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Let’s discuss concerning the ending of Pokémon Scarlet and Violet – Destructoid
Who says you may’t go house?
The brand new era of Pokemon is out within the wild, and avid trainers have been battling and gathering their manner throughout Paldea. Like with all the mainline Pokemon video games, it takes round 20 hours to see the tip credit roll on this journey. So if you happen to’ve been enjoying since launch, you’ve possible already reached the ending of Pokemon Scarlet and Violet.
Our evaluations for the brand new Pokemon video games went reside yesterday. However seeing because it’s troublesome to speak about one thing so spoiler-laden in a assessment, we needed to particularly discuss concerning the ending. As a result of the ultimate moments of Pokemon Scarlet and Violet actually is one thing distinctive, it’s value dissecting and discussing.
So, after the leap down, we’ll go right into a spoiler-filled chat concerning the final 90 minutes or so of the brand new Pokemon. Whether or not you’ve seen it your self or simply can’t resist the curiosity, we shall be speaking full spoilers. You’ve been adequately warned.
Welcome to Space Zero
After seeing all three major storyline paths to their conclusion, the finale is made out there. Although relying on which path you completed first, you might need figured it out rapidly. On the conclusion of Arven’s storyline, the pair of you study that his dad or mum (Sada or Turo, relying on the model) needs Arven and his pal (you) to descend into Space Zero.
The AZ is a deep crater on the heart of Paldea. And very similar to our personal AZ, it’s a large canyon with unknown horrors lurking beneath. The entire sport you’ve been instructed to not go there, so we’re clearly ending the sport by going there.
In fact, you’ll need assistance. And right here’s the place the routes hyperlink up in an fascinating manner: Nemona and Penny, two buddies whose friendship you’ve garnered over the course of the opposite storyline paths, be a part of your crew. Pokemon Scarlet and Violet have been primarily constructing the crew on your eventual Poke-heist the entire time.
A complete new (previous) world
It’s at this level that Scarlet and Violet shift gears a bit. Up thus far, it’s been an open-world and solitary affair. Run round, catch Pokemon, and sort out the paths in any manner you see match.
When you’ve descended to Space Zero, although, you’re not alone. Nemona, Penny, and Arven run alongside you as you descend into an unlimited, open canyon. Your aim is to seek out completely different analysis stations on the best way down, choosing up items of lore and extra data on what occurred to the Professor alongside the best way.
It’s, merely put, astonishing. It’s a Pokemon expertise for positive; you’re nonetheless battling Pokemon and catching them. However the ambiance and environment are fully completely different, even from the principle Paldea area you’ve simply left.
Within the crater, you may see the strata above and beneath you. Every degree comprises a brand new analysis station, but in addition new untold mysteries. Harmful Pokemon, carrying both futuristic or prehistoric touches to the same old Pokemon you’ve come to know, wander these areas. They’re acquainted, however slightly off.
I can’t stress sufficient how a lot work the music does right here. The Space Zero subject theme, alongside the battle theme, builds this air of unease and pressure. I actually felt like I used to be strolling into a spot out of time. This was a land inhabited by wild, harmful monsters I didn’t totally perceive.
This complete space is stuffed with Pokemon from both the far previous or far-flung future. Because it seems, Sada / Turo’s analysis wasn’t on fashionable Pokemon, however these from one other time. And of their search, they managed to construct a time machine, and began catching Pokemon by it. These experiments quickly went awry, although, and now you’ll want to get all the way down to their lab on the backside of the crater to repair every part.
A real occasion
However I wasn’t alone on this search. The crew the participant builds up throughout these three paths follows them round, like members of an RPG occasion. I severely received some flashbacks to video games just like the Xenoblade Chronicles collection or Remaining Fantasy XV right here.
Each Pokemon sport has a celebration, to be honest. Your Pocket Monster arsenal is its personal RPG occasion. However having a gaggle of Trainers simply strolling round and chatting about present occasions or their previous seems like new floor for Pokemon. It additionally calls to consideration the obtrusive lack of voice appearing, however that’s one of many broader points in Scarlet and Violet, not simply in Space Zero.
This occasion works so effectively as a result of it provides you this group to journey with, increase the story as you dig into extra lore. After which, while you attain the endpoint of this dive into the abyss, it’s time for the group battle.
The phase the place every member is pitching in to assist maintain off a horde of previous or future Pokemon, flooding in by the Professor’s still-active time machine, is improbable. It’s a story framing that different studios, like BioWare, have used prior to now to amp up the stakes for particular person occasion members throughout a climactic struggle. And right here we’ve it in a Pokemon sport, and it’s truly working.
The ultimate struggle
In fact, there’s the ultimate battle with the (as you’ve gotten now realized, synthetic) Professor Sada or Turo. The reveal that the true professor died years in the past and we’re trying to dismantle the final vestiges of their undertaking is one shock.
However the a part of it I liked was going through off towards unknown Pokemon of their lineup. First off, the picture of the Professor dropping Grasp Balls down from their perch is unbelievable. And then you definitely’re confronted with some new creature; in some circumstances, it’s a must to determine the typing and weaknesses on the fly. It’s an incredible check of your Coach talents as much as that time.
All of it culminates in your Koraidon or Miraidon taking down their counterpart, with a completely improbable mechanic for placing them into battle within the first place. It’s an enormous, cinematic struggle, and Pokemon isn’t wholly unaccustomed to these.
The mysterious dungeon
What’s fascinating is the way it all comes collectively. It is a Pokemon dungeon, primarily. It felt like Recreation Freak using a lot of its tech for a targeted goal. Working round on the overworld with pals, seeing ominous and imposing Pokemon silhouettes lurking round corners, and the open-world design letting you lookup from the underside and see the degrees you’ve traversed crisscrossing over your head.
It’s a frankly improbable finale, one which managed to assuage among the unfavorable emotions I had coming in from the earlier elements of Pokemon Scarlet and Violet. To be clear, I don’t suppose it lets the sport fully off the hook for its technical points.
However the final 90 or so minutes of Pokemon Scarlet and Violet lay out a formidable blueprint for what a future single-player sport may seem like. An adventuring occasion of Trainers, teaming as much as tackle huge threats in harmful areas.
Possibly that’s a bit extra suited to the Legends line than the principle Pokemon collection. However it’s fairly a swing to take proper earlier than Ed Sheeran performs the sport out. And if nothing else, I’m glad Recreation Freak went for it in these last moments. Even alongside my qualms with giant chunks of the sport, even ones that have an effect on Space Zero, the finale of Pokemon Scarlet and Violet is fairly darn spectacular.