#remembering Military Males RTS – Destructoid

I’ve by no means been an enormous RTS participant, however I used to be an adolescent boy as soon as, so I’ve usually turned the home into intricate battlefields many instances with the assistance of my bucketloads of toy troopers. Many video games tried to faucet into this aesthetic through the years, however for my cash, none has accomplished it higher than Military Males RTS, a recreation I can’t in good conscience advocate enjoying now however would undoubtedly counsel remembering in case you’ve loved it again within the day.
Oddly sufficient, a lot of the Military Males collection largely targeted on a shooter expertise after its first few video games, which I, as a once-adolescent boy, all the time discovered baffling. In any case, you all the time performed out massive battles with the little toys, not particular person heroes operating and gunning via a battlefield—and the collection in all probability wouldn’t have resonated with me if it hadn’t been the real-time technique recreation I first encountered someday round its 2002 launch.
However resonate it did. Preventing via the fence and throughout the backyard to get into a large home via the basement—the place the house owners went stays a thriller—after which up all the way in which to the attic to search out the mad Tan normal made for a unbelievable romp.
There are numerous enjoyable winks and nods to grownup tradition, with the sport’s predominant plot charting Coronary heart of Darkness or Apocalypse Now with the protagonists monitoring down a normal gone mad, the extent names all referencing basic works of warfare, and an particularly enjoyable second in the lounge when the infinite power provide of a plugged-in PlayStation 2 console is given the monolith remedy from 2001: A House Odyssey, Additionally Sprach Zarathustra included. (It’s positioned on its aspect in order that it towers over its setting, and as somebody who didn’t have a console for a really very long time, it was an actual disappointment to find that it isn’t the meant method to make use of it.)
And very like with Monopoly Tycoon, the soundtrack is the a part of the expertise that aged one of the best, a unbelievable mixture of orchestral military music with virtually John Williams-esque childlike toy pleasure. It’s nicely price a pay attention even in case you by no means performed the sport.
And in case you by no means performed the sport, it’s actually higher if it stays that method. Whereas there are some nice concepts derived from the premise—just like the notion of destroyed items leaving a small plastic blob behind that you may gather for a fraction of the sources, one thing that doesn’t apply to autos and electrical energy, probably forcing each side right into a devolution in an extended recreation as they combat via scraps—the sport has many basic points that merely cease it from being FPS.
The pathfinding AI is totally abysmal (particularly the place the resource-collecting dump vehicles are involved), and splash injury is method too highly effective, that means there isn’t a viable counter to an early-game grenadier rush on smaller maps, and all late-game conflicts boil right down to tank-spamming affairs.
Shockingly, the sport additionally lacks a correct skirmish mode in its retail construct, although the aptitude is clearly there, as you’ll be able to play in opposition to AI in multiplayer. Whereas there are workarounds, little ol’ 2002 me was caught enjoying the pre-designed PvE battles within the pre-baked situations and the static opponents of the primary recreation. And, belief me, getting anybody to play the sport at this time is a nasty thought—I communicate from expertise once I say that even a robust RTS participant struggles in opposition to the pungent cheese strats detailed above, so it’s actually simply the nostalgia that makes it price revisiting the expertise.
However in case you had been there shortly after the millennium, then, my goodness, the bells and whistles of the music and the gorgeous flamethrower of one in all our heroes will nonetheless make your eye glisten.
So, a farewell to arms, and to Sarge, Vikki, Thick, Shrap, Scorch, Riff, Hoover, Bullseye, and the remainder of Bravo Firm: it’s time so that you can return to the toy field. As I shut the lid, I proceed to hope for a remaster or reimagining later down the road—and never the Troopers of Misfortune sort.