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Excessive on Life 2 is now out on PC and consoles, and the overall efficiency on the previous platform is beneath par at greatest.
There have been cases of a number of gamers encountering occasional lags and stutters early on their adventures. The primary offender, as soon as once more, seems to be Unreal Engine 5. Fortunately, there are just a few tweaks you can also make by yourself to clean the efficiency.
Greatest Excessive on Life 2 graphics settings
Earlier than I deep dive into my present settings, listed below are the specs of my PC.
- AMD Ryzen 5600G
- 16 GB of DDR5 RAM
- NVIDIA RTX 3060 12 GB
Right here’s the set of settings I’ve been utilizing to get the absolute best gameplay.
- Window Mode: Windowed Fullscreen (relies upon fully in your private preferences)
- Decision: 1920×1080 (depends upon your setup)
- Framerate Restrict: 60
- V Sync: Disabled
- Graphics High quality: Medium
- Upscaling: NVIDIA DLSS (FSR for AMD gadgets)
- Upscaling Methodology: Balanced
- Body Era Applied sciences: Off
- Latency Discount Applied sciences: Off
- Movement Blur: Disabled
- Chromatic Aberration: Disabled
- FOV: 90
- View Distance High quality: Medium
- World Illumination High quality: Medium
- Anti-Aliasing High quality: Medium
- Shadow High quality: Low
- Put up Course of High quality: Medium
- Texture High quality: Medium
- Results High quality: Medium
- Foliage High quality: Cut back it to Low when you’re combating efficiency

Listed below are some key pointers to recollect. I’ve tried with limitless FPS and 120 FPS. Each appear to trigger hassle within the type of stutter. It may very well be my system, however I imagine 60 FPS is an efficient restrict in case you have a weak {hardware} setup. Whereas Excessive on Life 2 is a shooter, it’s not a aggressive one. 60 FPS will likely be greater than sufficient when you handle to maintain the stutters away.
V Sync comes disabled by default, and it’s greatest to maintain it that approach. The additional function doesn’t provide a lot, however consumes much more sources.