#Reign of Talon season 1 – Destructoid

#Reign of Talon season 1 – Destructoid

5, rely ’em, FIVE new heroes are becoming a member of Overwatch as a part of Reign of Talon, the sport’s large 2026 overhaul.

Reign of Talon kicks off with season one, including 5 new playable heroes to the roster from the get-go, with 5 extra becoming a member of all through the remainder of the yr for a complete of 10 heroes in a single yr. It is a huge one for Overwatch (no extra 2 within the title), and we’ve received the small print you want on all the brand new characters.

Listed here are the entire new Overwatch characters becoming a member of in Reign of Talon when it begins on Feb. 10.

All new heroes in Overwatch: Reign of Talon

Domina (Tank)

Domina Overwatch hero
Domina (Tank) | Picture through Blizzard Leisure
Potential Description
Photon Magnum
(Major Hearth)
Medium-range beam that culminates in a excessive influence shot.
Barrier Array A segmented laborious‑gentle barrier deployed in entrance of Domina. Every phase should be individually destroyed, creating dynamic defensive angles.
Crystal Cost Mission an explosive crystal and reactivate to denotate it.
Sonic Repulsors Push enemies again, beautiful them in the event that they hit a wall.
Reconstruction
(Passive)
Dealing injury with talents restores shields.
Panopticon
(Final)
Hearth a hard-light projectile that imprisons enemies and detonates on expiration.

Anran (Injury)

Anran Overwatch hero
Anran (Injury) | Picture through Blizzard Leisure
Potential Description
Zhuque Followers
(Major Hearth)
Hand followers that shoot fiery projectiles.
Fan the Flames
(Secondary Hearth)
Sizzling wind blast that amplifies burning injury.
Inferno Rush Propel your self ahead and injury enemies you influence.
Dancing Blaze Strike close by enemies whereas dodging all injury.
Ignition
(Passive)
Hit enemies with fireplace assaults to burn them.
Vermilion Ascent
(Final – Alive)
Cost ahead, exploding on influence and immediately igniting enemies.
Vermilion Revival
(Final – When Lifeless)
When lifeless, revive your self in a fiery explosion.

Emre (Injury)

Emre Overwatch hero
Emre (Injury) | Picture through Blizzard Leisure
Potential Description
Artificial Burst Rifle
(Major Hearth)
Three-round burst weapon.
Take Purpose
(Secondary Hearth)
Maintain to zoom in, tightening accuracy and rising fall off vary.
Siphon Blaster Briefly wield a semi-automatic pistol with life stealing explosive rounds. Transfer sooner and bounce larger whereas wielded.
Cyber Frag Throw a grenade that detonates shortly after bouncing.
Altered Vitals
(Passive)
An override initiates, reworking you right into a dwelling weapon. Fires speedy explosive blasts or charged mega‑photographs able to wiping groups.
Override Protocol
(Final)
Passive well being regeneration prompts sooner and immediately restores 30 well being when activated.

Jetpack Cat (Assist)

Jetpack Cat Overwatch hero
Jetpack Cat (Assist) | Picture through Blizzard Leisure
Potential Description
Biotic Pawjectiles
(Major Hearth)
Mid‑vary projectile unfold that heals allies and damages enemies.
Lifeline Toggle into transport mode, permitting an ally to be towed. Will increase motion velocity and heals your ally.
Frenetic Flight Speed up in your motion path. Gas restoration is slower whereas carrying one other participant.
Purr Pulsing space heal that will increase in frequency over time. Knockback close by enemies when activated.
Jetpack
(Passive)
Everlasting flight.
Catnapper
(Final)
Dive in direction of a floor location, pulling down enemies and tethering the closest one to you.

Mizuki (Assist)

Mizuki Overwatch hero
Mizuki (Assist) | Picture through Blizzard Leisure
Potential Description
Spirit Glaive
(Major Hearth)
Throw a spinning blade that may bounce off partitions, impacts enemies and offers injury.
Therapeutic Kasa Throw your hat to heal an ally, bouncing to close by allies and therapeutic you when it returns.
Katashiro Return Leap ahead, forsaking a paper doll. Reactivate to return and achieve elevated motion velocity whereas energetic.
Blinding Chain Launch a tethering chain that hinders the primary enemy hit.
Treatment Aura
(Passive)
Heals close by allies. Therapeutic scales with useful resource generated by dealing injury and therapeutic.
Kekkai Sanctuary
(Final)
Create a sanctuary that heals allies and absorbs enemy projectiles from exterior the world.

For extra on Overwatch: Reign of Talon, try all of Destructoid’s protection:

Leave a Reply

Your email address will not be published. Required fields are marked *