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#Elden Ring Nightreign full 1.01.1 patch notes – Destructoid

Each sport has occasional bugs and crashing points that may affect your gameplay. Elden Ring Nightreign isn’t any exception, with singleplayer being notoriously tough, some expertise not functioning the best way they’re supposed to, and different minor bugs that FromSoftware has since patched in replace 1.01.1.

Right here’s the whole lot that’s arrived throughout Elden Ring Nightreign replace 1.01.1.

Elden Ring Nightreign 1.01.1 replace patch notes

Elden Ring Nightreign replace 1.01.1 comes with quite a few bug fixes and stability modifications, notably to solo expeditions, to make them simpler.

Singleplayer modifications

One of many highlights of Elden Ring Nightreign’s 1.01.1 patch notes are two singleplayer stability modifications that make the expertise barely simpler. The primary is FromSoftware formally including automated revival upon defeat to solo expeditions, permitting you to revive as soon as per evening throughout a boss battle. You’ll additionally acquire extra runes in singleplayer mode, making it a lot simpler to lift your stats and unlock new weapons.

Stability modifications

Elden Ring Nightreign Executor running
Screenshot by Destructoid

Alongside modifications particular to singleplayer mode, FromSoftware has additionally launched two main basic stability modifications. The primary is rising the variety of high-rarity relics you’ll be able to acquire as rewards from reaching day three throughout your expeditions. The chances of acquiring high-rarity relics from Scenic Flat stones purchased on the Small Jar Bazaar have additionally elevated.

You’ll be able to view extra particulars from Bandai Namco’s official Elden Ring Nightreign’s 1.01.1 patch notes web page.

Bug fixes

Whereas the snippets above summarize singleplayer and stability modifications launched in Elden Ring Nightreign’s 1.01.1 replace, FromSoftware has additionally patched a number of bugs, notably these involving character expertise, Final Artwork, and enemy-related assaults. Some fixes are additionally unique to Steam to enhance climbing and a few graphical fixes.

Right here’s the whole checklist of bug fixes:

  • Adjusted digital camera conduct when activating the Guardian’s Final Artwork, “Wings of Salvation.”
  • Fastened a bug within the Duchess’s Character Ability “Restage” the place Standing Illnesses wouldn’t set off when constructed up from different gamers’ assaults.
  • Fastened a bug the place some assaults of Raider with Greataxe and Nice Hammer weapon varieties had greater injury than supposed.
  • Fastened a bug the place some “These Who Stay in Demise “ enemies would revive when  defeated with the “Sacred Blade” talent.
  • Fastened a bug the place the “Bleeding” Standing Ailment wouldn’t construct up when the Ability “Bloody Slash” hit an enemy.
  • Fastened a bug the place the “Ghostflame Ignition” assault wouldn’t happen beneath sure circumstances.
  • Fastened a bug the place the standing ailment “Frostbite” wouldn’t construct up when the sunshine wave launched by a powerful assault hit an enemy whereas the “Moonlight Greatsword” talent was lively.
  • Fastened a bug the place the velocity of arrows fired with the “Mighty Shot” and “Enchanted Shot” expertise was slower than anticipated.
  • Fastened a bug the place the assault vary of the magic spell “Rock Sling” was longer than anticipated when utilizing it with a employees geared up within the left hand.
  • Fastened a bug the place the impact of decreasing the utmost HP of enemies when the incantation “Black Blade” hit them was not activated.
  • Fastened a bug the place the Passive Impact “Successive Assaults Negate Injury”  would stack when successive assaults have been made whereas the Impact was lively.
  • Fastened a bug the place some Passive Results weren’t displaying their results on the right values.
  • Fastened a bug the place the Relic Particular Impact “[Guardian] Change into the goal of enemy aggression when potential is activated” wouldn’t activate beneath sure conditions.
  • Fastened a bug the place sure results weren’t being utilized to Relics obtained from Expedition Rewards or bought from the Small Jar Bazaar.
  • Fastened a bug the place gadgets that might be obtained upon finishing a Remembrance within the Remembrance world when the situation circumstances have been met couldn’t be obtained when altering characters and concluding a Remembrance.
  • Fastened bugs within the conduct and specs of sure assaults and actions of particular enemies.
  • Fastened a bug that brought on the sport to develop into unstable beneath sure circumstances throughout battles with particular enemies.
  • Fastened a bug within the graphics rendering throughout battles with particular enemies.
  • Fastened some incorrect data within the employees credit.
  • Fastened some textual content.
  • Fastened a bug the place some sound results weren’t enjoying accurately.
  • Fastened a bug the place the “Exit Remembrance” impact was not displayed throughout a “Wylder” Remembrance on some platforms.
  • Fastened a bug the place the HUD was not displayed on some platforms.
  • Fastened a bug the place the sport would crash beneath sure circumstances on some platforms.
  • Fastened a bug the place Expeditions and reconnecting to classes would fail beneath sure circumstances on some platforms.
  • Fastened a bug the place background music wouldn’t play correctly beneath sure circumstances on some platforms.

We additionally obtained a couple of Steam-only graphics modifications and Climb Up motion fixes. Steam’s model of 1.01.1 patches a bug the place some graphics weren’t rendering correctly in the event you set your high quality settings to Low. Climb-up additionally sometimes didn’t work in the event you have been utilizing keyboard and mouse or a gamepad, which 1.01.1 has since mounted.


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