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#The eight greatest Mega Man video games (Zoey’s picks) – Destructoid

A very long time in the past, again in 2013, each our present managing editor, Chris Carter, and former Destructoid common, Tony Ponce, created dueling lists of one of the best video games in Capcom’s basic and sprawling motion platformer sequence, Mega Man. They have been each fallacious.

Whereas I can’t apologize on their behalf, there’s one other means I can set issues proper: by creating a brand new, way more definitive record. Simply as they do, I, too, have a powerful appreciation for the Blue Bomber stretching means again to my childhood once I vicariously performed the video games by means of screenshots in a Nintendo Energy password e-book. I’ve even learn the Worlds of Energy novelization of the second recreation. These details, partnered with my large mind and equally-sized ego, be sure that this would be the definitive rating of Mega Man video games. I’ll additionally add just a few further entries, simply to intimidate my opponents.

Mega Man X2 opening sequence.
Screenshot by Destructoid

Mega Man X2

Whereas Mega Man 2 was an simple enchancment over the primary recreation within the sequence, the identical can’t be stated about Mega Man X2 compared to the primary recreation. The subseries that takes place a century in the way forward for the unique run began to slip downhill instantly earlier than hitting a tragically deep nadir. Nevertheless, with Mega Man X2, you may solely form of see the decay.

It’s nonetheless a completely rad evolution of the sequence. All of the dashing and wall-humping of the primary recreation within the X sequence is retained, together with new autos, memorable ranges, and the inclusion of the X Hunters, a mysterious group of baddies that may be discovered scattered across the ranges as elective bosses. The soundtrack isn’t any slouch both, maintaining with the sequence’ constant high quality requirements.

Nevertheless, every part has a bit much less shine to it this time round. It’s not a large step down, and its deficiencies are hardly obvious, however issues don’t pop as a lot as they did the primary time. There’s only a smidge much less polish general.

Mega Man 6 NES
Screenshot by Destructoid

Mega Man 6

The sixth entry within the basic NES sequence is an odd one. The SNES had been in the marketplace for just a few years when it was launched in 1993, and whereas most publishers had moved on from the growing old 8-bit {hardware}, Capcom was nonetheless placing out a few of its greatest work (although, 1993 can be their final yr on the console). In actual fact, they have been already primed to launch Mega Man X, the subsequent evolution within the sequence, that very same yr.

However you wouldn’t have guessed that they have been getting ready to pack it in and transfer on. Whereas the Mega Man sequence was beginning to stagnate with related entries annually, Mega Man 6 pulls out all of the stops by permitting the Blue Bomber to merge together with his canine within the type of varied armor. I phrased that unusually, however it basically replaces the outdated Rush skills with one thing you’re extra instantly in command of.

It performs nice, the graphics push the NES so far as they may go, the extent design is a number of the greatest within the sequence, and there are many surprises for veterans. If there’s a draw back, it’s that it’s one of many best video games within the NES assortment.

Mega Man V opening
Picture through MobyGames

Mega Man V

The Recreation Boy Mega Man video games have been all the time form of afterthoughts. They have been a option to get the video games on Nintendo’s monochromatic handheld. They have been sometimes simply bosses and belongings from the NES titles reconfigured. It’s not that they have been dangerous; it’s simply that they have been clearly not the primary occasion. Apart from Mega Man II, that’s. That one was dealt with by a unique developer than the primary Recreation Boy title, and so they botched it up so badly that Capcom instantly reverted to the unique workforce, Minakuchi Engineering.

However for the final recreation on the hand-held, Minakuchi pulled out all of the stops. They created a very new recreation that includes distinctive robotic masters and its personal narrative with an area theme. Extra surprisingly, it’s simply simply pretty much as good because the video games on the NES, if not higher than most of them. It options a number of the most shocking degree designs of the 8-bit entries and a singular and diversified soundtrack. Additionally, Mega Man will get a robotic cat, Tango, so in case you’re a cat individual, you’re coated.

It’s simply too dangerous the employees pulled an Alan Smithee and by no means included their names within the credit of any of the Recreation Boy video games. There’s a risk that they finally went on to affix Capcom, however I haven’t been capable of verify that.

Mega Man 9 Jewel Man Stage
Screenshot by Destructoid

Mega Man 9

The core Mega Man sequence went dormant after 1996’s Mega Man 8. Personally, I didn’t actually dig 7 or 8 as a lot as I did the NES video games. So, I used to be thrilled when 2008’s Mega Man 9 went again to fundamentals and emulated the look of the 8-bit titles. It’s as if no time had handed in any respect, with the sport feeling and looking just like the originals.

Some modifications have been made, nevertheless. The workforce determined that issues have been at their greatest with Mega Man 2, so issues just like the cost buster and slide skills have been eliminated, slicing issues again to the fundamentals. Nevertheless, a retailer was added the place you may spend bolts to improve your skills, coming with the draw back that grinding easy enemies is now rewarded.

Apart from the shop, it’s one of many more difficult video games within the sequence. Nevertheless, it’s very rewarding. Studying the circulation of the degrees feels satisfying, particularly once you take a look at your skills within the time trial mode. Proto Man was additionally later added, reimplementing the slide and cost skills whereas additionally taking extra harm, giving a recent option to play by means of the sport.

