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#10 most ignored N64 video games

10 most ignored N64 video games

Recreation pimples

The early 3D period of video video games was a time when builders had been lobbed a wholly new axis and had no concept what to do with it. On high of that, the Nintendo 64 was a wierd console. Conservative in its insistence to stay to the cartridge format whereas everybody else was transferring to disc, but distinctive sufficient to create a controller that was revolutionary and incomprehensible in equal measures. The N64 was an over-engineered mess that alienated builders and publishers.

I like it.

It’s not even due to the various nice video games that got here out for it (the PlayStation admittedly had extra), it’s simply because it was so unusual. It’s a console perpetually trapped in awkward adolescence. It’s the cracking, pubescent voice of video video games.

I think about myself well-versed within the console, personally proudly owning about 70% of its North American library. I’ve plumbed its depths for its dizzying highs and crushing lows. We’ve all heard of Star Fox 64, Legend of Zelda: Ocarina of Time, and Mario Celebration 2, however there are a whole lot of different nice video games within the library that deserve their very own parade. Listed here are ten video games that it’s best to try in the event you haven’t already.

Word that I’m limiting this record to North American releases. That is additionally not based mostly on any strong knowledge or scientific research. There are extra worthwhile video games within the library, listed here are just some that must be talked about extra.

Hybrid Heaven N64 Piledriver
Screenshot by Destructoid

Hybrid Heaven (1999)

Containing extra alien piledrivers than you may shake a metal chair at, Hybrid Heaven is definitely a singular sport. On the floor, it’s a really drab title devoid of any character, however beneath that beats a coronary heart coated in chest hair.

Hybrid Heaven options an virtually too-complicated-for-its-own-good fight system that has you and your enemy exchanging wrestling strikes in a near-turn-based method. That includes particular person power and harm stats for each limb, there aren’t many video games which have tried one thing as mechanically deep as Hybrid Heaven’s fisticuffs, even when a whole lot of gamers most likely wound up simply repeating the bridge suplex. If that they had any sense.

Stunt Racer 64 N64
Screenshot by Destructoid

Stunt Racer 64 (2000)

Contemplating Boss Recreation Studios was higher recognized for its deeper, extra technologically ahead racing video games like High Gear Rally and World Driver Championship, Stunt Racer 64 was a fairly wild flip off the sting of an overpass. It’s a weird retro-futuristic fever dream of a racing title that helps seize why the early 3D period was one of the best time for arcade racers.

That includes unusual automobiles and stranger tracks, it’s unlucky that extra folks didn’t have the possibility to play it. It was launched as a Blockbuster rental unique late within the N64’s lifespan. Due to this, it now stands as one of many N64’s most respected titles on the collector’s market. It’s a quick, enjoyable racing title that provides greats like Beetle Journey Racing a run for his or her cash.

San Francisco Rush 2049 N64
Screenshot by Destructoid

Rush 2049 (2000)

San Francisco Rush might be accountable for why I can’t get into simulation racers immediately. Current me with one thing as sterile as Gran Turismo or as over-the-top and explode-y because the Rush collection, and the selection is obvious. The third title within the collection to achieve the N64, Rush 2049 pulled out all of the stops and created an unforgettable racing expertise.

Taking a unusually conservative strategy to the long run, San Francisco Rush 2049 presents a world the place automobiles nonetheless have wheels. But additionally, automobiles have wings. Whereas earlier titles within the collection had you crest a slight incline and pray to the Gods of Gravity that your wheels hit the pavement first, Rush 2049 offers you the chance to manage your destiny. Come out your wings, modify your angle of descent, and land as gracefully as a fiberglass cat. Or simply jam on the joystick and spin your automobile into an inescapable vortex of sick flips.

Add to that a large suite of automobile customization, unlockables for days, and a number of modes to sink your tooth into (together with the irresistible stunt mode), San Franscico Rush 2049 was not solely an almost-illegal quantity of enjoyable, however it was terribly intensive. How this didn’t lead the franchise to proceed for years to come back, I’ll by no means know. In all probability had lots to do with how dangerous L.A. Rush was.

Winback N64
Screenshot by Destructoid

Winback Covert Operations (1999)

That includes cover-based taking pictures earlier than Gears of Battle and over-the-shoulder laser aiming earlier than Resident Evil 4, Winback Covert Operations was manner forward of its time. That includes a goofy special-ops plot that has shades of Metallic Gear Stable, it’s a little bit of a bizarre title.

It’s largely notable principally for these issues I already talked about. It was particularly a pleasure in multi-player since, on the time, my associates and I hadn’t actually seen a sport attempt cover-based taking pictures. In single-player, it was so devoted to the idea, that at any time when it had you backtrack via earlier rooms, it could re-arrange the furnishings so it’s higher setup for you and the enemies to cover behind issues. Actually weird.

Winback would later obtain an expanded port on the PlayStation 2. Notably, this port would have a few of the most hilariously horrible voice performing within the localized model. If I did a separate record for one of the best dangerous voice work, that may most likely be on there. Sadly, the N64 didn’t actually have the house for that a lot dialogue.

