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#Reimagining of Atari Haunted Home recreation to launch in time for spooky season – Destructoid

Reimagining of Atari Haunted Home recreation to launch in time for spooky season – Destructoid

Following its announcement in June, a date is in place for the brand new tackle Atari’s Haunted Home recreation. As busy as subsequent month could also be, this one is trying to carve a chilling identify for itself when it launches on October 12, 2023. Developed by Orbit Studio, the Haunted Home revival will likely be obtainable on PlayStation 4 and 5, Xbox Sequence X|S, PC, and Atari VCS. 

Atari shared a brand new trailer that exhibits off extra of the isometric motion. Promising an “all-ages thrill experience,” the newest spin on Haunted Home hopes to provide us one thing extra engaging than earlier revivals. Orbit Studio has thrown stealthy, roguelite gameplay into the combo with gentle fight. As you’ll see within the video, the visuals try and creep alongside the road between cartoony and spooky.  

Grave conditions

Launched over 40 years in the past, the unique Haunted Home had people firing up their Atari 2600 to piece collectively a magic urn. A pair of white eyes represented the participant as they traversed 24 rooms throughout 4 flooring, encountering the likes of bats, ghosts, and spiders alongside the best way. Flash ahead to 2023 and we’ve Lyn Graves venturing into her uncle’s mansion to research his disappearance. On the hunt for the famend treasure hunter’s whereabouts, Lyn has to free her pals and fend off frights. These pals can even be playable, every with their very own benefits.

After falling prey to a spirit, Lyn will likely be despatched again to the mansion’s entrance. That’s the place the rougelite parts come into play, as the ground format and enemy association shifts with every try. Haunted Home prioritizes stealth, so staying within the shadows and setting traps is preferable to leaping straight into fight. For longtime followers of the unique and Atari generally, Haunted Home ought to have loads of callbacks in each lore and collectibles. 

If it lets us play as disembodied eyes sooner or later we’ll name it a correct revival. 

Joseph Luster

Joseph has been writing about video games, anime, and films for over 20 years and loves fascinated with instruction manuals, discovering obscure platformers, and dreaming up a world the place he truly has house (and time) for a retro recreation assortment.

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