#Subnautica 2 dev rebuffs considerations that it is going games-as-a-service

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Subnautica 2 dev rebuffs considerations that it is going games-as-a-service
In accordance with a latest replace on Unknown World’s web site – the developer behind the Subnautica sequence – there are not any plans to implement GaaS for the subsequent installment. That is nearly actually a response to what writer Krafton mentioned in a latest earnings name.
Curiously, whereas writing the unique draft of this story, it seems like Krafton could have modified what it initially mentioned. The screenshot of the monetary report in query from PC Gamer reveals “Video games-as-a-Service” being touted as a promoting level for Subnautica 2. Nonetheless, within the newest up to date earnings report which you’ll see right here, it now not says that. You’ll be aware no use of GaaS when speaking in regards to the recreation, but it surely does point out it as soon as within the “Scale-up Course” a part of the PDF, which is probably going referring to firm plans typically.
Curious-er and curious-er
Nonetheless, the studio itself insists the sport will function “no season passes. No battle passes. No subscription.” The crew is solely planning to maintain updating the sequel “for a few years to return,” just like the present video games.
On prime of this, there isn’t a plan to place emphasis on multiplayer. The assertion does say that “co-op shall be a wholly elective approach to play the sport,” however you’ll nonetheless be capable to take pleasure in it single-player.
As for a launch date, there isn’t something concrete but. Nonetheless, Unknown Worlds says we in all probability gained’t get an Early Entry launch in 2024, however there must be “much more data later this 12 months.”
I feel a whole lot of followers can breathe a bit simpler now, figuring out that Subnautica 2 isn’t going to be subscription-based or have season passes. It’s simply going to be a superb old school terrifying recreation about thalassophobia and isolation. Huzzah!