#P.T. (form of) lives on on this Unreal Engine interpretation of Silent Hill 4

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P.T. (form of) lives on on this Unreal Engine interpretation of Silent Hill 4
In a video uploaded to YouTube (as noticed by DSO Gaming), person Maxim Dorokhov has supplied their very own interpretation of Silent Hill 4: The Room. That’s to say, they’ve recreated the 2004 recreation totally in Unreal Engine 5.
A glance across the condominium that’s been rendered in additional up-to-date software program offers this 20-year-old launch a little bit of pep. It’s gloomy, fairly lifelike trying, and with its first-person perspective, actually does make me consider P.T.
One other tease for one thing that can by no means be
In response to the report, this isn’t one thing that’s prone to be made accessible for public consumption. It appears to be extra about displaying what UE5 can do when it comes to rendering, and Silent Hill 4 gave the impression to be match for displaying off all this element and moody lighting.
It’s additionally simply the condominium sections as nicely, however that’s okay. SH4 is usually considered the weakest entry within the basic Silent Hill franchise. Nevertheless, these moments within the condominium I discovered to be fairly standout stuff, particularly for the time.
First-person horror was not so widespread again within the early 2000s, so to get to expertise a few of it on this recreation was fairly one thing. It’s a disgrace I by no means truly acquired round to ending SH4, however then I used to be rather a lot youthful then. I most likely had some necessary child stuff to be fascinated with, like hopes and goals.