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#Greatest Roccia construct in Wuthering Waves – Weapons, Echoes, crew compositions, and Sequences – Destructoid

In case you’ve pulled, or are planning to tug, Roccia in Wuthering Waves, it is vital so that you can perceive precisely the right way to set her up. Roccia is a comparatively easy character along with her personal distinctive set of nuances to dive into.

Greatest Roccia Construct in Wuthering Waves

Roccia is a Havoc Sub-DPS character and a Gauntlet consumer in Wuthering Waves. Like many characters earlier than her, nonetheless, she doesn’t truly use her Gauntlet a lot, favoring using her metal field and trusty companion, Pero.

As a Sub-DPS, Roccia’s purpose is to modify in, ship her payload, and swap out as rapidly as potential to offer the principle DPS on her crew large Havoc and Primary Assault buffs. Because of this main purpose, Roccia additionally has one of many quickest Concerto rotations within the sport, making her considerably invaluable on any crew, however having a few groups she favors.

Roccia does first rate injury, however her primary purpose is to buff the principle DPS as a lot as potential. With that in thoughts, let’s begin by speaking about her sport plan.

Roccia’s sport plan

Roccia Featured in Wuthering Waves
Screenshot by Destructoid

As a Sub-DPS, Roccia is pretty straightforward to play, however her mechanics can overlap, which dangers losing them when you’re not cautious. To make use of her purpose of ‘switch-in, switch-out’, Roccia should make use of her Resonance Ability, Forte, and Resonance Liberation in her rotation. Let’s begin along with her Forte first, because it ties immediately into her Resonance Ability.

Forte Circuit

Roccia's Forte Slams in Wuthering Waves
Screenshot by Destructoid

Roccia’s Forte comes with three potential expenses, which will be gained in just a few other ways.

  • Primary Attacking enemies
  • Charged Heavy Assault
  • Resonance Ability

Utilizing any of the above-mentioned strategies will enhance her Forte Bar, permitting for one use per full cost. Roccia can use her Forte by the next strategies:

  • Releasing a Charged Heavy Assault and hitting an enemy
  • Resonance Ability

When used, Roccia will launch into the air the place she will be able to ship as much as three highly effective slams, every yet one more highly effective than the final. When a slam hits the bottom, Roccia can be relaunched so long as she has at the least one Forte Bar remaining. Ideally, since her slams get stronger the extra you do them in succession (extra injury, extra Concerto era), you need to have all three expenses out there if you enter this state.

Resonance Ability

Roccia's Skill in Wuthering Waves
Screenshot by Destructoid

Her Resonance Ability, Acrobatic Trick, is the first a part of her rotation. When used, Roccia whips up a twister which can suck in any close by enemies whereas dealing first rate injury to them. It is going to additionally generate one full Forte bar for Roccia. When the twister ends, Roccia will stay airborne the place she will be able to ship her slams utilizing out there sections of her Forte Circuit.

Since Acrobatic Trick generates one full part, you need to guarantee you don’t use it when Roccia’s Forte Circuit is full. Doing so will make your rotation inefficient and decelerate her means to ‘switch-in, switch-out’ due to slowed Concerto era.

Resonance Liberation

Roccia's Liberation in Wuthering Waves
Screenshot by Destructoid

Roccia’s Resonance Liberation is named Commedia Improvviso!, and is usually the final a part of her on-field rotation. With sufficient Vitality Recharge, Roccia must also be utilizing this means to complete filling her Concerto, permitting her to use her Outro Buffs (20% Havoc DMG, 25% Primary ATK DMG for 14s), to the principle DPS.

Functionally, Roccia’s Liberation is simply an AoE (Space of Impact) nuke that offers excessive injury, however it does have the secondary impact of buffing her total crew with as much as 200 Flat ATK, primarily based on her personal Crit Fee. To achieve the utmost impact, you need your Roccia to have a 70% Crit Fee.

In Abstract

Roccia’s general rotation is as follows:

  • Intro Ability
  • Primary ATK to realize a second cost of her Forte
  • Use Resonance Ability
  • Slam Three Occasions
  • Use Resonance Liberation on the finish of the third slam
  • Outro into your primary DPS

That is your normal bread and butter, and the rotation you need to adhere to if potential. Nonetheless, not all fights will permit it, so improvise when wanted. Her final purpose is to ship her buffs, so if her Concerto is already full, prioritize swapping out together with your primary DPS.

Greatest Echoes for Roccia in Wuthering Waves

Roccia's Echoes in Wuthering Waves
Screenshot by Destructoid

There are three totally different units that Roccia can tremendously profit from, relying on the place your priorities lie when utilizing the character.

  • 5-Piece Moonlit Clouds – As with all sub-DPS characters in Wuthering Waves, the Moonlit set doubles down on Roccia’s buffing focus. Utilizing this set will sacrifice her private injury for extra buffs directed on the primary DPS in her crew. That is her finest set at decrease gear ranges.
  • 5-Piece Midnight Veil – This set is designed particularly for buffing Havoc characters (15% Havoc Harm) whereas giving the consumer a big Havoc nuke (480% DMG) when the Outro is used. The buff isn’t as massive as Moonlit, however the general crew injury rotation can be larger in case your Roccia is well-invested.
  • 5-Piece Havoc Eclipse – In case you prioritize Roccia’s injury over her buffs, the usual Havoc Eclipse set enhances her injury whereas offering her crew with out further buffs or advantages.

