Game

#Helldivers 2 Flamethrower could be the subsequent Charger killer (nevertheless it’s not there but) – Destructoid

Helldivers 2 Flamethrower could be the subsequent Charger killer (nevertheless it’s not there but) – Destructoid

Following the considerably, erm, maligned stability patch, many Helldivers 2 gamers have bemoaned the nerfing of the beloved Railgun. However with the nerfs got here buffs, and Helldivers 2 gamers could wish to think about attempting a Flamethrower for the notorious Charger. It’s nearly able to fill the void. Nearly.

That’s to not say the patch nerfed the Railgun into the filth, however the change did encourage me to begin experimenting with different weapons just like the Flamethrower. What as soon as was left to rot in my listing of Stratagems, the Flamethrower accompanied me many occasions over the weekend.

The stability patch elevated its injury by a whopping 50%, that means you possibly can flip bugs into crunchy husks quicker than ever. Its enhance in energy additionally makes it extra helpful towards the hated Charger tank, however I don’t suppose developer Arrowhead Video games ought to cease there.

The Flamethrower is so near being the subsequent Charger killer of Helldivers 2

The Flamethrower can kill a Charger in Helldivers 2 in roughly 5 seconds. I’ve examined it towards many Chargers and might verify that it’s a ton of enjoyable to cook dinner that bug to a crisp. As long as you intention the Flamethrower on the beast’s weak factors, corresponding to the pinnacle or any uncovered flesh, it’ll crumple in moments. Time to kill does appear to extend if you happen to assault its again or armored sides, thoughts.

In the event you’re unable to kill it with a stream of fireside, you should still win the battle because the damage-over-time impact burns the Charger over a brief interval. And but, I nonetheless won’t select it over different choices in ‘Suicide Mission’ issue and past.

Helldivers 2 Flamethrower charger killer burning a charger in the grasslands
Screenshot by Destructoid

The Flamethrower in Helldivers 2 spits out the injury wanted to kill a Charger, however that’s all it’s good for — injury. It lacks the stun impact introduced by the Railgun and different highly effective weapons. Your motion is proscribed to a strolling tempo whereas flinging flame, and you have to be a lot nearer than you’d with different weapons. With out one thing slowing the Charger’s tempo, the monster simply runs you down on open terrain.

Hearth hurts, proper? It’s what your dad and mom train you as a baby earlier than you ignore them and contact the recent range anyway. A fleshy bug just like the Charger ought to really feel the agonizing ache of being burned alive and react appropriately.

The Flamethrower wants a technique to cease enemies of their tracks

The Charger may trample you, and staying that also makes you a goal for one more. And that’s the crux of the problem in larger difficulties. Stopping and cooking a single Charger is ok and effectively. However towards 5 without delay, your solely hope is to do as a lot fireplace injury as attainable earlier than leaping left and proper.

Taking the Flamethrower nonetheless appears like an excessive amount of of a big gamble. Later difficulties have you ever going through dozens of Terminids starting from Hunters to Heavies. Its skill to kill quicker is a much-needed enchancment, nevertheless it gained’t be price including to your arsenal in high-level missions till it might probably sluggish in addition to cease. Fortunately, the Flamethrower doesn’t require you to take a knee to reload.

Helldivers 2 Flamethrower charger killer fighting a charger on a hillside
Screenshot by Destructoid

For the Flamethrower to be an actual menace to Chargers and different enemies in Helldivers 2, it wants some sort of stun. Not solely will it make the weapon extra helpful, nevertheless it’ll assist gamers save their fellow divers beneath assault. If I may request another change, it will be nice if Arrowhead will increase the weapon’s assault distance. It’ll preserve from forcing gamers to get proper beneath Bile Titans simply to get inside vary.

I just like the course Arrowhead goes with a few of the Help Weapons, however there’s nonetheless work to be carried out. Quickly sufficient, I hope we get to some extent the place gamers can decide Stratagems primarily based on how a lot they like them as an alternative of what’s probably the meta. However we’re not there but.

Supply

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button