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#Quake II (2023 Remaster) – Destructoid

Quake II (2023 Remaster) – Destructoid

I’ve by no means actually gotten elbow-deep into the Quake collection. Earlier than the 2021 Quake remaster by Nightdive Studios, I used to be really most conversant in Quake 4, and I actually don’t do not forget that a lot about it. In 1996, I used to be into Duke Nukem 3D. After which after that, it was Goldeneye 007. I no less than performed Quake 2… The N64 model.

However after the primary Quake was remastered and launched me to the collection, I held off on any extra collection exploration, anticipating the second would finally get the identical remedy. My persistence paid off, and the Quake II remaster has arrived. As soon as once more, it’s a terrific introduction.

Quake II Remaster
Screenshot by Destructoid

Quake 2 (PC [Reviewed], PS4, PS5, Xbox One, Xbox Sequence X|S, Change)
Developer: id Software program, NightDive Studios, MachineGames
Writer: Bethesda Softworks
Launched: August 10, 2023
MSRP: $9.99

After the event of the primary sport within the Quake collection was beset by inventive variations, many members of id Software program departed, together with Sandy Peterson and John Romero. That is thought of by many to be the top of traditional id Software program, because it appeared like the guts had left the mind with an empty mattress.

You may form of really feel that in Quake II. There was one thing of an anarchic directionlessness in Quake that’s changed however much more cohesive. Quake nonetheless felt like a first-generation shooter like Doom. Quake 2 is lots nearer to Half-Life.

You may see this clearly within the narrative. Earth has been beneath assault by the Strogg and hasn’t been faring properly. So, the meaty people launch a counter-attack, taking the battle to the meat substitute Strogg’s homeworld of Stroggos. Quake II and all of the expansions are set round this counter-attack as you are taking management of various area marines making an attempt to hinder the enemy’s capability to wage warfare on humanity.

The primary Quake actually didn’t have a lot of a story, and that is undoubtedly not a continuation. This comes with its professionals and cons. The most important constructive is {that a} extra outlined narrative offers you goal that helps drive you thru the sport. The draw back is that the Strogg don’t care a lot for inside design, and there’s little visible variety all through the campaigns.

Out of merchandise

Nightdive’s remaster is much like their approaches to the unique Quake and the current Rise of the Triad: Ludicrous Version. They’ve gathered all of the expansions into one package deal, added a newly created marketing campaign, and transported all the pieces to their extra trendy KEX Engine, bringing with it plenty of further visible and gameplay choices. After which, after already doing greater than most would count on, they proceed on to shine up the graphics and gameplay with out tampering with the general feeling and aesthetic of the title.

It’s in depth. They even upscaled the cinematics. Then, by some means, they ported the entire N64 model of Quake II’s ranges. For no matter purpose, when Raster Productions dealt with the N64 port, they wound up remaking virtually the entire ranges. It’s simply as a lot its personal marketing campaign as the opposite expansions. It looks like it will be fairly an effort to re-port the N64 model again to PC, nevertheless it was very price it. It accommodates visible thrives that make it, on the very least, aesthetically price exploring.

The 2 expansions by Xatrix Leisure and Rogue Leisure are mandatory inclusions, even when they principally simply really feel like added content material. Which, to be truthful, is basically what they had been after they first launched.

In the meantime, the brand new marketing campaign, Name of the Machine, by MachineGames is an effective way of displaying off the numerous successes of Quake 2 whereas minimizing its deficiencies. Visible selection is lots higher right here, depicting a number of completely different and fascinating locales based mostly on the Strogg Conflict story however in locations not proven within the video games. It’s an efficient technique to display the excellent gunplay, quick motion, and fascinating enemies with out eliminating the distinctive taste of the bottom sport.

Quake II Remaster MachineGames
Screenshot by Destructoid

Somebody cling a poster

Which to be truthful, as a lot as I problem Quake 2 for its repetitive brown corridors, I do get pleasure from it. The principle marketing campaign is possibly a 6-8 hour romp. It saved my consideration by to the top, even when related video games with shinier corridors did not. Video games like Nightfall have demonstrated the lasting attraction of the clunkier and extra simple video games of yesteryear, and Quake 2 is a necessary instance of that.

However past that, Nightdive’s remaster makes issues slightly extra nice. One nice function is the compass, which attracts a path to your subsequent goal. It’s not that Quake 2 was obtuse past purpose. Every of the “items” of the sport consists of a handful of small ranges, so that you’re destined to journey over what you’re in search of. It’s only a matter of how a lot backtracking you’ll must endure.

For instance, you would possibly end a secondary goal and see the message “turbine disabled.” Maybe you received’t understand it’s speaking concerning the fan that you simply simply handed and might now bypass. So, you proceed in your merry manner, after which once you lastly circle again, you say, “Ooooh. It was speaking about this turbine.”

So, I principally used the compass at any time when I got here again to a familiar-looking room and needed to verify I wasn’t simply moving into circles.

Killing the Strogg
Screenshot by Destructoid

That’s a number of screens

As normal for Nightdive remasters, their all-encompassing strategy to Quake II makes it the definitive technique to play the sport. Past simply compiling all of the expansions, sure options, equivalent to AI, had been buffed up, and reduce content material was restored. After which there’s additionally the multiplayer, which in some variations helps 8-player split-screen native. Or you’ll be able to play on-line, in the event you don’t like sharing your display.

But when, for no matter purpose, none of that sounds good to you, the unique variations are nonetheless out there.

For me, it was an awesome introduction to Quake II. The PC model, I imply. It’s an oppressively brown shooter, nevertheless it nonetheless carries the speedy, light-weight fight that makes older FPS video games nonetheless pop right now. The modifications that Nightdive introduced in for the remaster make it much more pleasing and accessible. It could not have the identical experimental allure as Rise of the Triad: Ludicrous Version, nevertheless it greater than makes up for it with its tight and gory gunfights.

[This review is based on a retail build of the game purchased by the reviewer.]

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