Goemon's Great Adventure Horse Riding
Picture by way of Mobygames

Goemon’s Nice Journey (1998)

Konami was at all times hesitant to deliver the Ganbare Goemon collection to the West, however we nonetheless in some way ended up with two of the N64 titles. Goemon’s Nice Journey was the second, and as was frequent within the collection, it was fully totally different from the previous sport. Whereas Mystical Ninja Starring Goemon was an journey extra akin to Zelda, Goemon’s Nice Journey was fully a side-scroller.

It possibly labored out a bit higher. I really like Mystical Ninja Starring Goemon, however it was tough in a whole lot of methods. Goemon’s Nice Journey is only a strong side-scroller. Because it takes place in a whole lot of fantasy environments, you lose a little bit of that “tourism via wacky feudal Japan” enchantment, however that feels negligible when it manages to simply be a strong sport.

Battletanx Global Assault
Screenshot by Destructoid

Battletanx International Assault (1999)

In keeping with inventive director Michael Mendheim, the unique Battletanx offered fairly effectively, however its follow-up, Battletanx: International Assault, didn’t succeed fairly as effectively. That makes me indignant, as a result of Battletanx: International Assault expands on the unique in each manner, making a sport that’s extra enjoyable and extra ridiculous.

It’s not simply its marketing campaign that received constructed up, although that’s one in every of its stronger factors. The multi-player additionally manages to be larger and higher. With extra tanks, extra weapons, and extra numerous ranges, it’s probably the greatest four-player experiences on the console.

Tetrisphere N64
Picture by way of Mobygames

Tetrisphere (1997)

I’m not sometimes one to hunt out puzzle video games, however Tetrisphere is one thing particular. Whereas “Tetris” is entrance and heart of its identify, it doesn’t have a lot in frequent with the wall-building sport. As an alternative, it performs extra like a 3D, spherical match-3. Nevertheless, Tetrisphere stretches the taking part in discipline right into a sphere, and every thing explodes whereas superior techno music performs.

Tetrisphere is much less like attempting to arrange bins and extra like digging a gap. You match up your tetrominoes to blow them away, attempting to tunnel into the core of the sphere. As you dig, you come throughout bombs. In the event you stack your bombs, they change into extra highly effective till you may nuke an enormous chunk out of your sphere. It’s usually performed competitively, which suggests you’re attempting to dig quicker than the opposite individual. It’s not a puzzle sport with a massively excessive talent ceiling, however that doesn’t matter when it’s so interesting in idea.

Beetle Adventure Racing T-Rex N64
Screenshot by Destructoid

Beetle Journey Racing (1999)

I used to be hesitant to incorporate this as a result of I’m not sure if Beetle Journey Racing qualifies as being ignored. It definitely obtained acclaim from critics on the time, however it’s troublesome to say if that translated to gross sales.

In the event you haven’t performed it, Beetle Journey Racing is one other instance of the N64’s nice number of arcade racers. Somewhat than simply being an easy drive round a monitor, you might want to gather level crates whereas doing it. These are scattered via the tracks’ numerous divergences and shortcuts, which suggests you might want to discover each nook and cranny to collect factors, whereas nonetheless staying forward of the pack.

On high of that could be a mild and jazzy presentation that you just simply don’t see in different racing video games. Beetle Journey Racing was really one thing particular.

Rampage 2 N64
Screenshot by Destructoid

Rampage 2: Common Tour (1999)

Halfway revived the basic 1986 arcade sport, Rampage, with Rampage: World Tour in 1997. It was a enjoyable however repetitive enlargement on the kaiju destruction method, and the 1998 N64 port simply doubled down on the repetitiveness by eradicating any precise talent required. You had infinite continues, so you can simply grind on till the sport ended about 1,000,000 samey ranges later. It was enjoyable, particularly in the event you had a pair associates to play with, however it lacked any selection or problem.

Rampage 2: Common Tour was a console-exclusive sequel to the arcade sport developed by Avalanche Software program. Whereas the gameplay stays a lot the identical as World Tour, its development feels higher suited to consoles. You tear a path of destruction to rescue any of the three authentic monsters, however you needed to do it throughout the restricted continues. This meant that you just couldn’t simply soak in all of the ammunition the military might throw your manner, you truly wanted to study to outlive. In the event you had been taking part in with associates, this meant you couldn’t be grasping and needed to distribute meals to the individuals who wanted it.

Rampage: World Tour will get a foul rap for being repetitive, and whereas these issues carry over to Rampage 2: Common Tour, the small adjustments made to the method make a big effect on how worthwhile the expertise is.

Mischief Makers Lunar
Screenshot by Destructoid

Mischief Makers (1997)

Legendary developer Treasure might do no mistaken, apart from the few instances the place it completely did some mistaken. Mischief Makers wasn’t a type of instances. Or it was. It was one of many non-wrong instances.

Extensively dismissed for being a 2D sport in the course of the time when pleasure over polygons was excessive, Mischief Makers is an especially bizarre platformer on the N64. You play as mighty android Marina, who repeatedly has to rescue her perverted creator from some deeply unusual villains. All this takes place on a world of perpetually hapless inhabitants and environments fabricated from summary blocks and balls.

It’s troublesome to elucidate, and even after you expertise it, you could take some time to completely click on with it. Whenever you do, you’ll little doubt discover that Mischief Makers is a singular and unforgettable expertise you gained’t discover elsewhere.

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