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#Payday 3 1.0.1 patch lastly out, comes with a wholesome dose of fixes

Payday 3 1.0.1 patch lastly out, comes with a wholesome dose of fixes

Payday 3 has had a reasonably tough begin. With some notable points from the second the sport got here out, developer Starbreeze has been promising an replace to handle some main considerations. Now, after a variety of delays, model 1.0.1 has launched.

When you’ve bought the time to spare, you may take a look at the patch notes for the sport, which lists a bunch of fixes, tweaks, and quality-of-life modifications. The whole lot from the audio to the visuals to the UI have been given some TLC, so Payday 3 ought to be in a greater state now.

Nevertheless, for these ready on phrase a couple of attainable offline mode for the sport, there’s no point out of that right here. That’s one thing the developer is contemplating, however we don’t know if or when it’s more likely to be carried out.

Why the lengthy delay?

With bother connecting to matches, basic bugs, and the aforementioned lack of an offline mode, Payday 3 acquired lots of adverse suggestions at launch.

Regardless of promising an replace, Starbreeze needed to push it again a bit, describing the explanations for doing in order “lengthy and sophisticated,” with explicit considerations about dangers to participant development.

As of now, the sport is at the moment displaying a “Combined” evaluate rating on Steam. Possibly that’ll change now we have now the brand new replace. However who is aware of?

Payday 3 Patch 1.0.1 notes

Whats up heisters!
After some instability, we’re lastly up and operating as issues ought to be! Heisters heisting, civilians screaming and cops floundering! We’ve bought much more cooking, preserve letting us know while you discover bugs and sending us your solutions!

GENERAL

  • Added pre-order and version particular objects to everybody
  • Final radio name will now present a final warning earlier than alarm goes off, and won’t be interrupted by different radio dialogues
  • Gamers can not flip the digicam through the full tased impact
  • Added a repair for the “Cleanin’ It Out” achievement to pop up when the factors is met
  • Fastened a problem the place the participant doesn’t achieve “Rush” when masking up whereas sprinting
  • Fastened a problem the place the participant may bind “Throw merchandise” and “Request overkill weapon” to the identical keybind
  • Up to date the intention help operate for PS5 controllers
  • Closing or opening doorways will now not push/transfer gamers in shut proximity
  • Fastened a crash brought on when answering a radio
  • Fastened a crash that might occur when vaulting close to the heist finish
  • Fastened a problem the place gamers bought caught in crouch when enjoying with excessive ping
  • Added a repair so Overkill weapons don’t fall by way of automobiles
  • Fastened so the tutorial scroll field is scrollable the second time you open a tutorial popup
  • Added a repair for a crash attributable to a number of explosions
  • Fastened a problem the place the “Closing the Account” trophy didn’t unlock correctly
  • Fastened so the achievement “Cleanin’ it out” must be achieved on Overkill
  • Fastened problem with marking although some home windows
  • Added a repair to stop gamers from getting caught when utilizing a human protect that dies
  • Fastened a DLSS associated crash
  • Fastened a problem the place the participant can get caught and never continuing to menus after failing a heist
  • Eliminated a state examine to repair problem with AI positioned luggage having flawed rotation
  • Added a repair so recreation gained’t crash when becoming a member of one other participant by way of social or shell
  • Fastened a problem with the social listing not filling up
  • Fastened a problem the place a celebration couldn’t matchmake if the previous celebration chief had left the celebration
  • Fastened a problem the place social listing didn’t populate after reestablishing an web connection
  • Altering languages ought to now work
  • Fastened a crash associated to getting a random character when becoming a member of a recreation
  • Fastened a crash associated to IP handle
  • Closed the weapon expertise exploit in 99 Containers

BALANCE

For this patch, we wished to primarily handle minor fixes.

We’re conscious that Final Man Standing and Armor Up are performing a bit too effectively, so we plan to offer them a couple of tweaks that preserve them efficient, however require a bit extra setup in comparison with the advantages they provide. This will probably be within the subsequent large patch. Exterior of those two expertise, we don’t anticipate any large nerfs coming to expertise within the subsequent patch, however given gamers are nonetheless getting used to the sport, we’ll be protecting a detailed eye on the meta.

We’re additionally conscious that armor is taken into account probably the most fascinating useful resource in comparison with ammo and well being. We’re pleased with how armor itself works, however we need to put in a couple of extra methods for gamers to revive it within the recreation. We additionally suppose well being is underperforming proper now, however addressing that will probably be a gradual change over the primary yr of updates, reasonably than one sweeping replace.

