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#Steel Gear Stable 3 had a number of the collection’ all-time nice bosses – Destructoid

Steel Gear Stable 3 had a number of the collection’ all-time nice bosses – Destructoid

A deserved eulogy to the members of the Cobra Unit

One honest criticism we will throw at Steel Gear Stable 3 is that almost all of its bosses went from being characters to simply obstacles, however one factor we simply can’t say is that these obstacles weren’t enjoyable to destroy.

MGS3 options a number of the most ingenious and enjoyable boss battles within the historical past of gaming, and it’s excessive time that we pay our respects to those lethal and dramatic foes.

Screenshot by Destructoid

Ocelot (earlier than turning into The Revolver)

The primary boss battle is by far the least attention-grabbing within the sport. Ocelot and his unit don’t do something particular and don’t put up all that a lot of a battle, so simply shoot them and don’t get hit, we guess. Jeez, that man actually was nothing earlier than he began utilizing a revolver.

One factor making Steel Gear Stable 3 boss battles stand other than boss battles from different video games is how Kojima often leaves a secret easter egg that may completely devastate the boss. Sorry to disappoint you as soon as once more, however there’s not a lot of that right here, both. It’s attainable to shoot bee hives in order that they sting Ocelot slightly.
Possibly Kojima deliberately designed this boss so he might sabotage future lists making an attempt to have a good time the genius of MGS3’s boss battles. Good attempt.

The Ache

Everyone knows The Ache for his capability to regulate bees, however he’s additionally in a position to conjure up machine weapons in his palms out of nowhere, one thing many would in all probability argue makes for a greater capability. Nonetheless, he’s hellbent on defeating Snake by sending swarms of bees at him.
Fortunately for Snake, these aren’t particular bees, and our man is completely outfitted with bug repellent, so this one received’t show too laborious. Shoot the bees that The Ache callously makes use of as physique armor, then shoot him. Simple.

The Worry

The Worry is a grasp hunter whose particular capability is, properly, having barely longer arms than a daily human. We child. He can climb timber and he additionally has barely higher senses {that a} common bedroom-based gamer. We are able to go up towards him as we’d go towards a daily boss, however there are far more enjoyable methods to go about it.
Kojima permits gamers to poison The Worry by feeding him unhealthy meals, however there’s a twist right here that not even Kojima might have predicted…

MGS3‘s finest easter egg is one not even Kojima supposed. One of many methods to defeat The Worry is by gorgeous him by way of grenade, however that ought to simply enable gamers to get a free shot at him afterward. Gamers, nonetheless, can use his stasis to gentle up a torch and slowly burn his ass till his HP will get all the way down to zero.

The Finish

The Finish proves the final word endurance check within the historical past of the collection. Hideo Kojima actually wished gamers to show the resilience required to win a sniper battle, so this encounter forces gamers to look patiently for his or her enemy. Sounds simple sufficient, too unhealthy we’re speaking in regards to the man who basically invented sniping — somebody so gifted at his job that even his pores and skin reveals pure camouflage talents. Enjoyable reality, Kojima initially wished this battle to take as much as two weeks to complete.
Conversely, The Finish will also be the quickest boss battle in the whole collection. Gamers have the chance to snipe him within the head earlier than the battle even begins, or sneakily have him “die of previous age” by shifting the console’s clock ahead by ten days.

The Fury

The Fury is an astronaut who went mad in area and but nonetheless managed to persuade somebody he ought to personal a flamethrower. Visually, the battle towards The Fury marks one of many highest factors of the acclaimed sequel — With flames that burn so vivid and fantastically that the poor previous PS2 {hardware} had a tough time maintaining. Mechanically, nonetheless, we don’t have a lot to say of be aware about this one.

The Sorrow

The Sorrow affords gamers maybe essentially the most off-beat boss within the historical past of the collection. As a substitute of combating a bodily foe, gamers will likely be going through their very own selections all through the sport. The battle consists in strolling on a river and having to dodge a ghost representing every of the troopers Snake had killed up till that time within the sport. A captivating and really distinctive concept.

It’s not a mechanically difficult boss, extra of a morally difficult one. Oh, and it’ll additionally problem the endurance of gamers who kill each enemy in sight as a result of man, that may take some time.

Colonel Volgin

Volgin is the true villain of the sport, a madman with the ability to regulate lightning. Gamers can defeat him in commonplace armed fight, however he doesn’t play honest, so why ought to we?

As a substitute, gamers have the power to defeat Volgin by breaking his coronary heart (figuratively). Volgin acts like a complete monster, however he has sufficient love in his soul for one man: Ivan Raidenovitch, a Soviet soldier who simply occurs to look precisely like Raiden from Steel Gear Stable 2. Gamers who inform the sport that they’re conversant in MGS lore earlier than the marketing campaign begins will begin with a Raiden masks, so equip it to freeze Volgin and stop him from attacking you for some time.
Kojima gave him this weak point for enjoyable simply so gamers might land one free blow, however we will use this window to plant a bunch of explosives in his neighborhood and blow him up for good. Alternatively, gamers can pretend their demise with the pretend demise tablet. This sneaky transfer will get Volgin to show his again on Snake, assuming that the battle is over, and permitting us to repeat the explosive technique talked about above.

Shagohod

The battle towards the Shagohod — Russian for “The Walker” — offers an attention-grabbing various to the normal massive robotic battle. In contrast to the earlier video games within the collection, by which we fill the footwear of a daily one who’s by some means able to dodging missiles, many of the battle towards the Shagohod places Snake within the gunner seat of a dashing bike.

Regardless of it turning into considerably of an on-rails expertise, the sport makes up for the dearth of freedom by making a memorable set piece. Sadly, there’s no hilariously wacky method to beat this specific foe.

Metal Gear Solid 3 remake rumored at Konami
Screenshot by Destructoid

The Pleasure (The Boss)

The last word one-on-one battle. Bare Snake lastly has to face off towards his former mentor in an effort to earn the title of Massive Boss. This encounter makes good use of all of the superior Shut Quarters Fight mechanics that MGS3 launched.
There’s no deliberately enjoyable method to beat this one, and likelihood is most gamers will merely really feel too unhappy at this level to even go in search of one.

 

Tiago Manuel

Tiago is a freelancer who used to jot down about video video games, cults, and online game cults. He now writes for Destructoid in an try to search out himself on the profitable facet when the robotic rebellion comes.

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