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Not a single phrase spoken, nor reminiscence made.
Video games are an incredible medium as a result of they will run the gamut of action-packed titles like Name of Responsibility and Tremendous Mario to playable cinematics with little participant involvement.
Keeper positively falls into the latter class. The newest from Double High quality Productions and Lee Petty, this Xbox Sport Studios title shines when bringing the great thing about its selection out there to the forefront. Sadly, I feel it falls flat when in comparison with comparable titles, even when video games like this really feel as vital and essential as ever from well-established studios resembling this one.
A beacon of sunshine at midnight

Keeper’s playable characters are a lighthouse and a sea hen (severely) on an journey to avoid wasting their world’s wildlife from an unstated plague, and all of that is discovered by means of simply enjoying the sport. Wielding the lighthouse’s highlight and a handful of buttons on the Xbox controller, all the story is advised by means of gameplay, context clues, the surroundings, and a handful of cutscenes in between sequences. There’s no spoken dialogue. It’s positively a calming sport, however perhaps a bit an excessive amount of so.
Keeper looks like a playable artwork exhibit with its surreal aesthetic and odd world filled with inanimate objects come to life, and the principle type of gameplay is exploration, traversal, and really mild puzzle-solving. The sport holds your hand in quite a few areas with button prompts that pop up on display (which could be turned off), however even when it doesn’t, the puzzles are shockingly linear and solvable with little thought concerned. This bodes properly for quite a lot of players to strive it out, however I used to be left wanting.
Over the course of Keeper’s stunningly brief runtime, principally all the pieces is completed in only a few buttons (left stick to maneuver, proper stick with purpose highlight and RT to focus it, X to make use of the hen, A for interplay and another skills), and the puzzles are solved simply as merely. I’m not normally the largest fan of puzzlers as they have a tendency to frustrate me after some time, so I didn’t thoughts the benefit of use, however I nonetheless wished a bit extra of a problem or work to be carried out on my behalf to complete the sport, because it all felt very on-rails more often than not.
The primary problem I discovered inside Keeper was navigating its fastened digicam angles, that are there to indicate off the sport’s magnificence however are sometimes cumbersome or annoying, particularly when mixed with needing to show the highlight at odd angles when the route of the digicam shifts as you progress across the surroundings.
The journey is normally the half you bear in mind

Keeper isn’t alone on this style, as one can examine it to titles like Abzu, Gris, or Journey, though I drastically favor these. That’s to not say Keeper is with out its fulfilling moments, as I did take pleasure in chunk of the general expertise, nevertheless it pales as compared. It’s missing one thing—whether or not or not it’s character or pleasure or extra of an overt message, I’m unsure.
Sitting right here and recollecting the occasions of Keeper after simply ending it, I’m left struggling to recollect many particular components. The lighthouse and hen workforce as much as do quite a lot of good deeds all through the occasions of the sport’s brief run-time, however none of them felt too outstanding exterior of a time-travel phase the place you will need to trip between previous, current, and future to clear obstacles.
The much less you recognize about Keeper earlier than going into it, the higher, so I gained’t spoil a lot of the sport’s occasions or menial plot factors. It’s simply overly easy in the long run, which some might respect, however I really feel as if most players will likely be left wanting extra when the credit roll after a handful of play periods.
I completed Keeper in about 5 hours or so, and I loved the expertise for probably the most half. For those who’re a fan of playable rides like this one or have an energetic Sport Cross subscription with a couple of hours to kill, I’d say go for it. However so far as $30 video games go in 2025, your cash is certainly higher spent elsewhere.
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6.5
Alright
Barely above common or just inoffensive. Followers of the style ought to take pleasure in them a bit, however a good few will likely be left unfulfilled.
Keeper is much less a sport than it’s a playable artwork exhibit with mild puzzle parts. But it surely’s brief and digestible, very fairly to have a look at, and satisfying sufficient to justify enjoying it when you have an energetic Sport Cross subscription.
Execs
- Gorgeous, weirdly distinctive, surreal aesthetic
- A healthful journey of unstated friendship and discovery
- Heartfelt story with no single spoken phrase
- Value enjoying when you have Sport Cross, and is an Xbox Play Anyplace title
Cons
- Fastened digicam angles and janky controls hamper the expertise
- Very brief runtime doesn’t justify its $30 price ticket
- Feels lackluster when in comparison with others in its style
A replica of this sport was supplied by the writer for assessment. Reviewed on Xbox Sequence X.
Overview Pointers
Revealed: Oct 17, 2025 10:00 am