#Kind Soul Schrift and Voltstanding Tier Checklist (August 2025) – Destructoid

#Kind Soul Schrift and Voltstanding Tier Checklist (August 2025) – Destructoid

Up to date on August 14, 2025: Added a full tier checklist for Voltstanding/Vollstandig and Sklaverei.

There’s been quite a lot of powercreep within the Kind Soul re-release with the Nimble and Overkill Schrifts being actually robust. Commons and Rares appear to be outperforming base Legendaries and Mythics which is widespread for Shikai and Partial Res as effectively. However some Legendaries and Mythics stay OP in Vollstandig/Sklaverei. With all of this in thoughts let’s speak about all Quincy Schrifts and discover the most effective one in my Kind Soul Schrift and Voltstanding tier checklist and information.

Kind Soul Quincy Schrift Tier Checklist

type soul schrift tier list and guide
Picture by Destructoid

This Kind Soul Schrift tier checklist covers all Quincy Schrift choices from finest to worst aside from Almighty. I don’t know methods to get that one but so I haven’t examined it. Apart from that we appear to be getting quite a lot of powercreep from new Schrifts with Nimble and Overkill being OP proper now for high-rank leaderboards. However there’s nonetheless some superior Schrift choices from the outdated period which are doing good right now so let’s have a look. Under you’ll discover a detailed breakdown of all Kind Soul Schrifts from finest to worst.

Associated: If you happen to additionally play Soul Reaper/Shinigami take a look at our Shikai and Bankai tier checklist and for Arrancar/Hole now we have a Resurrection/Segunda Etapa tier checklist.

S-Tier Schrift

A-Tier Schrift

A-Tier Schrift Notes

Butterfly
• They nerfed Butterfly G’s cooldown and in addition made it so you possibly can’t movestack anymore again in September 2024
• That stated G remains to be a extremely quick transfer that may combo into different assaults rather well
• T can also be fairly good because it’s an AOE mini-stun that serves as an excellent combo extender
General Butterfly has some nice combo potential and is a viable choose in any rank

Explode
• The T has guard break and ragdolls and is nice for permitting you to increase into different strikes like Quick Bang, Flash Minimize, Black Claw, Earth Shatter, and so forth. (Nice with Velocity and Hakuda)
• The G is de facto good for sustaining a combo because it extends the air time in your opponent
• General I believe it’s similar to Butterfly for comboing so I worth them the identical

Zombie
• I largely like Zombie for the G counter because it true combos into quite a lot of different Velocity-Kendo-Kido strikes
• In any other case, the Zombie passive is de facto area of interest and nearly ineffective in excessive rank 1v1s although it’s good in open world noob-stomping and crew fights since it really works like a Kyoka clone
• T doesn’t have a lot synergy with different strikes however is a fairly respectable AOE cone harm in entrance of you

Stability
• Stability has acquired quite a few nerfs over the previous months with the removing of hyperarmor, lessening the stun impact, and so forth.
• That stated Stability remains to be fairly good since T nonetheless guardbreaks and offers you Order to heal together with your passive
• G is the principle heal that sustains you and buffs your crew or offers harm should you maintain however I wouldn’t maintain it because the heal is healthier
• General whereas it’s not so good as it was once it nonetheless presents glorious maintain in excessive rank PVP

Deathdealing
• Deathdealing is such an superior Schrift as a result of it’s so versatile and works on any construct like Kido/Flash/Kenpo and even Floor Hakuda as a result of G flashstep disable
• Your passive Deadly Dosage will ramp up an enormous harm burst together with your strikes that explodes and ragdolls enemies after they attain 100 (Executes on low HP)
• T is an uncounterable transfer with excessive posture harm that simply ramps up Deadly Dosage passive
• G is a superb space management spell (each defensively in ganks or offensively for chasedown) because it disables flashsteps and in addition ramps up Deadly Dosage
• Simply be aware that good gamers will at all times attempt to get out of G with stuff like Dropping Fang, Time Minimize, Eviscerate, and so forth.

