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#Genshin Influence Elemental Reactions defined

Genshin Influence Elemental Reactions defined

Fight in Genshin Influence is all about elemental reactions. Whilst you can simply mash components collectively and see what occurs, controlling your reactions is essential to finishing more durable content material, just like the Spiral Abyss or boss rush occasions.

Beneath is a breakdown of all the fundamental, non-Dendro reactions in Genshin Influence. Dendro reactions (Burning, Bloom, Hyperbloom, Burgeon, Quicken, Unfold, and Worsen) are lined individually in our information to Dendro elemental reactions.

Aura vs Set off elemental reactions in Genshin Influence

All reactions are a mixture of two or extra components, however the order is essential. You’ll chain these collectively by considerate occasion compositions, making your staff picks extra essential for endgame actions.

In Genshin Influence, hitting an enemy with a component applies an aura of that ingredient. When you observe up with one other hit utilizing a distinct ingredient, that second hit is the set off for the ensuing response.

For instance, Xingqiu can hit an enemy along with his Rain Swords to use a Hydro aura, indicated by a Hydro icon close to the enemy well being bar. Xiangling can then apply Pyro along with her Pyronado, triggering Vaporize.

Xiangling from Genshin Impact triggers Vaporize on a Ruin Guard
Screenshot by Destructoid

It’s essential to distinguish your auras and triggers as a result of solely the triggering character’s Elemental Mastery stat issues. When you’ve got a personality who is just ever an aura (like Xingqiu), you don’t have to construct Elemental Mastery on them. For additional studying on the best way to management who triggers your reactions, see our information to inside cooldown in Genshin Influence.

Transformative Reactions in Genshin Influence

Transformative reactions in Genshin Influence scale solely with the triggering character’s stage and Elemental Mastery stat.  Transformative reactions can’t CRIT. ATK and CRIT stats don’t matter for response injury.

The right way to set off Swirl: Pyro/Hydro/Electro/Cryo + Anemo

Swirl is triggered by making use of Anemo to an enemy with a Pyro, Hydro, Electro, or Cryo aura. It offers injury in a small AoE across the entity it was triggered on, whether or not it’s your self or an enemy. Swirl is nice for spreading components round.

With Swirl, the Anemo character is all the time the set off. If Swirl is a big supply of injury in your staff, your Anemo character needs to be stage 90 with as a lot Elemental Mastery as doable.

Venti from Genshin Impact triggers Swirl with his Burst
Screenshot by Destructoid

The right way to set off Crystallize: Pyro/Hydro/Electro/Cryo + Geo

Like Swirl, Crystallize is triggered by making use of Geo to an enemy with a Pyro, Hydro, Electro, or Cryo aura. Crystallize creates a small protect round your lively character. 

The power of this protect is determined by your Geo character’s stage and Elemental Mastery stat. Since Geo characters by no means construct Elemental Mastery, these shields are typically fairly weak.

The right way to set off Electro-Charged: Hydro + Electro

Combining Hydro and Electro triggers Electro-Charged, which offers injury over time. These ticks of injury also can chain to close by enemies affected by Hydro. 

Electro-Charged will be triggered by both Hydro or Electro, and the ensuing injury will scale with the triggering character’s stage and Elemental Mastery. The injury isn’t horrible, but it surely’s typically not value constructing Elemental Mastery for Electro-Charged groups. It’s best to simply construct ATK and CRIT and deal with Electro-Charged as a pleasant bonus.

The right way to set off Superconduct: Electro + Cryo

Superconduct is triggered by combining Electro and Cryo in any order. It offers a bit of injury by itself, however Superconduct is primarily used to decrease enemies’ Bodily RES for 12 seconds.

Bodily groups not often care about Superconduct injury, so there’s no have to exit of your solution to construct Elemental Mastery in your staff. Simply concentrate on ATK and CRIT to your Bodily DPS character.

A party setup in Genshin Impact for Superconduct
Screenshot by Destructoid

Amplifying Reactions for buffed occasion injury

Amplifying reactions in Genshin Influence improve the injury of the hit that triggered it. It is a multiplicative buff, and there are totally different multipliers based mostly on which ingredient triggered the response.

Characters who depend on Vaporize or Soften will wish to construct Elemental Mastery in addition to CRIT stats. ATK remains to be beneficial although, so don’t neglect your ATK stat!

The right way to set off Vaporize: Pyro + Hydro

Combining Pyro and Hydro in any order yields Vaporize, amplifying the injury of the assault that triggered it.

Hydro is the set off for Ahead Vaporize, amplifying Hyro injury by 2x its regular worth.
Pyro is the set off for Reverse Vaporize, amplifying Pyro injury by 1.5x its regular worth.

Although ahead Vaporize has the bigger multiplier, reverse Vaporize is simpler to set off persistently. Most Vaporize groups will concentrate on reverse Vaporize by sustaining a Hydro aura and amplifying their Pyro DPS’ assaults.

A Genshin Impact team optimized for Vaporize
Screenshot by Destructoid

The right way to set off Soften: Pyro + Cryo

Combining Pyro and Cryo in any order ends in Soften, amplifying the injury of the assault that triggered it.

Pyro is the set off for Ahead Soften. The Pyro hit can be amplified by 2x its regular worth.
Cryo is the set off for Reverse Soften. The Cryo hit can be amplified by 1.5x its regular worth.

Like with Vaporize, reverse Soften is simpler to set off than ahead Soften. Most Soften groups will concentrate on reverse Soften, holding a Pyro aura on the enemy and triggering Soften with a Cryo DPS.


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