SKILLS

  • Utilizing Manipulator Primary Talent will now not trigger an interplay interference when gamers do a number of interactions in a row
  • “Battering Ram” talent can now not be used to open blue keycard door on “Rock the Cradle”
  • “Battering Ram” talent can now not be used to open the entrance door on “Contact the sky”

WEAPONS

  • Added skill for knives to be thrown by way of damaged protect visors.
  • Fastened a problem the place throwing knives couldn’t be picked up when the geared up main or secondary weapon had full ammo
  • Adjusted the Vertical Grip spawn level on weapon PC9
  • Moved the journal launch lever on SA A144
  • Fastened a problem with weapon recoil in decrease FPS

ENEMIES

  • Dozers will now get nearer earlier than participating heisters with their shotgun
  • Up to date the enemy flashbangs to use flash impact extra persistently
  • Participant can now not open doorways resulting in enemy spawn areas

TECHNICAL

  • The actual meat of this replace, the tech stuff! There’s all kinds of fixes and modifications on this listing. Proceed to tell us for those who discover any bugs and we’ll preserve smashing them!

UI

  • Added a “Preserve these show modifications?” message after altering display screen decision.
  • Fastened a minor typo within the loadout part
  • UI replace for favor reward in outcome display screen
  • Diminished description textual content dimension, in talent line menus
  • Added skill for gamers to evaluate the EULA once more after creating their accounts
  • Fastened a problem inflicting participant names, and infamy ranges, to not load accurately and displaying flawed data
  • Fastened translation problem associated to the whiskey bottle in “Contact the Sky”
  • Fastened overlapping textual content in heist overview
  • Added icons for when buffs are blocked resulting from sure expertise
  • Dropdown for offline pals in social display screen ought to now be displayed accurately
  • Added a repair for the digicam zooming out of display screen when inspecting an merchandise from the distributors
  • Fastened a problem displaying an incorrect quantity of remaining radio calls when a participant joins an ongoing heist
  • Added a repair for overlapping weapon mod names to make them extra readable
  • Participant stats are actually proven in outcome display screen when failing a heist
  • Added a repair so a becoming a member of participant’s identify is displayed within the chat
  • Added a button immediate displaying the way to exit the secure cracking mini-game
  • The telephone hacking visualization ought to now all the time attain full when finishing
  • Fastened locked story movies to correctly reset coloration values when initialized
  • Changes made to fonts in settings menu
  • Fastened a problem with the “report participant” possibility not showing
  • Fastened a problem the place the person may work together with the menus when the report textual content field was open
  • Added a repair for inventory mods “TQ” and “HQ”, their titles are actually aligned within the loadout
  • Software enter is now proven as blocked when interacting with loot
  • Resized the loadout choice bar
  • Fastened a problem with becoming a member of a pal within the social menu when spamming the be a part of button
  • Fastened a problem on with pals to not seem correctly

AUDIO

  • A sound of dropping a lifeless physique onto the bottom will now be performed when gamers drop our bodies
  • The sound impact of sliding will now cease enjoying when gamers cease sliding
  • Added sound impact for closed home windows being destroyed
  • Cinematic audio quantity is now additionally affected by grasp quantity
  • Eliminated “break” VFX from throwing knives that don’t break when Retriever talent is supplied
  • Added a repair for smalltalk between civilians and staff not triggering
  • Added extra small speak conversations between civilians
  • Shade voice over will now not play, when gamers return to the principle menu after canceling matchmaking
  • Improved the sound impact for opening crates
  • Disabled the Shade VO about file clues when the precise paperwork have already been picked up
  • Wolf now whisper as an alternative of screams for medic luggage throughout stealth gameplay
  • Fastened a problem the place dye packs would loop the audio when breaking whereas being disarmed
  • Fastened a problem the place civilian cellphone ringtones would loop ceaselessly
  • Fastened a problem that might trigger eye scanner to play incorrect VO when scanning the proper NPC
  • Audio balancing for enemy VOs
  • Added extra door sounds
  • Added sound results for NPC animations
  • Fastened a problem the place the human protect takedown sound impact wouldn’t cease for those who reload your gun whereas choking somebody out

