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#Skylines 2 console model delayed – Destructoid

Skylines 2 console model delayed – Destructoid

Paradox has introduced that the console model of Cities: Skylines 2, deliberate for launch in October, is being pushed again to an unspecified time.

“We’ve not but met the soundness and efficiency targets we set for the console launch,” the assertion reads. Nonetheless, the port is making “gradual however regular progress.” They’re anticipating a launch candidate to be prepared for August, and if that’s as much as requirements, they’ll start the certification course of. Nonetheless, they aren’t in a position to give a extra particular date.

Cities: Skylines 2 had a troubled launch on PC final 12 months. Among the many complaints towards it had been efficiency points, however the issues went lots deeper than that. Over time, Colossal Order has been patching points, just lately releasing the “Financial system 2.0” replace, which overhauls numerous the sport’s techniques. There are nonetheless issues, and efficiency isn’t the place it must be, however this feels extra like the way it ought to have been at launch.

As a lot as it is a bummer for console gamers who wish to begin their city planning, I really feel just like the preliminary rising pains ought to function a warning about releasing video games earlier than they’re prepared. If something, it’s heartening to see that Paradox and Colossal Order are delaying issues to make sure that they’re the place they need it to be. Perhaps a lesson has been realized.

Cities: Skylines 2 is presently out there for PC. It’s coming to PS5 and Xbox Sequence X|S someday later.


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