Please Be My Vitamins: Focus vitality in your legs, earlier than performing a fast bounce that encloses the goal’s distance, then flourish with a downward slash that engraves the bottom, making a shockwave that bursts something on it’s vary.
• [On Use] Acquire HyperArmor
• [On Hit] Break Block
• [Pierce Damage] 7~9, 7~18
• [CD] 45s


Waxen Pinion

• Risky Boosted
• Inflicts Burn
• Has E.G.O Weaponry

Blazing Strike: Take upon a stance, then level your blade on the goal, earlier than winding up a devastating lunge, bluntly forcing your manner inbetween targets, eviscerating them.
• [Page Cost] 5 Mild
• [On Use] Lose 10 SP to achieve 1 Risky Ardour
• [On Use] Acquire 4 Cube Up for each VP
• [On Hit] Inflict 10 Burn + Depend for each VP
• [On Hit] Deal +15% Injury for each VP
• [Pierce Damage] 20~26
• [CD] 45s

Searing Decision: Prepared your blade, earlier than shortly performing two strikes that units them ablaze.
• [Page Cost] 2 Mild
• [On Use] Lose 10 SP to achieve 1 Risky Ardour
• [1st Hit] Inflict 2 Burn + Deal extra injury at 4+ VP
• [2nd Hit] Inflict 1 Burn + Inflict Depend for each VP + Deal extra injury at 4+ VP
• [Slash Damage] 4~7, 10~13
• [CD] 24s


Twilight

• Inflicts Bleed
• Inflicts Burn
• Guard Bypass
• Inflicts Fragile
• Acquire Cube Up
• Inflicts Sinking
• Evade Bypass

Unjust Scale (First Utilization): Mark all enemies in a really massive space round you.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Multiply injury
• [Dice Roll] 15~25
• [CD] 13s

Unjust Scale (Second Utilization): Rapidly sprint in the direction of and slash all beforehand marked enemies.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Bypass Block
• [On Hit] Bypass Evade
• [On Hit] Inflict 4 [Status Effect] – Standing Impact is determined by which Sin Affinity you invested in essentially the most (E.G. Wrath – Burn)
• [On Hit] If there are remaining Marked targets, Reuse Die and Acquire 3 Cube Up
• [Fatal Hit] Auto-Execute
• [Slash Damage] 7~10
• [CD] 15s

Good Eyes: Ship a barrage of homing gentle in the direction of the closest enemy.
• [Page Cost] 4 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Bypass Evade
• [On Hit] Multiply injury by 0.?x
• [On Hit] Inflict 1 [Status Effect] (8 Whole Regardless of Solely 6 Cube) – Standing Impact is determined by which Sin Affinity you invested in essentially the most (E.G. Wrath – Burn)
• [Blunt Damage] 3~4, 4~5, 5~6, 7~8, 9~10, 10~11
• [CD] 45s


Telepole

• Inflicts Paralyze
• Guardbreak
• Has E.G.O
Weaponry
• Cost

Lightning Rod: Imbue your feral claws with vitality, then carry out a large overhead strike that, emiting a lightning shard, eviscerating foes on influence.
• [Page Cost] 2 Mild
• [On Hit] Break Block
• [On Use] Acquire 9 Cost
• [On Hit] Acquire 3 Cost
• [On Hit] Inflict 4 Paralyze
• [Pierce Damage] 8~12
• [CD] 35s

Electrified Howl: Collect vitality all through your physique, then carry out a loud screech that explodes into lightning, putting something inside it’s vary.
• [Page Cost] 1 Mild
• [Pierce Damage] 15~22
• [CD] 22s


Sunshower

• Inflicts Rupture
• Has E.G.O Weaponry
• Inflicts Sinking
• Inflicts Cube Down

Sink It All: Unfold out your arm, then unleash a barrage of umbrellas all through the bottom that seep from the sky, earlier than bursting vitality and opening the umbrellas, putting the bottom with many shockwaves that daze off enemies.
• [On Use] If Consumer has -20 SP, Acquire 5 Cube Up
• [On Use] If Consumer has -30 SP, Acquire 10 Cube Up
• [On Use] Acquire 6 Sinking
• [On Hit] Inflict 6 Sinking
• [On Hit] Inflict 5 Cube Down
• [Pierce Damage] 7~8
• [CD] 20s

