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“Cuphead: The Scrumptious Final Course cleared 1,000,000 gross sales”
‘We challenged ourselves each step of the best way’
Not even two weeks after launch, Cuphead: The Scrumptious Final Course has topped a million gross sales throughout PC, PS4, Xbox One, and Swap, based on Studio MDHR.
Contemplating the same old adoption fee of DLC and expansions — even for standard, beloved video games with a large attain — that’s nice! Admittedly, the Cuphead DLC had a very long time to simmer, and it’s a continuation of all the pieces that made the unique sport such a blast.
“This marks a good faster timeline than it took for the unique sport to realize this momentous feat, and we’re simply beside ourselves with pleasure and appreciation,” studio director and government producer Maja Moldenhauer stated of the gross sales milestone. “These phrases definitely don’t embody how grateful we’re, however to the superb Cuphead gamers worldwide we are saying nonetheless: thanks from the underside of our hearts.”
“From begin to end, The Scrumptious Final Course was a real labor of affection. We challenged ourselves each step of the best way to ship probably the most formidable design, animation, and music we had ever created to inform the story of Ms. Chalice, and craft a becoming conclusion to this a part of Cuphead and Mugman’s journey.”
One of many yr’s finest
I didn’t essentially count on to say this, however midway by the gaming yr, Cuphead: The Scrumptious Final Course is one among my favorites, and I don’t foresee it slipping.
It’s been fantastic revisiting this cartoon world — not simply with an island of powerful new bosses, but additionally with a brand new character to clean up the unique expertise. The snappy nail-biting motion is a home favourite, and co-op help solely sweetens the deal. Irrespective of what number of occasions we had been “only one second away!” from beating a boss, we by no means misplaced the drive to attempt once more. And, goodness, that closing DLC fiend — what a showdown.
Humorous sufficient, I used to be right here 5 years in the past sharing the (eerily related) information that Cuphead had bought 1,000,000 copies shortly after its 2017 launch. Props to this staff.