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#Echoes of the Fallen – Destructoid

Echoes of the Fallen – Destructoid

It will be simple to say that Closing Fantasy XVI: Echoes of the Fallen is simply extra Closing Fantasy XVI. See, it’s really easy, I simply mentioned it proper there. And that’s about 90% of what you must find out about this DLC.

Granted, I don’t suppose that’s a nasty factor. I usually really feel grated by DLC that’s type of slapped haphazardly onto a sport with out quite a lot of thought, and that’s not the case with Echoes of the Fallen. As an alternative, Echoes of the Fallen features as a neat bonus endgame quest that culminates within the sport’s closest equal to a superboss. I didn’t essentially discover Closing Fantasy XVI missing for content material, however I actually like how built-in into the sport this DLC is. A very new participant wouldn’t even know this was content material added after the very fact if the sport didn’t announce it!

That mentioned, is Echoes of the Fallen price paying precise cash for? Let’s go over it so you may make that judgment for your self.

Fighting Sigma in Final Fantasy XVI: Echoes of the Fallen
Screenshot by Destructoid
Closing Fantasy XVI: Echoes of the Fallen (PS5)
Developer: Sq. Enix Inventive Enterprise Unit III
Writer: Sq. Enix

Launched: December 8, 2023
MSRP: $9.99 (Standalone DLC), $24.99 (Enlargement Move)

Echoes in our wake

As talked about above, Echoes of the Fallen is strictly endgame content material. It’s straight up inaccessible till you’ve each reached the ultimate story quest within the sport and have accomplished a handful of endgame missions. With these necessities out of the way in which, Clive will obtain a tip from Charon about some bizarre new crystals circulating round Valisthea. And for those who’ve performed sufficient Closing Fantasy XVI to enter this DLC, then that shock crystals are type of a trigger for concern for Mr. Rosfield. Naturally, he gathers his finest buddies collectively to analyze.

After chasing down some unscrupulous retailers peddling the ill-gotten wares, Clive finds himself in an historic Fallen facility crammed with robotic baddies. Once more, it’s the standard Closing Fantasy beat, so there’s no less than one godly robotic monster lurking about.

From a narrative perspective, Echoes of the Fallen is okay. In case you deal with it like an endgame dungeon you’d discover in different RPGs, it’s about what you’d anticipate. The speedy plot doesn’t additional the core story, but it surely affords some neat lore for superfans to take pleasure in. The questline additionally options good cutscenes and voicework as effectively, so these hoping for extra time with Clive and buddies will get what they need. Simply don’t anticipate a story that essentially mirrors the standard of the primary story.

Granted, the plot largely exists to arrange some epic set items, which Echoes of the Fallen does ship.

Preparing Zantetsuken in Final Fantasy XVI
Screenshot by Destructoid

Discover the flame

Echoes of the Fallen loosely falls into two phases. The primary is what I’d name an establishing part, taking you to a couple areas the place you’ll discuss with some individuals and combat some baddies. That is typical Closing Fantasy XVI side-questing, all instructed. In case you can entry Echoes of the Fallen, you understand how you are feeling about this quest construction.

The second part is the true meat and potatoes of the DLC. The brand new dungeon, The Sagespire, follows the standard dungeon construction you’d come to anticipate by this level. The principle variations are its distinctive visuals and its comparatively greater depth in comparison with different dungeons. Fortuitously, you’ll discover quite a lot of helpful tools right here to offset this. Taking part in on my regular file (that’s to say, not Closing Fantasy mode), I wound up filling 4 of my six tools slots with stuff discovered within the dungeon.

Whereas the brand new toys had been enjoyable to search out, it’s the brand new boss battles that gripped me. I wouldn’t fairly say that the fights had been outright onerous, however they definitely made me work more durable than I sometimes did all through the primary sport. You’ll discover a good mixture of previous and new mechanics at play right here, which regularly present some enjoyable and frantic bouts of precision dodging and counterattacking on the proper second. It’s troublesome to actually clarify boss encounters like this, however for those who’ve appreciated how Closing Fantasy XVI usually handles its more durable fights, you need to like what Echoes of the Fallen places on the desk.

Using a thrust attack in Final Fantasy XVI
Screenshot by Destructoid

A Lengthy Fall

All instructed, the ultimate boss of The Sagespire is completely the spotlight of the complete DLC. It’s a busy, hectic, multi-phase boss battle that isn’t afraid to throw the kitchen sink at you. Count on plenty of motion, plenty of lasers, and even some bullet-hell fashion moments only for good measure. All of that is accompanied by a monitor that Masayoshi Soken went completely off-the-wall on. Closing Fantasy XIV followers are going to have big smiles on their faces, that’s all I’ll say.

That mentioned, after that, the DLC simply type of ends. The speedy plot threads are put to relaxation, and it’s mainly throughout in 4 hours at most. You may, in idea, squeeze a little bit extra life out of the DLC for those who play it in your first playthrough and on the New Recreation + unique Closing Fantasy mode. Moreover, for those who’re actually hardcore, you possibly can intention for a leaderboard excessive rating in Arcade Mode. However for those who had been anticipating a brand new marketing campaign, Echoes of the Fallen actually ain’t it.

Echoes of the Fallen runs for $9.99 by itself, or for $24.99 as a part of the enlargement go. Whether or not it’s well worth the money or not is as much as you. There’s no proper or unsuitable reply right here, however I do suppose the brevity of the package deal is price mentioning. I had fun with it, however I wouldn’t need anybody to enter this pack pondering it’d provide greater than it does.

The Sagespire in Final Fantasy XVI: Echoes of the Fallen
Screenshot by Destructoid

A drifting tender

In the end, your mileage with Echoes of the Fallen will mirror your expertise with Closing Fantasy XVI. In case you received to the top of the sport and located your self wanting extra new content material, Echoes of the Fallen completely delivers that. It doesn’t provide a fascinating story, but it surely does hit some good highs with its new boss battles. In actual fact, I’d say its closing boss combat is considered one of my favourite encounters in the complete sport.

Past that, this DLC pack is only a quick and candy return to Closing Fantasy XVI. In case you’ve moved on from the sport already, I don’t suppose Echoes of the Fallen will do a lot for you. The sport luckily felt full as-is with out this DLC, so that is a particularly elective piece of content material. In case you contemplate your self a fan of Closing Fantasy XVI, you then’ll in all probability take pleasure in what Echoes of the Fallen affords. It gained’t make believers out of anybody else, however on this case, I feel that’s completely okay. It is aware of who it’s for and doesn’t essentially intention greater than that.

Total, I appreciated Echoes of the Fallen. It provides a enjoyable endgame dungeon for these trying to prolong their keep in Valisthea, and it delivers some difficult new encounters to sink your tooth into. It’s over in just some hours and doesn’t do a lot narratively, but it surely’s a enjoyable experience for what it’s. Whether or not it’s well worth the cash is as much as you, however for those who’re in search of extra Closing Fantasy XVI, this DLC pack definitely delivers. Echoes of the Fallen just isn’t essential, however it’s price having.

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