Sorrowful Torrent: Wind up your tail, earlier than tackling the goal with a side-sweep, earlier than lunging in the direction of them with a spinning barrage, then flourish with a strong stomp that knocks targets away.
• [On Use] If Consumer has -20 SP, Acquire 4 Cube Up
• [On Use] If Consumer has -40 SP, Acquire 8 Cube Up
• [On Use] Acquire 7 Sinking
• [1st Hit] Inflict 3 Rupture
• [1st Hit] Inflict 3 Sinking
• [2nd Hit] Inflict 1 Rupture
• [2nd Hit] Inflict 2 Sinking
• [Pierce Damage] 4~5, 5~6
• [CD] 30s


Spicebush

• Bursts Tremor
• Inflicts Blooming
• Has E.G.O Weaponry
• Inflicts Sinking

Scattering Perfume: Rip petals out of your fan, earlier than scattering them throughout the air repeatedly, with the petals blooming into flower-like shapes, making a scent that hack and daze off opponents.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Bypass Evade
• [1st Hit] Inflict 2 Sinking and 1 Bloom
• [2nd Hit] Inflict 1 Bloom
• [3rd Hit] Inflict 4 Sinking and 1 Bloom
• [3rd Hit] Burst Tremor
• [Blunt Damage] 6~9, 7~10, 8~11
• [CD] 45s

Culminating Perfume: Drift alongside the air, spinning on a trendy method, scattering the perfume of the petals of your fan within the space in excessive pace, chopping off opponents, earlier than flourishing with a upwards motion, creating flowers that burst into vitality, putting something on it’s vary.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [1st Hit] Bypass Evade
• [1st Hit] Inflict 1 Sinking and 1 Bloom
• [2nd Hit] Inflict 2 Sinking and a pair of Bloom
• [Blunt Damage] 15~18, 6~8
• [CD] 55s


Solemn Lament

• Inflicts Tremor
• Has E.G.O Weaponry
• Inflicts Sinking

Everlasting Relaxation: Prepared your handguns, earlier than channeling vitality through the weapons’ mechanism, then quickly hearth a number of pictures that emanate butterflies, affecting instantly the goal’s sanity.
• [Page Cost] 1 Mild
• [Alternate Between] Inflicting 1 Sinking and inflicting 1 Tremor
• [Blunt Damage] 1~6 every hit
• [CD] 35s

Into Consolation: Materialize a coffin in entrance of you, which bursts vitality outwards, emanating butterflies that chase via enemies, putting something on it’s vary.
• [Page Cost] 3 Mild
• [Each Hit] Inflict 3 Sinking
• [Blunt Damage] 4~8 every hit
• [CD] 35s


Smile

• Parry Bypass
• Has E.G.O Weaponry
• Inflicts Nothing
• Acquire Cube Up
• Hits Grounded

Vomit: Gouge out remainings of our bodies straight out of your mouth, vomiting them forwards, putting anybody that stands on it’s path.
• [Page Cost] 2 Mild
• [On Hit] Heal 2 Well being per Hit
• [Blunt Damage] 5~13
• [CD] 25s

Horrid Scream: Focus energy in your lungs, earlier than emitting a strong screech that devastates anybody on it’s vary, dazing them.
• [Page Cost] 4 Mild
• [On Hit] Hit Grounded
• [On Hit] Heal 2 Well being Per Hit.
• [Blunt Damage] 12~17
• [CD] 32s


Sanguine Need

• Guardbreak
• Inflicts Bleed
• Has E.G.O Weaponry
• Evade Bypass

Bursting Need: Chop into your goal repeatedly with all of your power.
• [Page Cost] 2 Mild
• [On Hit] Bypass Evade
• [On Hit] Multiply injury by ~0.5x
• [1st Hit] Inflict 1 Bleed
• [2nd Hit] Inflict 1 Bleed
• [4th Hit] Inflict 1 Bleed
• [6th Hit] Inflict 1 Bleed
• [Pierce Damage] 1~5 per hit
• [CD] 50s

