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#Castlevania Legends is legendarily unloved – Destructoid

Castlevania Legends is legendarily unloved – Destructoid

There was no avoiding a “legendarily” gag

Castlevania is a sequence so sprawling with so many excessive peaks that the low valleys form of actually stand out. Besides I’ve realized that the valleys aren’t at all times that deep. You possibly can normally, not less than, see the peeks from video games like Castlevania Judgement and Castlevania 64. I’ve but to discover a Castlevania title with out some advantage, even when there are a number of that don’t precisely crack my whip. I truthfully suppose that 2010’s Castlevania: Lords of Shadow may be the nadir for me, as a result of I discovered it to be simply so stiflingly boring. I don’t even need to know what the sequel is like.

Castlevania Legends is one which I’ve heard excluded at greatest and derided at worst. On paper, it has one factor that I’ve wished for in a Castlevania title: a lady-Belmont, however I’m informed that it’s horrible, largely by Koji Igarashi who helmed the sequence for greater than a decade. In Nintendo Energy Difficulty 230 (July 2008), Igarashi referred to Castlevania Legends as a humiliation. That’s fairly harsh, and it was sufficient to place me off even making an attempt it till now.

It’s not nice, but when I ever referred to a sport as an “embarrassment,” I’d make damned positive I used to be driving the stake into the precise place.

Castlevania Legends Climbing Butt
Screenshot by Destructoid

Pixelated butts

Castlevania Legends has you moving into the thigh-high boots of Sonia Belmont. In the identical Nintendo Energy that Koji Igarashi referred to as the sport a humiliation, he additionally confidently mentioned that Shanoa of Castlevania: Order of Ecclesia was the sequence’ first major feminine protagonist. I hold bringing his feedback up as a result of I simply can’t imagine the brash confidence on this man.

You possibly can inform Sonia is meant to be a girl due to her butt. My husband seemed over my shoulder whereas I used to be taking part in it and acknowledged her outward gender whereas she was climbing a rope due to the way in which her butt is formed. This butt is roughly 4 pixels excessive by eight pixels large and consists of three colours, but by some means Konami was in a position to talk Sonia’s female physique by her posterior alone. Masterclass.

Launched in 1997, Castlevania Legends was out across the time that Castlevania: Symphony of the Evening shunted the whole sequence into a brand new route. It’s largely a continuation of the primary two Sport Boy Castlevania titles, sharing quite a lot of the identical mechanics. And like these video games, it’s not notably good.

Castlevania Legends Knight Guy
Screenshot by Destructoid

Pocket energy

I do know that Castlevania: The Journey and Castlevania 2: Belmont’s Revenge, and I don’t need to pee on anybody’s monochromatic recollections, however I’m not a fan. It was tough for builders to suit even NES ideas onto the Sport Boy within the early days. Most tried ports of present franchises had been watered right down to various levels. It didn’t actually matter; what mattered was having a conveyable model of a license out there.

By 1997, nevertheless, we’d seen video games like Mega Man V, which was higher than even a few of the NES titles. Castlevania Legends, nevertheless, feels extra like a step again. It was dealt with by Konami’s Nagoya department, and helmed by Kouki Yamashita, who additionally directed Dracula X for the SNES. The truth that it was launched six years after Belmont’s Revenge and nonetheless options all of the mechanics and shortcomings of these video games is definitely a little bit of a bizarre signal. Quite than take a brand new strategy, they simply expanded on one thing that had been shelved for thus lengthy.

I believe the controls are the strangest a part of the Sport Boy sequence. Even though Castlevania’s early video games are nearly famend for his or her deliberately stiff management, the transportable titles appear to concurrently be stiffer whereas offering extra maneuverability. Sonia can management herself in midair and even crawl alongside the bottom, which is fairly spritely for a Belmont. Likewise, rope climbing is a central mechanic of those video games for some purpose. I assume this was earlier than stairs had been invented.

Trap Dead End
Screenshot by Destructoid

Vertical perturbance

Whereas Castlevania Legends not less than matches in with numerous the sequence’ requirements, it’s weakened by numerous errors that shouldn’t even be in a sport of its classic. I’m speaking issues like having enemies that may transfer freely in all instructions in vertical environments when you may’t assault up and down. So, you’re hanging on a rope and a bat is coming to your shapely, pixelated butt. What are you speculated to do other than use restricted motion choices to aim to remain out of its approach?

There’s numerous dangerous enemy placement, as there are spots the place you may enter a display right into a collision that would solely have been prevented when you entered at particularly the precise spot. It’s an issue all through.

The worst, nevertheless, is that it’s going to hit you with useless ends. I assumed we exorcised this horrible apply within the ‘80s, however Castlevania Legends will can help you stroll down the flawed path, solely to hit you with a wall and nothing else. To make issues worse, there are a selection of elective gadgets, one in every of the 5 ranges. Which means it’s important to willingly go off the overwhelmed path to try to discover this stuff, at instances subjecting your self to the sport’s juvenile traps.

Talking of which, there are literal traps. Keep watch over the coloration of the sport’s whippable, item-dispensing candles as a result of a few of them will set off pitfalls into waste-of-time enemy rooms, whereas others minimize the center man and simply spawn an enemy.

Castlevania Legends Alucard Dialogue
Screenshot by Destructoid

Not inept past redemption

That’s annoying, however possibly not as annoying as you may think. Castlevania Legends not less than lets you proceed as typically as you need. Your life gauge is fairly beneficiant, so it’s not not possible to simply stay with errors that you simply weren’t clairvoyant sufficient to keep away from.

Then again, even when it’s not inept past all redemption, it’s nonetheless reasonably bland. Its aesthetics aren’t a nasty match. Its enemy design is predictable, however as highlighted beforehand, the sprite work normally isn’t dangerous. The music isn’t horrible both, but it surely has one of many worst renditions of Bloody Tears that I believe I’ve heard.

The most important letdown is that the sub-weapons have largely been stripped. You get additional powers after defeating a boss, and these are the issues that eat hearts. Nevertheless, none of them are very thrilling, you may merely cycle between those you unlocked, and because you don’t begin with one, you spend a complete stage gathering hearts which you could’t use. It’s like the sport retains handing you cans of gasoline, however you may’t have the automotive till you’ve walked far sufficient.

Spider alert arachnophobia
Screenshot by Destructoid

Erasure

I’m largely simply shocked that I’m not completely apathetic about Castlevania Legends. It’s positively not an excellent sport, but it surely feels not less than corresponding to the earlier Sport Boy titles. I suppose I’ve at all times had some disagreement with Koji Igarashi’s perspective and route on the sequence, so at this level, I possibly shouldn’t be stunned after I really feel they diverge from my very own opinions.

Talking of which, Sonia Belmont was excised from the Castlevania canon by Igarashi. That is unlucky since she’s the one depicted feminine Belmont. That mentioned, she doesn’t do a lot, although it’s hinted that she has some kind of relationship with Alucard. She was going to look in a sport referred to as Castlevania: Resurrection for the Dreamcast, but it surely was later canceled. I’m simply discovering out now {that a} demo of that sport was leaked, and now I really feel I have to attempt it.

In the meantime, Konami hasn’t performed something new with the Castlevania sequence other than releasing compilations (that omit Castlevania Legends, unusually). The corporate has began displaying some indicators of life and largely resurrecting older franchises, and with the success of the Netflix sequence, possibly we’ll get to see one thing new. Possibly M2 will get one other crack at making a Castlevania: Rebirth title, they usually’ll dig up Castlevania Legends. I’m not optimistic.

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