B-Tier Schrift

C-Tier Schrift

C-Tier Schrift Notes

Visionary
• Visionary obtained huge nerfs by way of not with the ability to movestack anymore so it sort of falls of closely
• T not movestacks into different strikes and is straightforward to parry
• G is fairly okay with the knockback however a lot slower and extra simply punished since you possibly can’t hit enemies in entrance of you who get shut and put stress because it misses them
• The passives with the T harm discount and extremely parry with G when on full Creativeness is okay however not sufficient to put this increased than C-Tier for me personally

Concern
• The principle downside I’ve with Concern is that it’s predictable since you possibly can see the T transfer coming a mile away you possibly can simply block it or counter it
• That stated should you can pull it off the T transfer does stun sufficient for a real combo into one thing like a Rising Swallow or Floating Strikes
• G doesn’t try this a lot harm and its solely actual use is slowing
• General that is an underpowered Schrift however it’s not ineffective for D-Tier

D-Tier Schrift

D-Tier Schrift Notes

Obligatory
• Whereas T has been buffed to extend its pace it’s nonetheless a blockable transfer
• G doesn’t even guardbreak although it does good posture
• General this can be a very weak Schrift however nonetheless extra usable than Royal and X Axis

Royal
• Royal actually wants a buff since each T and G have big windups/gradual animations which are simply punished
• They’re each hyperarmor and guardbreak strikes however that isn’t actually value since your opponent could have ages to dodge or punish you
• This may flip into an A-Tier or increased Schrift in the event that they pace up the beginning animations on the strikes

X Axis
• That is the ranged fight Schrift and the largest downside with it’s that Kind Soul fights get actual shut actual fast with plenty of mobility strikes
• That signifies that the T and G gradual start-up animation like with Royal sucks because you’ll simply get punished
• As a base Schrift that is in all probability the worst one within the sport

Kind Soul Voltstanding and Sklaverei Tier Checklist

Issues change quite a bit once we begin going into Kind Soul Vollstandig/Voltstanding and Sklaverei true types. Some develop into worse since they don’t present a lot and a few Schrifts develop into drastically higher in Volt/Sklaverei. Try the complete particulars under for every one individually.

S-Tier Volt

S-Tier Voltstanding Notes

Royal
• Royal has a foul base moveset with gradual wind-ups however the Voltstandig model offers unbelievable harm and has nice hyperarmor strikes
• First your new sword has a tremendous crit that offers nice harm with good vary and extra importantly stuns to combo into different strikes
• Z is the place it will get loopy because it’s an enormous AOE collection of slashes dealing nice harm and stun-locking so should you hit one you’re hitting all of them
• X is a ranged slash that guardbreaks and offers huge harm
• C offers essentially the most harm however it’s actually onerous to land because it has a gradual wind-up so I’m not the largest fan
• However the C has a robust one-time use mechanic the place when you deal sufficient harm you get a CD reset on it and an aura that stuns your opponent forcing them to take the hit

Glutton
• Glutton is among the finest AOE/Combo movesets as a result of its Z that dashes you, guardbreaks after which offers AOE harm pulling folks round you and combos into X and C
• X is your powerhouse that offers harm, heals you and units up C which is one other beartrap however a way more highly effective one in melee that’s an excellent finisher
• General Glutton is a one trick pony however that trick is rattling good since Z is simply such a robust combo starter

Visionary
• Proper of the bat Visionary Volt is miles higher than Schrift, it simply will get additional free harm on M1s and Crits by summoning no-stun rockets and weapons
• T will get boosted to stun and deal extra posture harm whereas G is hyperarmor multicast AOE harm spam
• Z additionally simply stuns and offers harm so you possibly can combo G’s hyperarmor casts into Z without spending a dime harm
• After which after Z you possibly can spam X and C for harm
• Word that whereas C’s one-time meteor model offers huge harm it’s parryable and dodge-able, however the common C can also be highly effective to combo off of Z
• General tons of excessive harm combos that’s actually onerous to battle in opposition to in 1v1 and teamfights

Warmth
• Warmth continues being S-Tier materials with the Z Burner Finger combo phases simply beautiful enemies, dealing excessive posture and quite a lot of harm with a few of it being AOE
• X is simply total actually robust as a result of excessive harm, projectile vary and guardbreak
• And C is a superb device for AOE harm round you and burn
• Warmth is simply dependable excessive harm and burn with tons of strikes

