#All Particular Balls in Ball x Pit – Destructoid

#All Particular Balls in Ball x Pit – Destructoid
Murderer Iron x Ghost
or
Iron x Wind Passes via the entrance of enemies, however not the again. Backstabs deal 30 p.c bonus harm. Unknown – – Unknown – – Blizzard Freeze x Lightning
or
Freeze x Wind Freezes all enemies inside a 2 tile radius for 0.8 seconds, dealing 1-50 harm. Bomb Burn x Iron Explodes when hitting an enemy, dealing 150-300 harm to close by enemies. Has a 3-second cooldown earlier than it may be shot once more. Flash Mild x Lightning Harm all enemies on display screen for 1-3 harm after hitting an enemy and blind them for two seconds. Flicker Mild x Darkish Offers 1-7 harm to each enemy on display screen each 1.4 seconds. Freeze Ray Freeze x Laser (Vertical)
or
Freeze x Laser (Horizontal) Emits a freeze ray when hitting an enemy, dealing 20-50 harm to all enemies in its path, with a ten p.c probability of freezing them for 10.0 seconds. Frozen Flame Freeze x Burn Add 1 stack of frostburn on hit for 20 seconds (max 4 stacks). Frostburnt models are dealt 8-12 harm per stack per second and obtain 25 p.c extra harm from different sources. Glacier Freeze x Earthquake Releases glacial spikes over time that deal 15-30 harm to enemies that contact them and freeze them for two.0 seconds. This ball and its glacial spikes additionally deal 6-12 harm to close by models. Hemorrhage Bleed x Iron Inflicts 3 stacks of bleed. When hitting an enemy with 12 stacks of bleed or extra, consumes all stacks of bleed to deal 20 p.c of their present well being. Holy Laser Laser (Vertical) x Laser (Horizontal) Offers 24-36 harm to all enemies in the identical row and column. Incubus Allure x Darkish Every hit has a 4 p.c probability of charming the enemy for 9 seconds. Charmed enemies curse close by enemies. Cursed enemies are dealt 100-200 harm after being hit 5 instances. Inferno Burn x Wind Applies 1 stack of burn each second to all enemies inside a 2 tile radius. Burn lasts for six seconds, dealing 3-7 harm per stack per second. Laser Beam Mild x Laser (Vertical)
or
Mild x Laser (Horizontal) Emit a laser beam on hit that offers 30-42 harm and blinds enemies for 8 seconds. Leech Brood Mom x Bleed Attaches as much as 1 leech onto enemies it hits, which provides 2 stacks of bleed per second (max 24 stacks). Lightning Rod Lightning x Iron Vegetation a lightning rod into enemies it hits. These enemies are struck by lightning each 3.0 seconds, dealing 1-30 harm as much as 8 close by enemies. Lovestruck Allure x Mild
or
Allure x Lightning Inflicts Lovestruck on hit enemies for 20 seconds. Lovestruck models have a 50 p.c probability of therapeutic you for five well being after they assault. Maggot Cell x Brood Mom Infest enemies on hit with maggots. After they die, they explode into 1-2 child balls. Magma Burn x Earthquake Emits lava blobs over time. Enemies who stroll into lava blobs are dealt 15-30 harm and acquire 1 stack of burn (max 3 stacks). Burn lasts for 3 seconds, dealing 3-8 harm per stack per second. This ball and its lava blobs additionally deal 6-12 harm to close by models. Mosquito King Vampire x Brood Mom Spawns a mosquito every time it hits an enemy. Mosquitoes assault a random enemy, dealing 80-120 harm every. If a mosquito kills an enemy, it steals 1 well being. Mosquito Swarm Vampire x Egg Sac Explodes into 3-6 mosquitoes. Mosquitoes assault random enemies, dealing 80-120 harm every. If a mosquito kills an enemy, it steals 1 well being. Noxious Wind x Poison
or
Wind x Darkish Passes via enemies and applies 3 stacks of poison to close by enemies inside a 2 tile radius. Poison lasts for 4 seconds and every stack offers 1-3 harm per second. Unknown – – Unknown – – Phantom Darkish x Ghost Curse enemies on hit. Cursed enemies are dealt 100-200 harm after being hit 5 instances. Radiation Beam Laser (Horizontal) x Poison
or
Laser (Horizontal) x Cell Emit a radiation beam on hit that offers 24-48 harm and applies 1 stack of radiation (max 5 stacks). Radiation lasts for 15 seconds and causes enemies to obtain 10 p.c extra harm from all sources per stack. Sacrifice Bleed x Darkish Inflicts 4 stacks of bleed (max 15 stacks) and applies a curse to hit enemies. Cursed enemies are dealt 50-100 harm after being hit 5 instances. Sandstorm Earthquake x Wind Goes via enemies and is surrounded by a raging storm, dealing 10-20 harm per second and blinding close by enemies for 3 seconds. Unknown – – Shotgun Egg Sac x Iron Shoots 3-7 iron child balls after hitting a wall. Iron child balls transfer at 200 p.c pace however are destroyed upon hitting something. Soul Sucker Ghost x Vampire Passes via enemies and saps them, with a 30 p.c probability of stealing 1 well being and lowering their assault harm by 20 p.c. Lifesteal probability solely applies as soon as per enemy. Spider Queen Brood Mom x Egg Sac Has a 25 p.c probability of birthing an Egg Sac every time it hits an enemy. Storm Lightning x Wind Emits lightning to strike close by enemies each second, dealing 1-40 harm. Succubus Allure x Vampire Every hit has a 4 p.c probability of charming the enemy for 9 seconds. Heals 1 when hitting a charmed enemy. Solar Burn x Mild Blind all enemies in view and add 1 stack of burn each second (max 5 stacks). Burn lasts for six seconds and offers 6-12 harm per stack per second. Swamp Earthquake x Poison Go away behind tar blobs over time. Enemies who stroll into tar blobs are dealt 15-30 harm, are slowed by 50 p.c for 7 seconds, and acquire 1 stack of poison (max 8 stacks). Every stack of poison offers 1-3 harm per second. This ball and its tar blobs additionally deal 6-12 harm to close by models. Vampire Lord Vampire x Bleed
or
Vampire x Darkish Every hit inflicts 3 stacks of bleed. Heals 1 well being and consumes all stacks when hitting an enemy with not less than 10 stacks of bleed. Virus Poison x Ghost
or
Poison x Cell Applies 1 stack of illness to models it hits (max 8 stacks). Illness lasts for six seconds. Every stack of illness offers 3-6 harm per second, and diseased models have a 15 p.c probability of passing a stack to undiseased close by enemies every second. Voluptuous Egg Sac Cell x Egg Sac Explodes into 2-3 egg sacs on hitting an enemy. Has a 3-second cooldown earlier than it may be shot once more. Wraith Freeze x Ghost Freezes any enemy it passes via for 0.8 seconds. Unknown – –

Leave a Reply

Your email address will not be published. Required fields are marked *