#Bungie bought caught plagiarizing artwork but once more, this time in Marathon. One thing’s bought to provide – Destructoid

As if the dialog surrounding Bungie’s Marathon wasn’t lukewarm sufficient, the most recent chapter within the Future maker’s upcoming extraction shooter saga has gotten uglier than ever.
Yesterday, an artist by the identify of ANTIREAL posted a bombshell of plagiarism accusations towards the studio, claiming the current Marathon alpha check’s “environments are coated with property lifted from poster designs” that they made in 2017. Later that evening, Bungie confirmed the information, and that’s the least stunning half about all of this.
“We instantly investigated a priority concerning unauthorized use of artist decals in Marathon and confirmed {that a} former Bungie artist included these in a texture sheet that was in the end used in-game,” Bungie stated in a press release final evening. “This challenge was unknown by our current artwork workforce, and we’re nonetheless reviewing how this oversight occurred. We take issues like this very severely.”
ANTIREAL instructed the Washington Publish they felt suspicious in regards to the sport’s model for some time. However when direct copies of their artwork had been discovered within the alpha check just lately, they had been lastly capable of converse out about it.
“It was form of vindicating to see direct plagiarism as a result of it meant I wasn’t loopy for feeling so uncomfortable with the general path,” ANTIREAL stated. “I stored quiet about it as a result of I used to be suggested to hunt authorized motion, however … I don’t have sufficient time or cash to fly out to the U.S. to pursue an unwinnable courtroom case towards Sony.”
This isn’t the primary time Bungie has had points with plagiarized artwork. It’s not the second time, both. Or the third. And so, a sample has fashioned, and questions actually should be requested.
The studio’s phrases really feel very gentle contemplating that the studio has had issues like this earlier than, together with utilizing fan artwork in a trailer for Future 2: The Witch Queen with out permission, and utilizing fanart in a Future 2 cutscene in 2023 with out permission. A partnership with NERF additionally copied a design made by a fan in 2024.
These all haven’t been problems with not correctly crediting an artist or issues taking place by mistake. They appear to be deliberate instances of plagiarism that the studio then apologizes for and makes an attempt to make issues proper by compensating the artist in a roundabout way, and solely after distancing itself from a responsible get together that used to work there. However why does it hold taking place? And the way?
“To forestall related points sooner or later, we’re conducting a radical assessment of our in-game property, particularly these performed by the previous Bungie artist, and implementing stricter checks to doc all artist contributions,” Bungie stated. “We worth the creativity and dedication of all artists who contribute to our video games, and we’re dedicated to doing proper by them.”
Errors occur, accidents occur, and video video games are massive productions that make use of a number of designers, contractors, and out of doors work. However when this identical kind of downside retains popping up, the blame can’t simply be laid on a “former” artist who’s not with the corporate.

One of the uncomfortable components about this case is that Marathon’s reception has been tepid, to say the least. One optimistic, nonetheless, that almost all have agreed on is that the sport’s artwork model is refreshing and distinctive. And now, even that’s in query.
Whether or not the studio is being sloppy with its work or their artists are straight up copying different work, one thing has to vary, as a result of it’s an terrible search for the studio that was bought by PlayStation for $3.6 billion in 2022.
Marathon is presently set to launch on Sept. 23, and sport director Joseph Ziegler is scheduled host an AMA later in the present day concerning the sport’s alpha. It’s laborious to think about this present predicament not being addressed through the reside stream.