Table of Contents
Picture by way of Wildlight Leisure
Get to know the Wardens earlier than you queue up.
Highguard is the most recent hero shooter from former Apex Legends devs Wildlight Leisure, and the sport’s playable characters and their skills could seem instantly acquainted.
Every character, referred to as a Warden, has a Passive capacity, a Tactical capacity, and an Final. Passives assist outline who the hero is with no need to press a button. Tactical skills are on a brief cooldown and depending on the Warden’s class sort, and Final skills take a very long time to cost up and may flip the tide of any raid battle.
At launch, there are eight playable Wardens, however extra will likely be added all through seasonal updates referred to as Episodes each two months or so. The sport is free-to-play, and so are all the Wardens, so there’s no want to purchase them like in Apex Legends.
Listed below are all the Wardens in Highguard to this point, their skills, and a few backstory about them.
All Wardens in Highguard

Atticus

A lightning-wielding captain who makes use of a high-voltage arsenal to manage the battlefield and wreak havoc upon the enemy.
- Class: Assault
- Talents
- Passive
- Supercharged Axe: Charged Axe releases {an electrical} explosion that damages close by useful resource nodes.
- Tactical
- Shockspear: Throw a charged spear that shocks close by enemies. Steady injury fees his passive.
- Final
- Supercell: Rise into the air and rain lightning spears that do heavy injury to gamers and constructions.
- Passive
- Lore: “Atticus descends from an historic bloodline of lightning wielders going again over a thousand years. Rigorously educated within the arts of warfare from a really younger age, Atticus turned a battlefield prodigy and a well-known warfare hero. However when Highguard instantly returned, his ailing father, then on his deathbed, offered him with an odd heirloom key able to opening a secret place on the continent. He charged Atticus to hunt out this place to arrange to fight an historic evil that will quickly return. Whether or not actual or merely the fevered ramblings of a dying man, Atticus swore to safeguard the artifact and uncover its true goal. Now he journeys to Highguard as a Warden to satisfy the oath he made to his father and put together to guard humanity from what’s coming—earlier than it’s too late.”
Condor

A talented explorer who channels her extrasensory skills by her winged guardian to trace enemy actions.
- Class: Recon
- Talents
- Passive
- Hunter’s Intuition: Condor’s hen warns her when enemies are close by.
- Tactical
- Eyes within the Sky: Ship out her hen, which scans to detect enemies that transfer.
- Final
- Hovering Guardian: Launch 3 smoke clouds that reveal enemies inside its wake.
- Passive
- Lore: “Whether or not one thing’s misplaced—or making an attempt to not be discovered—there’s no individual higher suited to trace it down than Condor. Her huge data, eager senses, and insatiable thirst for journey make her probably the most wanted treasure hunters in Headwall. Highguard’s anomalous return has introduced with it numerous mysteries simply ready to be uncovered, and there’s no yet another outfitted with the talents or the fervour to crack the code than Condor. The misplaced land of legend has returned—and he or she’s going to discover all of it.”
Kai

This disciplined monk harnesses the chilly to reshape the battlefield for protection and safety. Till his interior demon takes over…
- Class: Defensive
- Talents
- Passive
- Frozen Restore: Restore damaged partitions with ice.
- Tactical
- Ice Wall: Create an ice wall.
- Final
- Frost Large: Remodel into Kai’s interior ice demon.
- Passive
- Lore: “Raised in a monastery of the frozen Wetlands mountains, Kai is a singular ice wielder who controls and embraces the facility of a Frost Beast demon that lives inside him. Because the younger man focuses his skills on defending others and defensive methods, his ice demon, Rime, unleashes frigid, harmful havoc on something in his path. For so long as they’ll keep in mind, the souls of each Kai and Rime had been cast as one. When the misplaced land of Highguard returned, so did a glimpse of their previous and the hope of solutions as to what introduced these two collectively – whether or not it’s magic of darkish or mild is but to be decided.”
Mara

