Table of Contents
Screenshot by Destructoid
The extra I enterprise into the impenetrable black, the nearer I get to seeing The Darkish Place.
With solely compass instructions to make use of, it’s possible you’ll end up getting into circles in Welcome To The Darkish Place. If you happen to ever need to depart no matter hellscape you’ve unintentionally landed in, then you definitely’ve obtained to concentrate to the place you’re going.
With solely phrases and audio to make sense of your environment, understanding the structure of the Darkish Place will enable you activate the Dragon and return to the Cloud very quickly.
Right here is our map of Welcome To The Darkish Place. We hope it helps.
Welcome To The Darkish Place: Areas and key objects

Except you’ve obtained a superb reminiscence that may recall each step and course you absorb Welcome To The Darkish Place’s sophisticated Forest, it’s virtually assured that you simply’ll neglect the place key areas are. Fortunately, the Darkish Place really holds its form, virtually in a grid-like design woven into the Forest timber. Irrespective of what number of instances you fall from the Cloud, all the things you learn and listen to will seem in the identical actual place. Some areas should be visited in a specific order, particularly if you wish to see all the things (or extra precisely, learn all the things).
Beneath, we’ll element the place you’ll find all areas in Welcome To The Darkish Place, if there are puzzles/riddles, what key objects you may decide up there, and whether or not that exact location homes an ending.
This text is a piece in progress. We’re trying to fill within the gaps on our map and desk as we uncover extra. Be a part of us in our journey by The Darkish Place and tell us within the feedback about any thrilling areas you’ve discovered that we might have missed.
| Place | Location (course) | Key objects/puzzles/riddles |
|---|---|---|
| The Cloud | Start line | Guidelines of The Darkish Place. |
| Tree with gap | North of start line | Ending. |
| Bleeding tree | East then north of start line | – |
| Stream | Northwest | – |
| Phone Sales space | Northwest | Puzzle (requires Coin). |
| Church | North from Phone Sales space (comply with the cable) | Coin |
| Grave | North of Church | Shovel |
| Lamp | Northeast | Puzzle. |
| Docks | West | Shed Key. |
| Shine Lake | West | – |
| Tall constructing | West then south | Medication. |
| Gap | South then east | The Present process. |
| Deserted House | East, on Cracked Street | – |
| Home | East, on Cracked Street | Basement Key and Automobile Key. |
| Manhole | Far east on Cracked Street, north of Small Neighborhood | The Present process. |
| Canine Home | East from Rainforest after which south | Black button. |
| Lawnmower | South (close to Mailbox) | – |
| Mailbox | South | Vacuum Tube or ending. |
| Swing | South (close to Mailbox) | Present process. |
| Chair | Southeast | Don’t belief chair (ending). |
| Phone line | Southwest | – |
| Cement Tower | 4 east from begin level | Dragon and Fuses. |
| Manufacturing unit | Southwest perimeter | – |
| Craggy Maze | Southern perimeter | – |
| Mango village | East from Corn Area | Ending. |
| Corn subject | East | – |
| Diner | West of north Corn Area and north of Cracked Street | – |
| Parking zone | South of Diner | – |
| Put up Workplace | South of Parking zone | – |
| Dagger | Southeast from Rainforest | Ending. |
| Paper Home | South of Dagger (comply with Practice Tracks) | – |
| Cottage | East of Dagger | – |
| Spike subject | Far northeast | – |
| Rainforest | Northeast perimeter | – |
| Savanna and Desert | Spanning throughout the north-eastern perimeter, above Rainforest | – |
| Nightfall/Horizon | Perimeter of Darkish Place | Ending. |
| Dimlose | West of Savanna and east of Chasm | Ending. |
| Bench | Between Dimlose and Savanna | – |
| Waterfall | West of Bench | – |
| Tunnel | Northeast | Requires key merchandise to navigate (Lighter?) |
| Mine subject | Northeast | Sudden ending. |
| Bear lure | Southeast | Sudden ending. |
| Toy Field | Southwest | Ending. |
| Blood | Northwest | Sudden ending (when you fail the encounter). |
| Chasm | Far north | Endings. |
| Library (crimson brick constructing) | Northwest of Chasm | Shotgun and ending. |
| Practice Platform | Northwest perimeter | – |
| Cave | Throughout Chasm bridge | Puzzle. |
| Lighthouse | South-west from Chasm | Ending and code: 23411. |
| Wagon | West from Chasm | Ending. |
| Campsite | North-west (comply with the smoke) | – |
| Mansion | North off filth path, west of Campsite | Endings, Gloves, and Gold Key. |
| Swamp | Far west | Ending and Log Cabin. |
| Massive Constructing | Northwest from Swamp | Rooftop entry (wants Ladder Key). |
| Grocery store | South from Massive Constructing | Yellow Cube and Ladder Key. |
| Millington Grove | Southwest | – |
| Picnic Desk | Southwest | – |
| Manufacturing unit | Southern perimeter | – |
| Freeway | Southwest perimeter | Ending. |
| Faux picnic | Southeast perimeter | – |
Like our content material? Set Destructoid as a Most popular Supply on Google in only one step to make sure you see us extra often in your Google searches!
Revealed: Oct 26, 2025 02:26 pm