Greatest Weapons for Roccia in Wuthering Waves

Roccia's Signature Weapon in Wuthering Waves
Screenshot by Destructoid

As a Gauntlet Person, Roccia doesn’t have many choices to select from when it comes to weapons. Nonetheless, there are two standouts value mentioning.

  • Tragiccomedy – Her signature weapon, Tragiccomedy completely traces up with all of the stats Roccia wants to stay totally purposeful all through her rotation. It comes with a CRIT Fee sub-stat, which is sort of required in order for you her to supply her most buffs. It additionally boosts her Heavy ATK injury (her main injury sort).
  • Verity’s Deal with – Xiangli Yao’s signature weapon, Verity’s Deal with is a good various as it’s the solely different gauntlet that comes with a CRIT Fee sub-stat. Moreover, it supplies a sizeable Attribute Bonus (Havoc on this case), whereas boosting the ability of Roccia’s Liberation a small quantity.

In case you don’t have both of those weapons, I like to recommend not pulling Roccia, as her different choices are mediocre at finest.

Greatest Group Compositions for Roccia in Wuthering Waves

Roccia is a sub-DPS designed to serve the wants of primary Havoc DPS characters, so her finest groups deal with this side.

Camellya, Roccia, Shorekeeper

Roccia's Team Comp in Wuthering Waves
Screenshot by Destructoid

That is Roccia’s premium crew comp and is her finest crew general. She supplies Camellya with the entire stats she must dish out probably the most injury potential. Shorekeeper buffs each Roccia and Camellya along with her common buffs and likewise serves because the healer of the comp. By the point Camellya is on the sphere, she ought to have all Roccia’s buffs whereas within the final stage of Shorekeeper’s Stellarealm.

Havoc Rover, Roccia, Shorekeeper

Roccia's Team Comp in Wuthering Waves
Screenshot by Destructoid

In case you should not have Camellya, Havoc Rover is a robust various for the above crew composition. It capabilities precisely the identical method, with Roccia and Shorekeeper offering all their buffs on Havoc Rover.

For each above groups, Verina is a robust alternative for Shorekeeper, offering much less Crit Worth, however extra ATK% along with her buffs. Nonetheless, due to the character of each Camellya and Havoc Rover, Shorekeeper is the perfect.

Greatest Sequences for Roccia in Wuthering Waves

When in comparison with most DPS characters in Wuthering Waves, Roccia has a number of the most impactful Sequences in your complete sport. Every one supplies a substantial increase, along with her later ones even permitting her to change into a primary DPS character. Nonetheless, at s0, Roccia performs her position properly sufficient, so don’t really feel pressured to tug for her dupes, until you need to take action. If you wish to make investments a bit extra into Roccia, right here’s a worth abstract of her nodes.

Roccia's Sequence nodes in Wuthering Waves
Screenshot by Destructoid
  • When Shadow Engulf the Hull (S1) – When Roccia prompts her Ability, she beneficial properties one further Forte Bar for a complete of two per ability forged. This hastens her rotation pace significantly. Additionally, it makes her resistant to interruption whereas utilizing her slam assaults, which may be very invaluable as being interrupted dramatically slows down her rotation. That is already a very good stopping level.
  • When the Luceanite Gleams (S2) – At S2, Roccia turns into the defacto finest Havoc buffer in your complete sport and that is extraordinarily prone to stay the case for the remainder of Wuthering Wave’s runtime. It buffs her total crew with 40% Havoc Harm for 30 seconds, which is absurd.
  • When the Coronary heart Sees and Fingers Really feel (S3) – When invoking Roccia’s Intro Ability, she beneficial properties 10% CRIT Fee and 30% Crit DMG for 15 seconds following it. That is a formidable increase to Roccia’s general CRIT worth, dramatically easing her stat necessities whereas rising her private injury.
  • When Wonders Collect within the Field (S4) – If you wish to play Roccia as a primary DPS, that is the beginning node for that position shift. When she makes use of her Ability, her slams will acquire a 60% DMG Multiplier. That is sufficient injury that Roccia can begin serving as the principle injury supplier in your crew, opening her as much as brand-new crew compositions.
  • When Goals are Reborn on Stage (S5) – Roccia’s Liberation beneficial properties a 20% DMG Multiplier, and her Charged Heavy Assault beneficial properties an 80% DMG Multiplier. Whereas this appears to be like superb on paper, its truly not that enormous of a rise, as most of Roccia’s injury comes from her slam assaults. In case you get this far, it’s best to simply proceed till you attain her pinnacle energy, S6.
  • When the Golden Wings Fly (S6) – Brace your self. This one is insane. When Roccia customers her Liberation, her slams ignore 60% Protection for 12 seconds, and when she slams at the least thrice in succession, she will be able to proceed to make use of her slams for that total 12-second length. You learn that proper. This sequence successfully removes her three-slam limitation and makes every one deal ridiculous injury. An S6 Roccia is a DPS powerhouse and shouldn’t be used as a sub-DPS underneath any circumstances at this level.

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