#Wuthering Waves – Tactical Hologram Boss Problem, ranked

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Wuthering Waves – Tactical Hologram Boss Problem, ranked
The Tactical Hologram bosses are probably the most tough content material you’ll be able to deal with in Wuthering Waves. There are 4 bosses complete, so if you happen to’re seeking to deal with them from best to hardest, right here all of them are ranked.
All Tactical Hologram Bosses Ranked in Wuthering Waves
Proper earlier than I leap into the rating course of, perceive that the problem of boss encounters in Wuthering Waves depends upon a number of elements, with one of many largest being private talent. As such, this rating is predicated completely by myself talent stage, which can be lesser or higher than yours. For slightly context, I’m at the moment on Problem 6 on each one of many Tactical Hologram bosses up to now, so the rankings might be primarily based on Stage 5. I imagine this nonetheless just about paints the identical image, nevertheless. Disclaimer over. The next ranks are from best to hardest.
Impermanence Heron

The deranged dying chook is the best of the Tactical Hologram bosses as a result of its patterns are easy to know. There’s little complication to any of the Impermance Heron’s assaults, and if you happen to die to it, you very clearly get why. Its assaults have massively apparent tells (minus a sure sidestep wing sweep transfer) making it straightforward to learn for counterplay.
Moreover, this overgrown chook is kind of gradual, permitting you loads of time to react to it. It has only a few parry home windows that matter, and each is simple to land when you’ve acquired the timing down for them. Total, a straightforward boss. Most individuals shouldn’t wrestle an excessive amount of as much as about Problem 4, however that’s solely as a result of the entire Tactical Hologram bosses get a lot more durable then.
Feilian Beringal

This large ape is a bit more durable than the Impermance Heron, as a consequence of being sooner and extra relentless with its steady assaults. Nevertheless, for most individuals, Feilian Berginal’s pace gained’t be a lot of a difficulty as a consequence of how telegraphed its assaults are. All of them have giant wind-ups, so you’ve gotten loads of time to react, they usually’re typically so giant that they straight-up miss you if you happen to don’t do something.
What places this ape over the Heron in problem is its seemingly giant well being pool and log-spin assault. First, Feilian Beringal has loads of well being to burn by way of to beat the timer, that means it’s essential be fishing for counterattacks each probability you get, particularly at decrease gear ranges. Early on, I discovered this facet of the monkey to be the toughest half to take care of.
Nevertheless, Feilian Beringal additionally has a particular assault he performs once in a while when he will get entry to his log. He’ll start to spin round quickly for about ten seconds, through which, throughout this time he can one-shot you if any portion of it hits you. What makes this transfer notably harmful is that the animation of the spin doesn’t match the precise hurt-box that may, effectively, harm you, that means you’ll be able to die to an assault you can not see. The most effective counter for that is to actually spam dodge through the spin assault, and counterattack after each. The prolonged i-frames from the counter will mean you can survive your entire animation, and also you get extra harm out of it.
Mourning Wix

Oof. I’ve quite a bit to say about this boss. Tough across the edges doesn’t even start to explain it, as a result of this monstrosity has so many glitches, digital camera bugs, and one-shot mechanics that, when all mixed collectively, make this one of many hardest bosses in your entire recreation. Mourning Wix isn’t any joke even with out all of the bugs, as the whole lot it does is simply usually annoying. This monster continuously mixes gradual, easy-to-spot assaults with lightning-fast ones that catch you off guard.
Worse, this beast spams a cyclonic blade swarm assault that requires you to memorize which assault it used earlier than it, to know what number of instances it’s essential press your dodge button, in any other case you die. Not joking. It actually makes use of completely different variants of this transfer relying on that. Typically talking, you wish to parry each single one among its parry-able assaults, because it reduces the frequency of cyclonic blade swarms you’ll should take care of. Belief me once I say, it’s well worth the bother. The more durable the problem you select, the extra necessary these parry home windows grow to be.
Thundering Mephis

Thundering Mephis is well probably the most tough boss in Wuthering Waves as a hologram. This boss is extraordinarily quick, and continuously barrages you with kill strikes that require very quick response instances to keep away from. On high of this, the boss disappears continuously, lowering your total DPS on him until you parry his assaults on an equally constant foundation. I’d say that this boss is sort of unimaginable to kill in time if you happen to don’t parry most of his strikes, at the moment.
What really makes this boss a nightmare is its infuriating clone that it spawns at random whereas attacking you. The clone can seem at a second’s discover, and assault with lightning pace. It could seem off the sting of your display and blast you whilst you concentrate on the principle physique. It could unleash Thunder Mephis’s mass AoE prompt kill transfer, whereas the principle physique blasts you from off-screen. There are simply so many mixture assaults that litter the scene that it’s typically arduous to inform what even occurring. You’re coping with this whereas coping with relentless assaults of Thunder Mephis, continuously. Every part each the principle physique and clone do can one-shot you. All it takes is one faucet, and also you’re carried out.
If this wasn’t sufficient for you, then know you can parry the clone’s assaults. Usually, you’re rewarded for doing this, however if you happen to handle to drag off this feat, even by chance you’re frozen in place, digital camera and all, and are unable to dodge, swap characters, or usually defend your self for about one second. That is sufficient time for Thundering Mephis to outright kill you. A part of me thinks is one other bug, however, truthfully, I’m not even certain.
What I’m certain of, although, is that there isn’t any tougher boss than this monster in Wuthering Waves.