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#League of Geeks places indefinite pause on Jumplight Odyssey amid layoffs

League of Geeks places indefinite pause on Jumplight Odyssey amid layoffs

In a press release, League of Geeks—builders of Armello, the upcoming Solium Infernum, and Jumplight Odyssey—have said that they’ve needed to “say goodbye” to over half their workers. Because of this, Jumplight Odyssey, a sport that’s at the moment in Early Entry, is being positioned on indefinite pause.

As for the rationale for these layoffs, League of Geeks co-founder Trent Kusters states:

“Although our dedication to our beloved starship journey sim is unwavering, quickly rising operation prices, a worsening AUD/USD trade price, poor Early Entry gross sales, and the unprecedented withdrawal of funding alternatives throughout the business, have positioned us able the place, because it at the moment stands, we’re unable to maintain the price of operations by way of to the discharge of v1.0, which was deliberate for Q2 of 2024.”

League of Geeks stresses that this is not going to have an effect on the launch of Solium Infernum, which is ready to launch in February. Nonetheless, they don’t seem to be sure that Jumplight Odyssey will ever turn into financially potential once more, although they’ll revisit it ought to they handle to get the funds.

Based on a listing launched by League of Geeks, 29 individuals have been affected. This listing has been put collectively for the aim of serving to this workers discover new positions elsewhere. From the appears to be like of issues, this minimize was, on the very least, dealt with with some empathy for the workers.

Jumplight Odyssey Jump
Screenshot by Destructoid

Whereas staking the League of Geek’s future on an Early Entry launch might have been an inadvisable resolution, the reasonably meandering FAQ launched alongside the announcement states that financial circumstances are responsible. The FAQ itself is reasonably vexing if you wish to learn it, stating that the difficulty is a funding hole is responsible partly attributable to a significant funding falling by way of.

There’s a whole lot of info to dig into right here that makes this such a irritating scenario, however it falls again on one thing we’ve heard very often in these conditions, “Whenever you run an organization, you’re finally answerable for the destiny of that firm, its merchandise and most significantly, its staff. No matter exterior components, to be on this place, now we have failed you, our clients, and our crew.”

Each the press launch and the FAQ state, “For the following twelve months or till improvement is resumed, whichever comes first, half of our revenue from each copy offered will probably be distributed to our crew (together with these whose employment was impacted).”

Jumplight Odyssey goes to obtain one final patch with 0.3.1, after which it appears unlikely that improvement will have the ability to begin once more.

Zoey Handley

Workers Author – Zoey is a gaming gadabout. She acquired her begin running a blog with the group in 2018 and hit the entrance web page quickly after. Usually discovered exploring indie experiments and retro libraries, she does her finest to stay chronically uncool.

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