VISUALS

  • Fastened a visible problem with deployables positioned on shifting objects that wouldn’t sync up for gamers becoming a member of an ongoing heist
  • Fastened deployables floating within the air when positioned on a floor that then moved, deployables will now fall to the bottom.
  • Fastened a problem with deployables floating when positioned on sure doorways
  • Fastened a number of minor graphical points on the entrance a part of the financial institution on “No Remainder of the Depraved”
  • Fastened weapon animation problem when wanting upwards and utilizing instruments
  • Added a repair in order that switching between sprinting and inserting instruments wouldn’t trigger points when sprinting.
  • Fastened animation problem when SWATs are liberating hostages showing as taking harm
  • Fastened a problem on decrease graphical settings inflicting the door of the escape helicopter to look damaged. (PC)
  • Fastened a bug the place the participant may get contained in the transport van in one of many pot holes in “Street Rage”
  • Fastened a bug the place standing on the van would trigger the participant positions to glitch
  • Realigned The Butcher’s contractor picture with the underside of the display screen
  • Subtitle fixes for story movies
  • Fastened a animation problem when utilizing microcamera
  • In-game heist information display screen now scales correctly throughout facet ratios
  • Adjusted enemy sabotage animation
  • Optimized foliage LODs

HEIST

  • Melee harm now not impacts surroundings particulars that ought to solely take harm from explosions/gunfire in Gold & Sharke
  • Fastened lacking collision, in a small space on the financial institution roof, on “No Relaxation for the Depraved”
  • Eliminated an space that was tagged as “public” on the roof in “Below the Surphaze”
  • Fastened a bug that led guards to typically stroll by way of a closed door on “No Relaxation for the Depraved”
  • Added a repair for the Safety Door that was openable and not using a Blue keycard on “99 containers”
  • Added a lacking out of bounds display screen filter in “Below the Surphaze”
  • Deployables now not disappear when thrown by way of vents on “Contact the Sky”
  • Added a repair for canceling sliding into panic room’s door on “Contact the Sky”
  • Fastened the feel of the panic room’s door on “Contact the Sky”
  • “Favors” and “Issue” are now not seen in tutorials when holding Tab
  • Gamers will now not stutter when leaping and sprinting contained in the truck on “99 Containers”
  • Added collision to dam gamers from getting caught behind a curtain on “Below the Surphaze”
  • Added collision to stop luggage from being thrown exterior of the playable space on “Street Rage”
  • Fastened a vent navigation problem in “Rock the Cradle”
  • Fastened a problem the place luggage would get caught within the forklift on “Street Rage”
  • Fastened a problem the place loot luggage would disappear when throwing them into the zipline on “Contact the Sky”
  • Fastened a problem the place AI crew may get caught in “99 Containers”
  • Fastened points the place you may throw luggage out of attain on “Soiled Ice”
  • Fastened a problem the place some jewellery trays are clipping within the VIP room on “Soiled Ice”
  • Added so the drill possibility seems throughout Stealth on “Contact the Sky”
  • Disabled all interplay for positioned planks as soon as all 4 have been positioned on “Street Rage”
  • Added a repair for the place the Escape Goal typically didn’t seem on “Soiled Ice”
  • The “Enter the Workshop”-objective will get disabled if gamers safe most loot
  • Fastened a problem the place Mason will get poisoned regardless of not being delivered the poisoned drink on “Contact the sky”
  • Fastened a problem the place the armored truck would get caught earlier than the ultimate ramp on “Street Rage”
  • Fastened an Overkill issue problem the place the bouncer wouldn’t allow you to proceed after displaying him the VIP invitation on “Rock the Cradle”
  • Adjusted the ambush setup timer on “Street Rage”
  • Added collision to stop cage luggage falling by way of the bottom on “Rock the Cradle”
  • Added a repair so gamers can’t throw the zipline bag within the escape van on Gold & Sharke

KNOWN ISSUES

  • Problem caught at 1/1 can now be unlocked by finishing the problem once more or finishing the very best issue problem within the sequence
  • The weapon charms and loss of life want reward from the PAYDAY 2 to PAYDAY 3 cross promotion marketing campaign haven’t been correctly granted. We hope to have this problem absolutely resolved by the following patch
Andrew Heaton

Andrew has been a gamer for the reason that seventeenth century Restoration interval. He now writes for a variety of on-line publications, contributing information and different articles. He doesn’t personal a powdered wig.

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