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#Former Witcher 3 devs lastly unveil their epic vampire RPG, The Blood of the Dawnwalker – Destructoid

Have you ever ever needed The Witcher 3: Blood and Wine as a full sport? Effectively, excellent news! Developer Insurgent Wolves, comprised of former Witcher and Cyberpunk 2077 members, has unveiled its open-world vampire RPG, The Blood of the Dawnwalker, with a full trailer and a promise of extra this summer season.

The trailer introduces you to the sport’s world and makes no qualms about how onerous it’s embracing the darkish fantasy style. It’s 14th-century Europe. Coen, the sport’s protagonist, is seen fleeing a burning city together with his plague-ridden youthful sister.

Their try to run is halted at a dilapidated church, the place troopers encompass them. However earlier than issues worsen, the duo is saved by Brencis and his vampire horde, who clearly don’t have any respect for authority. Brencis heals Coen’s sister however presumably doesn’t do it totally free. Two years after the occasions of the trailer, Coen is a Dawnwalker: a half-vampire of kinds who’s human by day and a strong vampire after the solar units.

The Blood of the Dawnwalker‘s influences are clear

If I can glean something from the trailer, the sport makes no illusions concerning its influences. Coen walks the road between people and monsters, utilizing his talents to dish out ache to those that deserve it. Hell, even the music offers me some Marcin Przybyłowicz vibes. Within the brief gameplay teaser part, Coen makes use of his vampiric talents to descend vertical partitions and slash via enemies with claws. He’s not secure within the daylight, both, as he will get attacked by some flying abomination.

The influences aren’t stunning, thoughts. As talked about, Insurgent Wolves is made up of former CD Venture Crimson members. The sport’s director, Konrad Tomaszkiewicz, directed The Witcher 3 and was the top of manufacturing for Cyberpunk 2077. Different administrators on the challenge even have roots in The Witcher collection and Cyberpunk.

It’s a matter of time

Regardless of the similarities and pedigree, The Blood of the Dawnwalker shouldn’t be some copy of The Witcher. In an intriguing twist on the components, the sport has a time restrict in your adventures. Coen has 30 days and nights to avoid wasting his household or destroy all the things in bloody revenge.

“Impressed by traditional RPGs, we would like gamers to really feel the sense of urgency in an open-world sport. There are a number of approaches to saving Coen’s household with no clear division between essential and facet quests, you resolve on the way you spend the time,” mentioned Konrad Tomaszkiewicz, sport director and co-founder of Insurgent Wolves. “Time is a useful resource and with every quest progressing its passage, it’s not possible to finish all tales and arcs earlier than the dreadful deadline, making every playthrough distinctive. We name it a story sandbox.”

A time restrict on an open-world RPG isn’t new, as Tomaszkiewicz talked about. Some older RPGs embraced the idea. Fallout gave you 150 days to avoid wasting your settlement, for instance. Nonetheless, newer gamers could discover the time restrict a bit restrictive. Hopefully, The Blood of the Dawnwalker makes a powerful case for replayability when it arrives. We’ll know extra in regards to the sport quickly, as Insurgent Wolves plans to disclose gameplay footage this summer season.


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