Deathdealing
• If you happen to’ve been in a Raid with a True Deathdealing Sklaverei you understand that Deadly Dosage builds virtually globally and may be extremely highly effective for executing
• You additionally get significantly better M1s and an extremely good Crit with hyperarmor and an enormous AOE making use of Deadly Dosage
• The perfect strikes listed here are Z trigger it’s an enormous AOE harm with Deadly Dosage and Flashstep disable and also you additionally debuff with C which is an AOE Deadly Dosage that ragdolls
• X is a hit and miss since its a no-Flashstep area the place you construct up LD on enemies however they’ll get out with Horizon Core, Time Minimize, Blooming Minimize to somebody, and so forth.
• The cherry on high is that you just get auto-revived if you die in Volt to 30% HP so attempt to time deaths whereas in Volt (20-30s CD is kind of brief so you are able to do this twice normally)
• Straightforward S-Tier

Explode
• Tons of nice high-damage strikes with massive AOEs which are additionally aided by the Volt’s highly effective M1s and Crit
• M1s guardbreak and deal excessive posture whereas the Crit has hyperarmor for dealing huge AOE harm and escaping combos
• Z is only a free harm sprint since its unpunishable as a result of its hyperarmor
• X is nice for controlling an space with invisible mines, particularly in teamfights since they don’t hit teammates
• That stated, the principle AOE harm comes from the C which is an enormous harm nuke that you should utilize two instances and have iFrames whereas charging it so you may as well dodge strikes with it
• General tons of harm and utility with the hyperarmor and iFrames

A-Tier Volt

B-Tier Volt

B-Tier Voltstanding Notes

Zombie
• If the Zombie corpse revive passive wasn’t so area of interest this could be a significantly better fashion, particularly now that they maintain their mode should you increase in Volt (For instance should you might simply increase random corpses with out having to grip)
• That stated, Z is fairly good as a result of it’s an immediate harm burst scaling with how a lot Blood they’ve and in the event that they’re on 100% it’s an extended stun that true combos into the whole lot (Auto-executes if low HP)
• X is total weak however respectable for beginning combos as a result of skeleton hit stun whereas C is simply total respectable mobility & harm that applies Blood
• Basically, Zombie is respectable however when in comparison with A and S it’s only a bit weak since quite a lot of energy is in that zombie passive that not often triggers

Thunderbolt
• The Volt weapon offers respectable M1 harm however the Crit is healthier as a result of it ragdolls so you possibly can combo into Kendo and Velocity strikes simply
• Z and X are leaping strikes however X is the higher one as a result of it has hyperarmor disabling flashsteps
• C strikes all enemies round you and disables their flashsteps so each X and C are good into G
• General viable however as as overpowered as the upper tiers

Concern
• Concern has an okay moveset however the one purpose it’s not in C-Tier is as a result of stacking of the Z and the Concern Volt aura Mindbreak passive beautiful enemies permitting you to true combo into strikes
• Which means you’re actually encourages to maintain the melee stress going so I like utilizing Velocity quite a bit together right here
• Z additionally applies the passive round you so it’s one other good combo begin
• X is an effective reposition should you utilized Mindbreak however are a bit additional away so it’s a combo connector whereas C is simply meh harm poke

C-Tier Volt

C-Tier Voltstanding Notes

Energy
• Don’t get me mistaken, Energy Vollstandig strikes do actually nice harm and AOE however they simply don’t combo effectively collectively
• There’s no innate synergy so your playstyle will largely be making an attempt to land every transfer individually for good harm
• Greater-tier Volts provide extra utility and combos so Energy is IMO a C-Tier although miles higher than Iron and Complusory

Iron
• Iron’s Voltstanding is much like Energy the place it has good strikes however they simply don’t actually combo effectively collectively
• The Z is a hyperarmor projectile that offers good harm and X is identical however melee AOE
• C is a extremely quick body 1 counter however it doesn’t actually true stun so that is total C-Tier

D-Tier Volt

D-Tier Voltstanding Notes

Obligatory
• One of many weaker Volts as a result of the strikes simply do random stuff with out having a lot synergy or combos
• Z offers okay harm, X stuns and C is simply dangerous in my view because it’s anti-combo potential
• I’d skip Obligatory

That’s it for my Kind Soul Schrift tier checklist and information. Don’t overlook to take a look at our Kind Soul codes without spending a dime rerolls and different goodies in addition to the most effective clans within the sport.


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