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#Termicide simply made Helldivers 2’s Terminids stronger and stranger

Termicide simply made Helldivers 2’s Terminids stronger and stranger

Our worst fears have been confirmed. Right now, Tremendous Earth’s authorities introduced that the Terminids on the barrier planets gamers labored so laborious to spray with Termicide have solely mutated to be extra environment friendly democracy-destroying bugs.

The most recent Main Order in Helldivers 2 duties gamers with returning to the barrier planets they labored so diligently to liberate and arrange Termicide Towers on. On the time, gamers have been involved concerning the long-term results of Termicide on each people and Terminids, however have been informed the bug spray was fully protected for us and would kill 100% of our enemies. It seems the scientists who made it have been fallacious, and all we did was create a brand new supercolony of Terminids.

Termicide made Helldivers 2‘s most annoying enemy much more annoying, and it’s all our fault

helldivers-2-predator-mash-up-video-stalker-chase-scene
Screenshot by way of Reddit

In Helldivers 2, Termicide Towers have been used on the 4 planets within the Umlaut sector to create a wall of protection between Tremendous Earth and Terminid house. The Termicide they spewed out killed 99.6% of the bugs, however the remaining 0.04% have mutated a lot that their elevated reproductive capabilities have led to the creation of a supercolony.

Gamers are presently preventing their strategy to the supercolony on Meridia within the hopes of eradicating this new pressure of Terminid. Nevertheless, they’re making disturbing discoveries alongside the best way which are main us all to consider the bugs gained extra mutations than elevated replica.

Consumer OK_simple1687 on the Helldivers 2 subreddit has noticed that the Termicide Towers are actually encrusted with what needs to be a Terminid secretion. They’re involved it could possibly be the signal of one thing large coming, and we’ve already had the husks of Hive Lords pop up on different planets, so this could possibly be one more indicator of their resurgence.

The scariest and most annoying mutation I’ve seen is for Stalkers. Earlier than the most recent patch and Main Order, they may cloak their our bodies, however there would nonetheless be a imprecise silhouette, permitting you to see them towards the setting behind them. Now, they’re just about invisible, as you possibly can see within the Reddit put up above.

I can not describe how terrifying that is whenever you’re enjoying a mission. Having a Stalker pop up out of nowhere whilst you’re working between aims is one factor, however should you’re within the warmth of battle and 6 of them immediately seem and launch themselves at you, it’s sufficient to make you throw the controller out of the window.

The put up from the official Helldivers 2 account explaining the Termicide Tower state of affairs explains that there could possibly be extra mutations on the market that we’ve not seen but. I can’t deny that I’m each hesitant and excited to find these new strains of Terminid, and so they’re nearly actually going to trigger a couple of freak-outs on the sport’s subreddit.


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