Tenacity: Slash a number of instances earlier than leaping ahead and slamming the bottom.
• [Page Cost] 4 Mild
• [Hit 1 through 4] Inflict 1 Bleed every
• [Final Hit] Break Block
• [Final Hit] Inflict 3 Bleed
• [Slash Damage] 3~4, 4~5, 5~6, 6~7, 10~15
• [CD] 35s


Roseate Need

• Has E.G.O Weaponry
• Inflicts Cube Down

Need to Rip: Channel vitality via your tendrils, unleashing energy forwards, then envelope your opponent in pink ribbons, earlier than pushing the ribbon traces, tearing the goal aside.
• [On Hit] Inflict 7 Cube Down
• [Pierce Damage] 15~30
• [CD] 30s
Remorse

• Inflicts Tremor
• Bursts Tremor
• Guardbreak
• Has E.G.O Weaponry

Forsaken Guilt: Wind up your weapon, earlier than growing the size of the chains linked to the weapon, then slam downwards making a shockwave that shatters defenses.
• [Page Cost] 2 Mild
• [On Hit] Break Block
• [On Hit] Inflict 7 Tremor
• [Blunt Damage] 10~12
• [CD] 30s

Overwhelming Remorse: Wind up your weapon, earlier than lengthening the chain linked to the weapon, violently swing two instances with strikes that dazes off opponents, earlier than flourishing with a downward slam that creates a shockwave with overwhelming power.
• [Page Cost] 4 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Bypass Evade
• [On Hit] Break Block
• [1st and 2nd Hit] Inflict 5 Tremor every
• [3rd Hit] Burst Tremor
• [Blunt Damage] 15~25
• [CD] 40s


Crimson Eyes

• Guardbreak
• Has E.G.O Weaponry
• Inflicts Nothing
• Hits Grounded

Six Eyes: Prepared your blade, earlier than unsheathing it together with a fierce sprint, then carry out a heavy strike that eviscerates targets on influence.
• [On Hit] Break Block
• [If Target is Low] Execute
• [Slash Damage] 25~30
• [CD] 30s

Proscribing Gaze: Level towards the goal, then thread a line in between the house, earlier than pulling the string that grabs their toes, proscribing their motion.
• [On Hit] Hit Grounded
• [Blunt Damage] 0~0
• [CD] 25s


9 Kids of the Dragon

• Guardbreak
• Inflicts Burn
• Has E.G.O Weaponry
• Hits Grounded

Tao Tie: Channel vitality all through your physique, then synergize with it, making a burst of fireplace that implodes any enemies on it’s vary, setting them ablaze.
• [Page Cost] 2 Mild
• [On Hit] Inflict 8 Burn
• [Blunt Damage] 25~30
• [CD] 28s

Yà Zi: Synergize with hearth vitality inside your physique, then summon a fierce pillar of fireplace, that creates a shockwave from beneath the bottom, burning targets and knocking them upwards.
• [Page Cost] 5 Mild
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [On Hit] Inflict 12 Burn
• [Blunt Damage] 12~25
• [CD] 45s


Nihil

• Hits Grounded
• No Standing Results

Will Of Nihil: Channel up chaos vitality all through your physique, then pummel the bottom, manifesting your vitality outwards and making a shockwave that strikes something inside it’s vary.
• [On Hit] Hit Grounded
• [Slash Damage] 10~20
• [CD] 30s

Nix: Emanate vitality inside your physique, concentrating into your arms, earlier than exploding the unstable vitality outwards, then unify the vitality, creating an enormous beam that eviscerates something on it’s path.
• [Blunt Damage] 20~30
• [CD] 50s