Mega Man 10 Sheep Man Level
Screenshot by Destructoid

Mega Man 10

Taking the artwork model again to the 8-bit period was a novel transfer, particularly because it hit across the time that the “retro gamer” identification was nonetheless taking form. Nevertheless, quite a lot of that novelty had worn out by the point Mega Man 10 hit in 2010, so it was barely much less celebrated. It’s not essentially that folks have been disenchanted; it’s simply that extra criticism got here its means.

On reflection, nevertheless, Mega Man 10 is the higher recreation. Whereas it retains the identical excessive commonplace for degree design, the builders have been extra keen to experiment with its design. As such, much more ambiance was tied into the manufacturing, and there was extra selection to be discovered. Proto Man is unlocked by default, and DLC got here out later so as to add Bass to the combination.

However for me, it’s the soundtrack that basically provides the sport the sting over its predecessor. It reunited an all-star group of composers, together with Yasuaki Fujita, the composer for Mega Man 3. His contribution, Photo voltaic Inferno for Photo voltaic Man’s stage, is amongst my absolute favourite 8-bit chiptunes of all time. It’s like ice cream on your ear holes.

Mega Man Legends
Screenshot by Destructoid

Mega Man Legends

It’s arduous to argue that Mega Man Legends isn’t a lot of a Mega Man recreation. Little of the unique formulation will be discovered right here. Few of the requirements will be seen. The truth that the protagonist wears blue armor and (fairly awkwardly) goes by the identify of MegaMan Volnutt (the unique identify of simply Rock Volnutt makes marginally extra sense) looks as if a compelled hyperlink. There aren’t any Robotic Masters or their weapons, there’s no eight-stage construction adopted by an ending gauntlet, and it feels extra like Zelda crossed with Tomb Raider. However I get to incorporate it on this record as a result of it not solely has these relatively tenuous connections but in addition as a result of it’s nice.

Mega Man Legends entails a workforce of “diggers” – explorers who delve into historic ruins to extract their energy sources – as they crashland on Kattelox Island simply in time to assist it stave off an onslaught of mechanized pirates. It’s there that the sport involves life. The pirates encompass the memorable Teisel, Tron, and Bon Bonne, together with their hapless Servbots, offering a comical however credible risk. A thriller develops because the Volnutts and Bonnes compete to try to discover the fabled Motherlode, believed to be hidden on the island.

It’s Kattelox Island, which is the true star. It acts because the central hub of the sport’s world, the place you come after each dungeon and delve. It’s a heat and acquainted place value fixing. The entire recreation world seems like residence, a comfy place that’s value saving.

Mega Man X Highway
Screenshot by Destructoid

Mega Man X

The Mega Man video games on NES are reliably constant. They nonetheless range in high quality, however they’re so pinned to a formulation with little change or deviancy. You may typically depend on having an excellent time. However clearly, one thing wanted to vary finally, and Capcom took the discharge of Nintendo’s new console to actually amp issues up.

The ‘90s have been all in regards to the ‘tude, so it’s no shock that Mega Man X is basically a ‘tuded up model of the NES video games. However relatively than simply proceed the formulation, two vital additions had an incredible impression on how the sport was performed. These are the wall leap, which lets you climb partitions by repeatedly humping them, and the sprint, which helps you to rapidly zip throughout the bottom and make longer jumps.

I’m undecided the workforce even knew how these options would have an effect on gameplay (I’m not even positive the wall climbing was intentional and never only a pleased accident). It empowers the participant to get themselves out of hazard nearly too nicely, making the sport much less of a precision platformer and extra of a fast-paced homicide dash. However whereas that will sound disappointing, the change in circulation is so nicely utilized that it’s, nicely, it makes for one of many very best action-platformers of all time.

Not solely is the motion quicker and extra dynamic, an exploration facet was added to the degrees, motivating gamers to look each potential nook and cranny to search out armor items, well being upgrades, and power tanks. It feels so good to interrupt by means of a seemingly unimaginable barrier to discover a Dr. Gentle capsule ready past it.

To prime all of it off, it has probably the greatest soundtracks on the SNES. No, make that the very best. It comprises nothing however top-to-bottom hummable tunes that drive the motion. Nothing in need of astonishing.

Mega Man 2 Big Fish
Screenshot by Destructoid

Mega Man 2

Mega Man 2 practically didn’t occur. The primary recreation didn’t promote nice, particularly over in North America the place a field of millipedes would have been extra in style. Because the story goes, sequence creator Akira Kitamura needed to virtually beg to create a sequel, and was solely allowed to take action if the workforce would develop it on the aspect whereas doing different tasks. Issues might need been a lot totally different in the event that they hadn’t persevered, however fortunately, we bought Mega Man 2, and it took every part the unique did nicely and made it higher.

The robotic grasp headcount was elevated from six to eight, the extent design was tightened, and it added further objects just like the spring and hoverboard, which might later turn out to be the skills of Mega Man’s canine, Rush. The soundtrack, which was no slouch to start with, was heightened from nice to unforgettable.

It was a smidge unbalanced. Professional tip: get the Metallic Cutter first because it considerably breaks custom by having a number of robotic masters weak towards it. You can even fireplace it in eight instructions, relatively than the 2 of Mega Man’s commonplace buster. One other professional tip: don’t play on “regular” problem. That’s truly a straightforward mode created for North People due to our choice for containers of millipedes, and sure, you have to be offended. “Tough” is the correct gentleman’s setting and makes it really feel extra in keeping with the remainder of the sequence.

Mega Man 2 solidified the formulation that the sequence would comply with for years to come back. All the things after has basically simply been iterations of it. In spite of everything, it’s arduous to enhance on perfection.


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