#Finest Megabonk Tomes tier record – Destructoid

#Finest Megabonk Tomes tier record – Destructoid
Dicehead dealing with multiple enemies in Megabonk

Screenshot by Destructoid

Having a profitable run in Megabonk will depend on a number of elements, and your Tomes will usually determine how lengthy the runs will probably be.

In easy phrases, Tomes are totally different modifiers that you may equip in your run. These modifiers both enhance your stats or enhance your weapons. Tomes have totally different in-game results; you may solely equip a restricted quantity on a run.

Consequently, you’ll need to equip Tomes which might be simpler within the present meta.

Full Megabonk Tomes tier record

Not like gadgets and characters, grading Tomes is tougher. Their utilization usually will depend on your lively construct, however I’ve nonetheless used 4 totally different tiers to separate all accessible choices.

  • S-tier Tomes are the very best choices within the present meta. They sometimes have good synergy with most builds within the recreation.
  • A-tier Tomes are near S-tier names, however have delicate limitations.
  • B-tier Tomes are useful when used within the appropriate builds, however not a lot use elsewhere.
  • C-tier Tomes are poor decisions and never value locking onto your slots.
Tomes in Megabonk
Screenshot by Destructoid

S-tier

  • Agility: This can be a good selection for a lot of characters, since solely a handful have excessive motion velocity. Even should you’re utilizing a ranged character like CL4NK, you’ll need to have excessive motion velocity to flee sudden, tough conditions. For assassin-type builds, excessive motion velocity may also scale up the injury.
  • Projectile Velocity: Loads of weapons use projectiles, and this tome raises the velocity. Extra velocity means extra projectiles, which interprets into better injury.
  • XP: Having extra XP is vital (getting higher builds raises your possibilities of success). This tome raises the quantity of expertise you get from each supply, and works nicely with any character, merchandise, or weapon.
  • Luck: Having extra luck in your run will let you discover higher weapon upgrades and rarer gadgets. Their results will push your possibilities of victory, and the Luck Tome works nicely with any construct.
  • Amount: Top-of-the-line buffs to your assaults, because it raises the variety of assaults and projectiles. Works nicely with each weapon and character, which is a bonus. That is considered one of my favourite decisions, regardless of what construct I take into consideration.
  • Cooldown: This tome reduces the ready interval between assaults and instantly raises your assault velocity. It’s vital whereas utilizing gradual weapons, however a sensible choice for any construct.

A-tier

  • Measurement: This tome will increase the dimensions of your assaults, projectiles, and explosions, leading to extra injury. The elevated injury isn’t ‘damaged’, however provides to the general efficiency of your construct. This can be a protected alternative for each character, and a superb backup possibility when you’ve got a number of slots.
  • Protect: Having a defend lets you protect your well being, and it could actually additionally regenerate should you don’t take injury for a sure time. Nevertheless, this window (when it’s important to stop taking injury) is low, and shields can get destroyed simply in late-game phases.
  • Regen: The Regen Tome is a must have for sure characters that want therapeutic. Nevertheless, some gadgets are substituted of their place, decreasing their significance.
  • Precision: This tome lets you deal essential injury and scale up past 100%. Essential hits do extra injury, and Precision is a must have for characters like CL4NK and Dicehead.
  • Bloody: This tome gives constant therapeutic while you deal injury. When you scale up this tome’s impact past 100%, you’ll acquire two heals as an alternative per hit. That is solely at A-tier as a result of not each character requires nice therapeutic.
  • Injury: Since you may increase the injury of your assaults with this tome, it’s typically a sensible choice. Nevertheless, the buff values are decrease than my expectations, and there are different methods to enhance your assault (for instance, by growing crit probability). Injury must be a superb secondary decide should you discover it on a run.

B-tier

  • Knockback: Knockback works nicely with melee-type characters, as you may push the enemy again. Nevertheless, the essence of this tome turns into redundant should you’re utilizing vary characters, as it is possible for you to to take care of them from a distance. This tome can also be extremely really useful for rookies.
  • HP: One other worthwhile tome for rookies, because you’ll get the next HP pool. I’ve rated it low since there are totally different gadgets and weapons to substitute its in-game results.
  • Evasion: That is the one methodology to keep away from taking any injury fully. Nevertheless, evading an assault will depend on luck, and the speed is just too low for my liking. I additionally don’t wish to depend on RNG Jesus to determine how lengthy I can survive.
  • Length: raises the length of your assaults and projectiles, however the buff isn’t very noticeable.
  • Armor: Having extra Armor is useful, however not a lot for non-tank items. Nevertheless, this tome is an A-tier alternative should you use a tank. For DPS-focused characters, Armor received’t have too many use-case situations.

C-tier

  • Silver: Having extra Silver will probably be key should you’re a newbie. Nevertheless, Silver isn’t an issue as soon as you might be previous the newbie stage. Therefore, I’ve put this into the underside tier. When you’re a newbie, think about Silver Tome as A-tier as an alternative.
  • Chaos: Whereas the chaos tome boosts a random stat, it may find yourself buffing an space that isn’t required. This impact is just too random for my liking.
  • Cursed: When you’re a try-hard, think about this as S-tier. For normal players, having an added problem received’t carry any additional rewards, so I fail to know the purpose.
  • Attraction: Except you select to face in a single spot in your run, an expanded pickup vary for XP isn’t accessible. This tome may also work for some ranged characters, however its results really feel stronger on paper than they really are.
  • Thorns: Enemies getting injury once they attempt to hit you reads cool, however doesn’t work as constantly as you would possibly assume.

Like our content material? Set Destructoid as a Most popular Supply on Google in only one step to make sure you see us extra ceaselessly in your Google searches!


Destructoid is supported by our viewers. Once you buy via hyperlinks on our website, we might earn a small affiliate fee. Study extra about our Affiliate Coverage

Leave a Reply

Your email address will not be published. Required fields are marked *