Hex Nail

• Inflicts Nails
• Inflicts Bleed
• Guard Bypass
• Hits Grounded

Nail and Thread: Pluck out a nail out of your overcoat, then swiftly pitch it in the direction of the goal, pucturing them and dragging them in the direction of you, earlier than ravaging their chest with nails, threading their physique.
• [Page Cost] 3 Mild
• [On Hit] Hit Grounded
• [1st Hit] Inflict 5 Nail
• [1st Hit] Inflict 5 Bleed
• [Pierce Damage] 15~17
• [CD] 25s

Hug of Nails: Dash in the direction of the goal together with your arms vast open, earlier than embracing them right into a hug, then tighten the embrace, impaling the goal relentlessy.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [On Hit] Bypass Block
• [On Hit] Inflict 3 Nail
• [On Hit] Inflict 8 Bleed
• [Blunt Damage] 8~19
• [CD] 23s


Fluid Sac

• Bursts Tremor
• Guardbreak
• Inflicts Bleed
• Inflicts Sinking

Bloody Stress: Wind your blade, earlier than dashing in the direction of the goal, performing an upward strike, then comply with up with an overhead slam that expels blood outwards, crushing down foes.
• [On Hit] Break Block
• [On Hit] Drain 5 SP from goal
• [On Hit] Inflict 3 Sinking
• [On Hit] Burst Tremor
• [Blunt Damage] 15~26
• [CD] 35s

Disgorge: Focus vitality all through your physique, then gouge out an enormous beam of blood that penetrates via targets, eviscerating them.
• [On Hit] Inflict 10 Bleed
• [Pierce Damage] 20~25
• [CD] 30s


Fell Bullet

• Requires Bullets
• Inflicts Bleed
• Guard Bypass
• Has E.G.O Weaponry
• Inflicts Sinking
• Poise
• Evade Bypass

Scattering Fell Bullet (Requires Bullets): Create a portal behind your goal and hearth three blasts into it.
• [Page Cost] 2 Mild
• [On Use] If essential goal is an Workplace Member, additionally Goal Everybody in an Space Round them And Deal Extra Injury
• [On Hit] Bypass Block
• [On Hit] Bypass Evade
• [1st Hit] Acquire HyperArmor
• [2nd Hit] Inflict 3 Bleed
• [2nd Hit] Inflict 6 Sinking
• [Fatal Hit] Auto-Execute
• [Pierce Damage] 4~8, 6~16
• [CD] 55s

Plumes of Smoke: The consumer creates portals which encompass the consumer. You then proceed to fireplace a barrage of bullets from mentioned portals, damaging targets round you.
• [Page Cost] 4 Mild
• [On Use] Acquire HyperArmor
• [On Use] Acquire 6 Poise
• [On Hit] Bypass Evade
• [On Hit] If goal is unable to parry the primary cube, make second cube unparriable.
• [2nd Hit] Inflict 1 Bleed
• [Pierce Damage] 14~17, 10~20
• [CD] 70s


Falling Blossoms

• Inflicts Bleed

Blossom Reduce: Sprint ahead hitting every thing in your path then after a delay these hit are barraged by slashes.
[On Hit] Inflict 10 Bleed
[Slash Damage] 18~24
[CD] 34s

Falling Petals: ?
[CD] 5s


Ebony Stem

• Inflicts Rupture
• Guardbreak
• Guard Bypass
• Has E.G.O Weaponry
• Hits Grounded

Stem Onslaught: Push your arm in the direction of the goal, earlier than channeling vitality all through the bottom and rising many spikes that develop in a line, impaling something inside it’s vary.
• [On Hit] Bypass Block
• [On Hit] Inflict 6 Rupture
• [Pierce Damage] 10~15
• [CD] 35s

Thorn Influence: Pummel the bottom, earlier than making a shockwave that emits vitality, manifesting into thorns that rip the bottom, eviscerating targets on influence.
• [On Use] Acquire HyperArmor
• [On Hit] Inflict 8 Rupture
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Pierce Damage] 16~20
• [CD] 30s


Dimension Shredder

• Inflicts Rupture
• Guard Bypass
• Has E.G.O Weaponry
• Acquire Cube Up
• Cost Boosted