A mysterious conjurer who absorbs and repurposes the souls of the fallen to defend and assist her allies.
- Class: Help
- Talents
- Passive
- Sacrifice: Sacrifice downed enemy gamers to cost your tactical.
- Tactical
- Soul Armor: Grants allies an overshield that absorbs injury.
- Final
- Immortal Coil: Create a spawn level in your staff.
- Passive
- Lore: “Witch. Demon. Darkfiend. The mysterious conjurer Mara has been referred to as many issues, and the legends surrounding her are legion. However in a single element all of the tales agree: she possesses energy over life and loss of life itself. Now with Highguard’s return, Mara has mysteriously volunteered to develop into a Warden for The Iron Vigil. Her final designs within the Misplaced Land stay a thriller, as do the origins of the unusual shadow magic she wields. However behind her everlasting magnificence and imposing facade lies a deep reservoir of emotion, knowledge, and loneliness, although few will ever get shut sufficient—or dwell lengthy sufficient—to see it.”
Redmane

This barbaric enforcer unleashes primal, bestial energy upon his foes, laying waste to something in his path.
- Class: Destruction
- Talents
- Passive
- Enraged: Positive factors a motion and reload velocity buff after killing enemies.
- Tactical
- Pounce: Smash by breakable partitions. Maintain to cost a strong leap.
- Final
- Beast’s Roar: Roar to destroy partitions and different breakable objects in entrance of you. It additionally damages enemies.
- Passive
- Lore: “Redmane hails from the Excessive Steppes, an amazing plain teeming with wildlife and unbroken sky. He possesses a particular reference to animals, able to absorbing numerous animals’ facets into his personal physiology. He’s a grasp of beasts, a patchwork of dozens of animal predators. His savagery, energy, and primal instincts make him probably the most sought-after Wardens in Highguard. However what introduced him to the misplaced land was not journey nor coin. After uncovering an online of conspiracy and lies, this barbaric enforcer has set off to the misplaced land to clear the identify of his departed accomplice and problem those that attempt to cease him.”
Scarlet

A educated murderer who wields wind and sand to outflank opponents and infiltrate enemy bases.
- Class: Assault
- Talents
- Passive
- Shifting Sands: Shift a destructible wall into sand, briefly making it satisfactory.
- Tactical
- Sandstorm: Enter stealth mode, making your self hidden to enemies which can be far-off.
- Final
- Whirling Blades: Throw as much as 6 lethal daggers. Killing a participant with a dagger resets your cooldowns.
- Passive
- Lore: “As soon as a princess from the desert kingdom of Essence, Scarlet left her throne behind to develop into a warden for The Iron Vigil. She wields the Shifting Sands from the traditional homeland of her individuals to reinforce her agility, stealth, and goal. Recognized far and huge for her admirable battle for individuals who can’t battle for themselves, Scarlet turned a Warden of the individuals. She takes solely the roles or missions that serve to guard these in want. In brief, she is beloved, praised, and celebrated, which made her alternative to go away the Realm and embark to Highguard in quest of her misplaced mentor a heartbreaking, however obligatory one.”
Slade

A pyroclastic maverick who melts opponents with magma from beneath and firestorms from above.
- Class: Assault
- Talents
- Passive
- Firebomb: Explodes and spreads magma to an space.
- Passive
- Hotstreak: Positive factors decreased cooldowns and elevated firepower when on a kill streak.
- Tactical
- Heatwave: Sends out a cascading wave of molten hearth.
- Final
- Firestorm: Rains down hearth upon the focused space.
- Passive
- Lore: “Slade’s life on the streets taught him how one can make a dwelling any method he might. Fiery powers and a robust proper hook have made him an notorious demolition man, a embellished avenue fighter, and a good friend of crime lords and pirate captains the world over. And now, in between unsanctioned bouts and smuggling runs, he’s joined up as a warden to make some further coin.”
Una

A spirit binder able to summoning the wayward spirits of the Wildwood to help her in battle.
- Class: Defensive
- Talents
- Passive
- Serving to Hand: Spirits seem to offer Una loot.
- Tactical
- Forest Wisps: Summon mischievous spirits who lob concussion grenades at enemies.
- Final
- Tree Walker: Summon a big forest spirit that throws smaller explosive spirits at enemies.
- Passive
- Lore: “A robust spirit binder of the Wildwood, Una possesses a particular connection to life, loss of life, reminiscence, and the spirit world. She has defied the legal guidelines of her individuals, leaving the boundaries of her dying forest dwelling—in order that she could discover a method to reserve it. Una has traded her true face for one among everlasting exile. Her service as a warden permits her to freely discover Highguard, the place she searches for an previous magic to avoid wasting her homeland, although she herself can by no means return to see it healed.”
For extra on Highguard, take a look at Destructoid’s protection right here:
This text will likely be stored updated as extra Wardens are added to Highguard.
Printed: Jan 26, 2026 12:01 pm