#Dotemu broadcasts all new beat ’em up IP Absolum, and it is completely stunning – Destructoid

Legendary developer and writer Dotemu, recognized greatest for its means to craft epic experiences within the beat ’em style like Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Reveng,e has simply revealed an all-new IP it’s been engaged on titled Absolum, and its artwork model is one I need to see extra of.
Absolum is Dotemu’s first-ever unique IP, and as such they aren’t holding again. For Absolum, Dotemu has teamed up with one other pinnacle developer within the style, Guard Crush Video games, who additionally labored on Streets of Rage 4. The animation for Absolum can be being performed by Supamonks, making the complete growth crew behind Absolum a trifecta of greatness that’s positive to do the style justice.
At its core, Absolum is an arcade-style beat ’em up, Dotemu is well-known for creating, but additionally integrates some extra RPG-style mechanics, together with varied unlockable objects, quests, and an improve development system. It additionally encompasses a trove of difficult bosses with distinctive assaults and methods required to take them down, tapping into the essence of traditional brawlers like Golden Axe and Dungeons and Dragons: Chronicles of Mystara.
Gamers can go solo or crew up in two-player native or on-line co-op to combat as one among 4 completely different insurgent characters in Absolum, every with their very own distinctive ability set, character, and motivations. As these characters gamers will discover the fantasy-rich world of Talamh, a mysterious setting crammed with twisted cosmic horrors that gamers should fight.
Absolum is Dotemu’s boldest creation but, standing as our first unique IP and a vital new enterprise for the way forward for Dotemu. Absolum builds on information gained from our earlier beat ‘em up collaboration with Guard Crush Video games and our publishing work on Teenage Mutant Ninja Turtles: Shredder’s Revenge, in addition to a lifelong ardour we share with Guard Crush Video games for traditional and trendy beat ’em up titles. Our final aim is to essentially evolve the style’s potential in a manner that’s distinctive from the standard brawlers we’ve all come to like, and I knew the crew was properly suited to perform this from the primary time I performed Absolum.
– Cyrille Imbert, CEO of Dotemu
I had the chance to play via the primary hour of Absolum, and to summarize my expertise, it left me desperately wanting extra. I’m admittedly not essentially the most conversant in the beat ’em up style, largely as a result of I suck at them. However Dotemu and Guard Crush have added sufficient non-standard options of the style to Absolum which have put the title on my watch record for the long run, such because the RPG mechanics like development and character growth.
Visually, Absolum is completely gorgeous, and Supamonks has knocked it out of the park with the fluid hand-drawn animation. The stylized animation of the completely different assaults every character has, paired with the foreground and background animations of the varied environments all through Absolum is gorgeous and I can’t wait to see extra of the world of Talamh.
It’s a daring and bold try to reinvigorate a the long-standing beat ’em up style, and I feel followers will respect what Dotemu, Guard Crush, and Supamonks are doing with Absolum.
There isn’t a concrete launch date but for Absolum because it’s nonetheless in growth, however Dotemu has indicated it’s set to launch in 2025 on Nintendo Swap, PlayStation 4 and PlayStation 5, in addition to PC.