#Mecha Break tier checklist for all Strikers – Destructoid

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Free-to-play shooter Mecha Break is on the market worldwide for Xbox and PC players, and it affords a wholesome set of decisions already in the case of Strikers.
Formal names for the mechs within the sport, the core gameplay revolves round Strikers. Not solely do they differ in seems to be, however their skills are additionally fairly distinctive from each other. Primarily based on my expertise within the beta and the complete launch, it’s fairly clear that not all mechs are constructed alike. This information will assist separate the excellent Strikers from the extra unusual ones.
Full Mecha Break tier checklist
It’s necessary first to know how this tier checklist has been constructed. A number of components have been thought of.
- Ease of use.
- Effectiveness within the present meta.
- Selection of their in-game skills.
- Efficiency in several sport modes.
I’ve used three completely different tiers to categorise the Strikers in Mecha Break.
- S-tier: The perfect Strikers on launch day and the present model of the sport.
- A-tier: Near S-tier Strikers, however they’re in some way off the mark.
- B-tier: Respectable Strikers, however they’re overshadowed by different mechs of their respective roles.

S-tier
- Aquila: Each staff requires a Sniper, and sadly, there are solely two choices out there at launch. For being a sniper, Aquila’s equipment affords wonderful mobility that makes it a tough goal to take down. By way of harm, Aquila can hit an opponent’s direct well being with the Beam Cannon, which requires a little bit of observe. You can even benefit from the sniper mode to purpose manually. The one limitation for Aquila is its lack of ability to flee a melee gank, however there are way more positives for this Striker.
- Stego: This Attacker comes with a Turret Type, which is my favourite. When on this state, you’ll get a Stasis Defend to guard your self from incoming frontal hearth. There are three weapons to mix: Rocket Pods, Micro Missiles, and Fast Rocket Pods. If caught within the enemy crossfire, Stego can use its Haze Diffuser to flee tight conditions whereas buffing its armor for itself and allies.
- Tricera: Tricera is high tier as a consequence of its ease of play and the way properly it performs as a Defender. It has restore drones to heal itself when in Fortress Type. This makes it onerous to take Tricera down except you’ll be able to nuke it earlier than the heals start. Nevertheless, Fortress Type isn’t only a defensive state. It converts Tricera right into a turret with shields on all sides. Tricera additionally takes assist from Escort Drones to shoot down missiles to additional defend itself. That is essentially the most beginner-friendly top-tier Striker in my books.
A-tier
- Alysnes: A extremely versatile attacker, Alysnes excels as an all-rounder and does a little bit of every part. It may possibly take down enemies from vary with its Power Autocannon and Gauss Cannons. It additionally has a Advanced Defend to guard itself. Armor Purge makes it tankier in robust conditions, whereas the protect can be utilized to parry melee assaults. General, it’s an ideal Jack of All Merchants Striker that gained’t disappoint you.
- Inferno: In my expertise, Stego felt barely higher to make use of than Inferno, however the latter isn’t any pushover. In truth, it’s the very best counter to each Stego and Tricera (extra so when it enters the Fortress Type) with the assistance of its Targeted Emitter. There’s little question concerning Inferno’s harm potential, however the mech requires lots of ability. To get essentially the most out of it, you’ll must be taught to get near enemies with out taking a lot harm, despite Inferno having a Booster Package that permits it to regen armor.
- Pinaka: Pinaka is the very best healer in Mecha Break as of writing, and is usually a priceless addition to any staff. Pinaka is fairly simple to make use of, as you’ll be centered on therapeutic your self and your allies. It additionally affords mechanisms to dam enemy assaults with the assistance of a Cowl Airdrop. If you’re not okay taking part in the healer function, you’ll battle with Pinaka, because it has extraordinarily restricted harm potential.
- Welkin: Melee Brawlers don’t really feel high tier within the present meta, however Welkin, properly, may be very enjoyable to make use of. The job is straightforward: search out the ranged attackers. Nevertheless, you’ll first have to learn to get shut with out being shot down from a distance. Your Jamming Pulse Ejector will stun enemies shut by, in order that’s one facet of it. Welkin has a number of AoE assaults as properly, primarily centered on its Heavy Battleaxe and Boomerang Drones.
- Narukami: If we had extra Snipers within the sport, Narukami might need been B-tier. I don’t prefer it, though you get to get pleasure from invisibility. Its Decoy Drones can create copies that render invisibility close to them invisible. Equally, Optical Camo Dome will flip you and your allies. Sadly, loads of Strikers have skills to see by means of invisibility, which makes Narukami rank decrease than it ought to (compensated although, by the dearth of different sniping choices).
B-tier
- Falcon: Respectable Attacker, however there are higher choices from those listed above. Falcon can be fairly onerous to manage and requires a excessive ability ceiling. I died loads of occasions already with this one, and the Heavy Missile Launcher is simply out there when Falcon is in its Winged Type. General, it’s a really tough Striker to make use of within the present meta.
- Hurricane: Apparently, Hurricane is way more diverse in the case of in-game skills in comparison with Tricera. It makes use of drones in each defensive and offensive roles, however what makes Tricera far more practical is the Fortress Type within the present meta. Hurricane continues to be a very good Defender to make use of, however not adequate.
- Skyraider: Much like Falcon, Skyraider is among the two flying mechs, however lacks effectiveness within the present meta. Skyraider excels in evasive maneuvers however lacks in harm potential (in comparison with top-tier decisions like Inferno).
Disclaimer: Record to be up to date as I check the Strikers extra. Two Strikers remaining to be evaluated: Luminae and Panther.