#The Final of Us director reveals discrepancies in feedback from latest Sony interview – Destructoid

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The Final of Us director reveals discrepancies in feedback from latest Sony interview – Destructoid
Naughty Canine President Neil Druckmann has responded to feedback revealed in an interview between him and Sony, exhibiting how his reply was edited right down to the purpose the place it misquotes him.
Followers and builders alike have been discussing the latest Sony-published interview through which Druckmann discusses the way forward for sport growth. The largest level of rivalry is Druckmann’s view on using AI, which he seems to be enthusiastic about, regardless of industry-wide backlash to its use and the layoffs of 1000’s of sport builders. Nonetheless, Druckmann has now mentioned that the interview, in no less than one reply, doesn’t precisely mirror his feedback.
Neil Druckmann exhibits Sony interview misquoted his ideas on gaming’s future

In a publish on Twitter/X, Druckmann highlights one particular a part of one in every of his solutions from the unique interview and says, “This isn’t fairly what I mentioned.”
Druckmann does share his authentic, unedited response, which is for much longer and crammed with rambling ideas.
Modifying responses in an interview is commonplace journalistic follow that each outlet does. The intent is to edit for readability in order that the purpose stays the identical however to take away any complicated or extraneous language that may include answering a query on the fly throughout an interview.
The edits seem to have gone too far right here, although. Druckmann didn’t truly say he believes Naughty Canine’s new sport “might redefine mainstream perceptions of gaming.” In his authentic response, it’s clear his dream is for video video games to attraction to a a lot wider viewers, as they do immediately in comparison with 20 or 30 years in the past.
Utilizing The Final of Us and Fallout for example, he explains how he desires to see a world the place extra video games unfold into different mediums like TV, motion pictures, and extra in order that when somebody who doesn’t play video games sees them and discovers they’re based mostly on a sport, they search that sport out to play it.
Druckmann solutions the principle query proper at first of this prolonged response, saying, “Nicely, I’ve been fortunate, in that I’ve already had that. I received the prospect to make a number of of my dream tasks.” His dream for the long run might be the brand new mission he’s at present engaged on at Naughty Canine, however he doesn’t give many particulars exterior of how enthusiastic about it he’s.
Initially, I didn’t suppose this publish was a lot of a response as a result of it doesn’t handle the principle matter followers and builders have been discussing relating to this interview: AI. Druckmann’s feedback about AI prompted some very sturdy opinions on-line.
Nonetheless, with this response now on the market, we also needs to maintain an open thoughts about these feedback. Whereas Druckmann clearly made his pleasure about AI clear, the precise wording, particularly if it’s one other rambling reply, might make all of the distinction as to what he was truly making an attempt to say.