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#Interview: Stranger of Paradise: Ultimate Fantasy Origin crew talks prime fan requests, narrative selections, and the long run

Interview: Stranger of Paradise: Ultimate Fantasy Origin crew talks prime fan requests, narrative selections, and the long run

One of many prime requests from followers was “tougher content material”

Proper from the get-go, there was all kinds of reactions to Stranger of Paradise: Ultimate Fantasy Origin. The copious “chaos!” exclamations within the reveal had been undoubtedly a driving consider that divide, however as I dug into the sport at launch, I discovered quite a bit to love, together with a number of the bolder and considerably out-there selections with the narrative.

We sat down not too long ago with director Daisuke Inoue and producer Jin Fujiwara to actually take within the sport’s affect to this point, and the place it is likely to be going now that the DLC marketing campaign is underway.

[There are story spoilers for the Stranger of Paradise core game present throughout the interview.]

Interview: Stranger of Paradise 1

Destructoid: What’s the primary piece of suggestions you’ve gotten from followers as one thing to deal with in the principle sport, probably in a future patch or DLC?

Inoue: We’re so grateful to have acquired tons of suggestions from the neighborhood. We do wish to deal with the suggestions as a lot as we are able to as attainable. Specifically, the highest three requests we’ve acquired from followers had been for “Ultimate Fantasy components,” “contents worthy of a problem,” and “character customization points.” Concerning the Ultimate Fantasy components and challenge-worthy contents, we’ve observed this suggestions through social media from once we had been creating the principle story. In consequence, we selected introducing the Warrior of Mild, Bahamut, and Gilgamesh to include them into the extra mission as shortly as attainable. When reviewing the gamers’ feedback primarily based on the discharge of the primary growth, I get the impression that everybody appears to have a optimistic response in the direction of extra content material like these, which makes me glad that I labored on this.

Concerning character customization components, we’ve seen feedback to today that the character builds are too skewed, in that sure jobs are utilized way more closely than others, so I’m discussing with the dev crew for us to work on this going ahead. Additionally, Staff Ninja knowledgeable us that they’ve been checking the responses to the extra mission. They’ve urged including extra Ultimate Fantasy components and RPG-type gameplay and increasing on the action-type gameplay. I’d additionally like to deal with the suggestions we’ve acquired as a lot as attainable, so I hope you sit up for it.

How did you provide you with the thought for a season cross supply system somewhat than, say, one massive growth?

Inoue: We got here up with this technique to offer new content material within the shortest span attainable, see the gamers’ reactions, and proceed creating the sport with an affect to future content material. There’s a advantage in having the ability to create in a approach by which contents with optimistic suggestions could be additional developed, and people with destructive ones could be revised. Another excuse we chosen the season cross supply system was due to a priority that Stranger of Paradise Ultimate Fantasy Origin would go away the gamers’ minds if there was an extended interval between the content material launch schedule.

What kind of tone had been you going for primarily, with the story? The way it teeters between very severe/dramatic and over-the-top, notably seen in most of Jack’s dialogue. Do you are feeling like that cautious stability landed with followers?

Inoue: As for the tone we had been going for, the start of the sport is actually old-school Ultimate Fantasy with some “ah, that’s the way it goes, I get it” type of components, which we then do a 180 and produce to someplace clearly totally different, and within the latter half and onwards, we’ve tried to push the motion sport kind tempo within the gameplay by later deploying the entire foreshadowing that makes you ask, “Why? How come?” … This can be the explanation why the sport appears like a mix of each dramatic and exaggerated exchanges. In consequence, I’ve acquired many destructive reactions to the story saying the characters’ statements seeming overly dramatic or the plot growth feeling a lot too abrupt.

Nevertheless, those that performed the sport into the latter half and picked up the tales by way of the memoirs informed us that they’ve come to love the person Jack, the character Garland, or that it made them wish to play the unique Ultimate Fantasy once more. I really feel there have been fairly a number of gamers who responded positively to the sport.

Interview: Stranger of Paradise 3

With the Dragon King DLC and past, how far are you going to enter the Ultimate Fantasy 1 mythos? Will we see a conclusion/wrap-up of Jack and his gang by the tip?

Inoue: To let you know the reality, the complete extra mission has the same construction to that of the principle sport’s storyline. Due to this fact, gamers will possible have an “ah, that a part of Ultimate Fantasy 1, huh” feeling of acceptance whereas enjoying by way of the primary extra mission. From the second growth onwards, we think about a Stranger of Paradise Ultimate Fantasy Origin-like story to progressively unfold.

When requested if we can see a conclusion, that’s a tough query to reply, however because the third growth is entitled “Completely different Future’”, we’re prepared to inform the story of Jack’s future and consider it is going to be an SOPFFO-like story.

Given the success of Ultimate Fantasy VII Remake “rewriting” some established storylines, the place do you are feeling that Ultimate Fantasy Origin stands out by way of its place within the total franchise? Do you see your self doing extra “Origin” tales for different previous video games?

Fujiwara: Throughout the Ultimate Fantasy sequence, probably the most attribute components of Stranger of Paradise Ultimate Fantasy Origin is the plotline that delves into the characterization of villains. Though this work is an alternate story primarily based on the world of the primary Ultimate Fantasy sport, I consider the character growth for the enduring Ultimate Fantasy villain Garland, has been made far more in-depth.

On the present stage, we’re placing all our efforts into creating extra content material for Stranger of Paradise Ultimate Fantasy Origin, so now we have not but reached a stage the place we are able to ponder the potential for a sequel. Nevertheless, throughout breaks, we chat about eager to delve deeper into the villains from different Ultimate Fantasy titles (particularly from earlier ones).

What went into the choice so as to add the Evoker, Pilgrim, and Summoner jobs for the primary DLC? Are they vital in a roundabout way, or did somebody actually need them in?

Inoue: We determined to incorporate Bahamut within the first extra mission, so we wished to make a job related to Bahamut. Due to this fact, we determined to organize a Summoner first as a job that may struggle together with Bahamut. We determined to organize the Evoker as a lower-level job to Summoner. Summoner and Evoker jobs had been the primary concepts that got here to thoughts, and staves got here to thoughts as probably the most acceptable weapon for these jobs.

Thereafter, Pilgrim was born as a fundamental job that makes use of staves. We additionally aimed to create an expertise that will intensify the enjoyable of this extra mission. In consequence, whenever you management Bahamut as a Summoner, you’ll be able to carry out actions with a unique sense of pace as if you’re enjoying a unique sport, and as an Evoker, we’re capable of present a unique approach of preventing which lets one think about, “How can I finest use the supportive spirits in battle?” Another excuse we selected these jobs is partly as a result of we wished to include much more Ultimate Fantasy components.

As talked about above, there have been many optimistic responses to the primary extra mission, and in response to these feedback, Staff Ninja proposed so as to add jobs as an unplanned Ultimate Fantasy aspect. If followers want to see extra Ultimate Fantasy components, we’d respect it in case you might voice your feedback on social media.

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