#Murderer’s Creed Shadows’ postgame unpacks epilogue and NPC backstories, however no phrase on the modern-day timeline

A month after launch, Murderer’s Creed: Shadows is simply starting. Upcoming postgame quests promise deeper tales, from aspect character origins to Yasuke and Naoe’s journey. Nevertheless, because the previous expands, the modern-day timeline grows extra distant, leaving many questioning the way it will match into future installments.
When Murderer’s Creed: Shadows was first launched, the absence of a robust modern-day timeline rapidly turned a degree of debate. Gamers voiced their considerations that the sport’s focus had shifted too far into the previous, leaving the current narrative largely unexplored. Even somebody with a extra informal understanding of the Murderer’s Creed lore might really feel this shift. With the upcoming updates, it appears Ubisoft is additional solidifying this method, because the emphasis continues to lie on increasing the wealthy historical past of the previous, with only some breadcrumbs on the sport’s trendy aspect.
Whereas the modern-day timeline stays sidelined, the upcoming postgame content material nonetheless deserves consideration. The primary Story Drop in early Could will introduce the fascinating story of Jesuit scholar Luis Frois, shedding mild on his historic connections to Japan. Moreover, parkour followers can sit up for the return of basic mechanics, reminiscent of again and aspect ejects with wall climbing, bringing again the standard Murderer’s Creed motion expertise.

By June, Murderer’s Creed: Shadows will obtain one other Story Drop for the Summer season, that includes a brand new ally, contemporary issue settings, and the long-awaited elimination of headgear in cutscenes. The remainder of the yr will deliver a New Recreation+ mode, further tales, and the free Claws of Awaji Growth, persevering with Yasuke and Naoe’s adventures after the epilogue. Whereas it might seem to be the modern-day content material is nowhere to be discovered, the roadmap does trace at “Animus content material.” I do know it’s a stretch, however it may simply counsel a faint return to extra present-day options.
On condition that the roadmap trailer has been largely formed by neighborhood suggestions, there stays a glimmer of hope for the modern-day timeline, fueled by the will of long-time followers. I imagine there’s a approach Ubisoft might strike a stability between the previous and current—one thing that wouldn’t overwhelm newcomers with an excessive amount of lore however would fulfill OG followers who crave that connection to the modern-day story. It might pave the way in which for the way forward for Murderer’s Creed entries, the place new and previous followers alike can expertise the sport’s wonders.