#The perfect weapons after the Viper Commandos patch

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The perfect weapons after the Viper Commandos patch
Because the lifetime of Helldivers 2 goes on, the meta goes to alter drastically. Issues are going to get higher as new enemies (and factions) are launched. Issues may even worsen. As of proper now, these are one of the best weapons after the Viper Commandos patch in Helldivers 2.
This might drastically change as the entire spawn repair truly made issues really feel lots harder.
The perfect weapons in Helldivers 2 after the Viper Commandos patch
The next weapons will likely be displayed when preventing the present factions. Weapons will solely embrace Primaries, Secondaries, Throwables, and Assist Weapons. Typical call-down stratagems just like the Eagle 500KG, different air strikes, and turrets won’t be on this listing.
SMG-72 Pummeler
If you happen to want one thing quick and light-weight, this concussive SMG can do the trick. It gained’t clear waves of enemies like different weapons can, however it could actually soften up mobs and sluggish them down so you may get an opportunity to recuperate or shake them off. It pairs rather well with a Ballistic Protect.

SG-225IE Breaker Incendiary
The Incendiary Breaker didn’t get a buff this patch, however it’s actually good at clearing out smaller Terminids from shut and medium ranges. Weirdly sufficient, it’s additionally among the finest weapons to take down Shriekers which have now grow to be a part of regular enemy waves.
LAS-16 Sickle
The Laser Sickle might be one of many higher assault rifles now on this sport as a result of, with correct set off self-discipline, you possibly can have infinite ammo. With extra small fries to kill, this will likely be even stronger.
SG-8P Punisher Plasma
The Punisher Plasma gun didn’t get a buff both, however it’s actually good at blowing up teams of weaker enemies. After all, with massive threat comes massive rewards. Shoot this too near your self and also you’ll die.
SG-22 Bushwhacker
The brand new triple-barrel shotgun from the Viper Commandos Warbond is the spotlight of the set. Its stopping energy is nice sufficient as a deterrent in opposition to Stalkers and medium-tier enemies. Don’t sleep on this one.
P-19 Redeemer
The Redeemer pistol continues to be one of the best all-rounder for a sidearm. Whether or not you’re preventing the bugs or the bots, you possibly can’t go unsuitable with this. It’ll prevent in a pinch.

Arc-12 Blitzer
This gun might not have the ability to clear waves like different shotguns, however its inherent stun mechanic will likely be a godsend. The Blitzer can cease a Devastator in its tracks and primarily perma-stun it in order that it could actually’t assault you. After all, when you have many different enemies surrounding you, this gained’t be as efficient.
Plas-1 Scorcher
Because the R-36 Disruptor isn’t as nice because it was once, the runner-up is now the higher decide. A number of well-placed photographs on enemy weak spots can soften them in seconds. It’s finest used in opposition to the Automatons as semi-auto rifles aren’t one of the best in heading off the Terminids.
G-16 Influence
The Influence grenade is the right device to complete off any heavy that wasn’t killed by a call-down stratagem or ordnance-type weapon. As a result of it’s additionally an explosive, it could actually maintain Fabricators and Terminid hives.
G-13 Incendiary Influence
The Influence model of the Incendiary grenade is king. No fuse timer makes it exceptionally good at killing mobs of medium and small enemies. Like its regular non-incendiary counterpart, this will additionally destroy Fabricators and Hives.
Flamethrower
The Flamethrower is sort of essential at higher-level Terminid missions. It will possibly mow down all of the small enemies and even Chargers. With Titans being your solely concern, it can save you different Stratagem slots to take care of them. Simply, watch out to not incinerate your self.

Heavy Machine Gun
Don’t thoughts the recoil. If you happen to want stuff to be destroyed, the HMG is it. Yeah, the reloading is usually a ache, however the quantity of firepower it has is a lot.
Spear
Gone are the times of the Railgun, however the Spear has now taken its place. With its current monitoring buffs, this factor can take down the most important heavies in Helldivers 2 with ease. Simply be certain that to maintain that backpack on you.
Quasar Cannon
Very like the spear, the Quasar Cannon is one thing you’ll ideally use simply to take down big enemies in a single or two well-placed photographs. The cooldown for every shot is 13 seconds, so make each depend.