Rip Area: Rip the fiber of house infront of you, then enter the rift that distorts the material of actuality itself, then warp behind the opponent, putting them from their again.
• [On Hit] Bypass Block
• [Slash Damage] 9~13
• [CD] 26s

Excessive Velocity Rip Area: Open a thread on the house infront of you, then sprint in the direction of the rift, earlier than warping inwards and outwards of actuality, putting anybody that stands on it’s path consecutively, severely damaging the goal.
• [On Hit] Bypass Block
• [On Hit] Inflict 6 Rupture [If under 20 Charge Status Effects] Take 35 Injury or [If at 30+ Charge] Acquire 10 Cube Up
• [Slash Damage] 12~25
• [CD] 26s


Blue Star Worshipper

• Guardbreak
• Has E.G.O Weaponry
• Inflicts Sinking

Sound Of The Star: Resonate vitality inside your physique, channeling a burst that expels vitality while pulling something in it’s vary with immense power.
• [On Use] Acquire HyperArmor
• [On Use] Bypass Block
• [On Hit] Inflict 5 Sinking
• [Blunt Damage] 10~15
• [CD] 45s

Silent Star: Resonate vitality in your fingers, manifesting a longbow, then create an arrow that divides itself, drifting alongside their hearth vary and exploding upon influence.
• [On Use] Bypass Block
• [On Hit] Break Block
• [On Hit] Inflict 7 Sinking
• [Pierce Damage] 13~23
• [CD] 35s


Blind Obsession

• Guardbreak
• Has E.G.O Weaponry
• Cost
• Poise
• Hits Grounded

Tide Rapture: Dive Into The Floor And Swim In direction of Your Prey Earlier than Leaping Out With A Highly effective Strike.
• [Page Cost] 2 Mild
• [On Use] Acquire HyperArmor
• [While Active] Develop into Invulnerable
• [On Use] Acquire 4 Poise and Acquire 1 Fluorescence Shard
• [On Hit] Guardbreak
• [On Hit] Acquire 4 Poise and a pair of Fluorescence Shard
• [Blunt Damage] 13~17
• [CD] 20s

Temeritous Voyage: Swiftly Swing Your Anchor Earlier than Stopping It On A Dime And Reeling It Again.
• [Page Cost] 3 Mild
• [On Use] Acquire HyperArmor
• [1st Use] Acquire 4 Poise and 1 Fluorescence Shard
• [2nd Use] Acquire 6 Cost
• [2nd Hit] Break Block
• [Blunt Damage] 7~12, 11~17
• [CD] 35s


Apostle

• Guardbreak
• Guard Bypass
• Inflicts Nothing
• Hits Grounded

I Shall Information Thee: Dash in the direction of the goal, earlier than grabbing them and shortly wind your scythe, then carry out a side-slash that shatters protection, knocking them away.
• [On Hit] Hit Grounded
• [On Hit] Bypass Block
• [Slash Damage] 13~23
• [CD] 35s

Thy Will Be Executed: Sprint ahead, earlier than winding your scythe, then carry out a flurry of slashes that eviscerates targets.
• [On Hit] Break Block
• [Slash Damage] 2~4, 3~6, 6~9, 9~12
• [CD] 24s


4th Match Flame

• Guardbreak
• Inflicts Burn
• Has E.G.O Weaponry
• Hits Grounded Scorching Slices: Collect up scorching vitality, then swing upwards, then unleash a flurry of flaming slashes that eviscerates enemies on it’s path, earlier than exploding the flames, sending targets away.
• [Page Cost] 2 Mild
• [On Hit] Multiply Injury by 0.?x
• [On Hit] Inflict 4 Burn
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Slash Damage] 13~18
• [CD] 30s

Detonate: Collect up ashes from the air, then manifest a blazing polearm earlier than putting downwards, exploding enemies that stands on it’s vary, leaving solely a path of ashes and flames amongst the bottom.
• [Page Cost] 2 Mild
• [On Hit] Inflict 10 Burn
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Pierce Damage] 20~38
• [CD] 35s

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