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#Final Epoch patch 1.0.2. purposefully breaks a preferred gold farming technique

Final Epoch patch 1.0.2. purposefully breaks a preferred gold farming technique

Final Epoch is formally out of early entry, and Eleventh Hour Video games is supporting the sport’s first cycle with common updates and bug fixes. 

So far as updates go, patch 1.0.2 isn’t notably expansive. It primarily addresses some small bugs which have cropped up in varied elements of the sport from quest interactions to UI particulars. It does make changes to 2 abilities – the Warlock’s Ghost Flame and the Falconer’s Dive Bomb – however solely as a result of the skills have been inflicting efficiency points within the recreation. Any critical stability adjustments should wait some time as a result of, as Eleventh Hour says within the patch notes, “Our present stance is that we received’t situation mid-cycle adjustments for stability.” 

Whereas the developer received’t be altering class stability in the midst of a cycle, it did embody one doubtlessly innocuous seeming change on this patch that does have a dramatic impact on the sport’s stability as an entire. Area Keys have had their worth considerably dropped, which means that top-of-the-line gold farming methods within the recreation has simply been worn out.

Eleventh Hour talks across the situation within the patch notes, but it surely primarily entails Final Epoch’s guild system. Basically the developer seen that some gamers have been utilizing a Circle of Fortune alt character to shortly amass Area Keys, and subsequently ridiculous quantities of gold, with buffs from the guild. Then they’d change again to their Service provider Guild character and dominate {the marketplace} with their riches. Consider it like cash laundering with an ARPG twist. This alteration is unquestionably going to harm solo gamers who relied on the Area Key gold farm to pay for his or her stash-hoarding behavior, however in the long run, it’s in all probability a wholesome transfer for the sport.

You possibly can learn the complete patch notes under:

Falconer looting
Screenshot through Destructoid

Bug Fixes

Quest

  • Fastened a difficulty the place gamers would get the Immortal Empire quest earlier than getting access to that quest state of Elder Gaspar
  • Fastened a difficulty that precipitated the elevator to the Council Chambers to by no means seem after defeating waves of monsters on the finish of the Void Assault quest

Controller

  • Fastened points with interacting (reminiscent of opening a chest, or speaking to an NPC) whereas utilizing a controller
  • Fastened a difficulty with mapping the “Y”/Triangle controller button
  • Fastened situation with controller bindings disappearing when utilizing a mouse
  • Controller binding dialog may be closed by urgent the “B” / Circle button
  • Navigation cursor refocuses the corresponding motion binding button after an motion is certain

UI

  • Fastened a difficulty the place as soon as a celebration member enters the world and also you do NOT enter the world, you can not open any UI
  • Fastened a difficulty in order that “Steam Required” and “License Required” are separate errors
  • Fastened situation the place some enemies had no/solely partial pink outlines when hovered
  • Fastened a difficulty the place merchandise tooltips displayed when the mouse was not hovering them
  • Fastened situation inflicting “no characters discovered” to be overlaid in your character checklist at character choice
  • Fastened inconsistent portraits for Maceth and Leyda

Expertise

  • Fastened a bug the place Elemental Nova’s damaging space was not affected by will increase to its space of impact
  • Fastened situation the place when returning to human type after remodeling turns, the participant mannequin invisible
  • Fastened most cases of a bug the place channeled motion abilities, notably Flame Rush and Protect Rush, might lock the participant into the motion and never visually transfer the participant till the power ended

Different

  • Barely Improved get together transition instances
  • Fastened a visible hole in Festering Sewers
  • Fastened bizarre visible triangles at prime of display in The Historic Cavern
  • Fastened situation with gamers dying prematurely by setting their actor to invincible as quickly as we spawn them, then permitting grace interval to overhaul later
  • Fastened situation with linking the sport information in chat
  • Revert change from earlier patch that was inflicting gamers to see different gamers working in place (reverted change was a repair aiming to repair gamers not animating when becoming a member of a scene).

Modifications

  • Require gamers to manually click on to transition scenes throughout the marketing campaign
  • Numerous Bazaar UI/UX enhancements
  • Significantly decreased the promote worth of Area Keys and Area Keys of Reminiscence
    • Area keys now promote for 175 (from 6500)
    • Area keys now promote for 175 gold (from 6500)
    • Area keys of reminiscence now promote for 265 gold (from 7250)
    • This was executed to take away the burden of optimum on MG gamers feeling like they wanted to stage up CoF and use area key prophecies to farm gold successfully
  • Added Prevention for CoF bonuses from doubling XP tome rewards in Monoliths
    • That is additionally technically a bug repair because the XP Tome Reward isn’t a direct merchandise reward. Merchandise Factions aren’t meant to impact expertise beneficial properties, solely how objects are obtained.
Warlock in combat
Screenshot through Destructoid

Ghostflame and Dive Bomb

Ghostflame

  • Fastened a bug the place Ghostflame’s Spirit Kindling might apply to the participant if it had beforehand hit a Wraith throughout its lifetime and was not presently hitting a Wraith

Dive Bomb (hotfix quickly)

  • Modified Cloud Gatherer to solely apply to any particular person Smoke Bomb one time.

Supply

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