Game

#MindsEye devs’ CEO blames ‘sabotage’, vows to relaunch 2025’s worst sport thus far – Destructoid

Gunplay in MindsEye

Screenshot by way of I/O Interactive

The GTA killer’s creator thinks it was unjustly killed itself, however that simply looks as if a copout.

MindsEye, the worst-reviewed sport of 2025 and one of many worst video games of all time, failed as a result of its studio, Construct a Rocket Boy (BARB), was beset by “inner and exterior saboteurs,” a brand new report claims. BARB’s chief govt additionally needs to relaunch the sport and go on a “redemption arc.”

In response to a July 3 report by IGN, who spoke with builders at BARB, Leslie Benzies, the studio’s head and the previous president of Rockstar North, issued a video deal with to workers members the place he claimed that MindsEye failed on account of inner and exterior sabotage, “amongst different issues.” The report goes on to state that Benzies “insisted BARB would bounce again and relaunch MindsEye” in some unspecified time in the future in time.

Employees additionally instructed IGN that the studio does even have a robust want for “a MindsEye redemption arc,” which is as of but questionable as a result of potential layoffs that IGN’s sources say are looming over the studio.

Mindseye drone combat screenshot
MindsEye is among the worst-reviewed video games of all time, and nothing wanting a No Man’s Sky-stage redemption arc might reserve it. Picture by way of IO Interactive

The truth that Benzies reportedly believes that MindsEye was sabotaged and never an overambitious, overmarketed failure is laughable at finest. It seems that rushed growth, no evaluate codes or correct playtesting, ruined the sport, reasonably than any sinister try at shutting it down.

Even within the bits that do work, MindsEye is nothing greater than common, providing little in the way in which of innovation in a style that’s as oversaturated as attainable, the place solely GTA itself makes any form of worthwhile strides.

At this level, given how badly the entire scenario was dealt with, I don’t assume any form of redemption arc can save the sport. No Man’s Sky took half a decade to tug via, whereas Cyberpunk 2077, even with CDPR’s large groups, wanted some 4 entire years to change into the sport it was at all times meant to be.

MindsEye would wish a decade a minimum of, if no more, its large worker quantity however.


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