Game

#Ultimate Fantasy VII Remake Half 3 gained’t be console-exclusive

Sq. Enix introduced its new technique to launch extra multiplatform video games a number of months after Ultimate Fantasy VII Rebirth got here out solely on PlayStation 5. Due to this dichotomy, many puzzled if the corporate abruptly modified opinions as a result of that recreation bought poorly.

Yoshinori Kitase is a vital determine at Sq. Enix and the producer of Ultimate Fantasy VII Rebirth. He not too long ago talked with IGN Brazil and addressed this actual challenge, explaining that Rebirth was among the many three titles that acquired the award for Finest-Promoting Recreation throughout Sony’s PlayStation Companions Awards in Japan again in October. “I believe being acknowledged on this facet offers me the knowledge that we’ve got reached a sure degree,” stated Kitase.

Cloud Strife and Barret running in Final Fantasy VII Rebirth.
Screenshot by way of FINAL FANTASY/YouTube

Whereas Sq. Enix hasn’t revealed the official gross sales figures for Ultimate Fantasy VII Rebirth but, it’s clear that the sport has bought comparatively effectively and left the corporate fairly glad. Nonetheless, since it’s a PS5 unique (One thing that can change quickly on January 23, when it arrives to PC by way of Steam) it’s extremely doable that it could have bought even higher if it was obtainable on a number of consoles, and Kitase could be very a lot conscious of that.

“Whereas we’re assured and blissful that we’re reaching a sure degree of gross sales, it’s clear that with the modernity of video games, we can’t be unique to a single platform. I believe we have to supply the sport to as many gamers as doable,” Kitase instructed IGN Brazil, additional confirming that Sq. Enix will stick with its multiplatform technique and hinting that the third a part of the Ultimate Fantasy VII Remake challenge will most definitely launch on different gaming programs from day one.

Will Sony enable Sq. to launch the third Ultimate Fantasy VII Remake recreation on different platforms?

Clive Rosfield fighting with the Eikon powers of Ramuh in Final Fantasy XVI.
Picture by way of Sq. Enix/Steam

The truth that Sq. Enix desires to launch the third and closing Ultimate Fantasy VII Remake recreation on a number of consoles is an excellent factor that can definitely be higher for players around the globe. Nonetheless, there is no such thing as a certainty that Sony will probably be okay with this concept (regardless that we don’t understand how precisely their exclusivity deal works). Very not too long ago, PlayStation CEO Hermen Hulst stated that the corporate is at all times seeking to work with exterior corporations to publish third-party titles on PS5, with Rise of the Ronin and Stellar Blade being two outstanding examples of this follow.

The Ultimate Fantasy IP has been essential to the PlayStation model through the present technology consoles since each Ultimate Fantasy XVI and Ultimate Fantasy VII Rebirth have been two of one of the best and most interesting PS5 exclusives available on the market, even when Sq. Enix ultimately ported each of them to PC. Due to this, Sony positively gained’t be pleased with this resolution to go multiplatform, regardless that the numbers show it would profit Sq. Enix: Ultimate Fantasy XV, which launched on each PlayStation 4 and Xbox One the identical day, reached 5 million items bought on its first day. In the meantime, the PlayStation 5 unique Ultimate Fantasy XVI bought 3 million items in 6 days. Don’t get me incorrect, these nonetheless are very stable gross sales figures, however they might have positively been even greater if the sport additionally launched on Xbox Sequence X/S and/or PC.


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