Game

#New Armored Core 6 patch buffs weapons and adjusts Balteus

New Armored Core 6 patch buffs weapons and adjusts Balteus

Armored Core 6 has been available on the market for a number of weeks now, so a steadiness patch was sure to reach earlier than later. In spite of everything, the primary notable steadiness patch for Elden Ring hit after roughly the identical period of time. For Armored Core 6, FromSoftware has launched a brand new patch to seemingly handle among the greater speaking factors that the sport has seen since launch. It buffs a wide range of weapons whereas adjusting “sure assaults” carried out by a number of bosses.

Among the many boss names listed right here is Balteus, who has already developed a fierce repute. After a string of comparatively simple missions in Chapter 1, Balteus reveals up as an abrupt issue spike. For gamers nonetheless attempting to study the sport’s core mechanics, this combat can grind progress to a halt. Whereas the patch notes don’t particularly say FromSoftware has nerfed Balteus, I can solely assume that was the case right here.

Some could really feel unhappy they will’t problem Balteus in its authentic state after this patch, however I’d say it’s for the most effective. In my opinion, proper after I beat Balteus, I seemed on the new obtainable elements and constructed the most important, heaviest, silliest tank I might. This wound up making the sport downright simple afterward, as enemies rapidly fell to me merely going vroom and increase over and over. So, in different phrases, the Balteus issue spike form of felt misplaced because it doesn’t actually put together you for something to return. It didn’t in my case, anyway.

Screenshot by Destructoid

Weapon buffs and bug fixes

Along with the boss changes, the next weapons have seen buffs:

  • MA-J-200 RANSETSU-RF: Elevated assault energy/fee of fireplace, decreased reload time.
  • LR-036 CURTIS: Elevated assault energy, decreased reload time.
  • RF-024 TURNER: Elevated assault energy/projectile velocity, decreased reload time.
  • RF-025 SCUDDER: Elevated assault energy/projectile velocity, decreased reload time.
  • MA-J-201 RANSETSU-AR: Elevated assault energy/projectile velocity, decreased reload time.
  • MG-014 LUDLOW: Elevated assault energy/whole rounds/projectile velocity, decreased recoil and reload time.
  • DF-MG-02 CHANG-CHEN: Elevated assault energy/whole rounds/projectile velocity, decreased reload time.
  • MA-E-210 ETSUJIN: Elevated assault energy/whole rounds/projectile velocity, decreased reload time.

The patch notes state that these changes “will permit gamers extra construct variety within the early and mid-game.” That sounds good! Arising with wacky builds rapidly grew to become my favourite a part of Armored Core 6, though I’m as removed from a mech head as you will get. Something that facilitates extra enjoyable builds will get an A+ in my ebook.

Together with this, we’ve a small number of bug fixes as nicely. Most of those give attention to comparatively small adjustments, although some are mission-specific. Moreover, the notes state that PvP steadiness changes will arrive “at a future date.” In different phrases, sit tight should you’re within the aggressive mech scene.

Armored Core 6 is on the market now on PlayStation 4, PlayStation 5, Xbox One, Xbox Sequence X|S, and PC.

Timothy Monbleau

Information Editor – Timothy began writing group blogs for Destructoid in 2012. He favored it a lot he determined to put in writing articles for the location professionally. His love for RPGs and the Ys collection will endure ceaselessly.

Extra Tales by Timothy Monbleau

Supply

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button